ActionScript 2.0 :: Wanted To Animate Sound Controls
Jul 21, 2006
I have tried this about 24 different ways now.Within main movie there lies a movie clip called soundcontrols_mc. Within this i am creating a emptyMovieClip via actionscript seen below:[code]Now all this code lies within soundcontrols_mc and I have tried rewritting it many ways for navigational control and also placing it within the pt_mc but when I do that all songs restart everytime animation happens.Things I have tried (just started learning action script from AS, The definitive Guide).So I have altered _parent, _root swapping all types and degrees of them and cant get a response from my handlers.
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Aug 1, 2011
Flash is not in my toolset, but I am an old Director jock and have spent some hours dipping my head into the Flash manual. I suppose that makes me a promising beginner-level poster. I'm working in CS5.
I need to make a simple Flash-based sound player for a website for a newly-released novel (http://www.bearriverbooks.com/index.html). I want the user to click on what appears to be an icon (or image), which kicks open a simple controller and starts playing a sound file (a radio interview, which I will probably export using Flash's voice compression). Nothing fancy. Just want the visitor to hear the sound and be able to apply simple controls (stop/start/rewind/volume).
I can learn ActionScript, I suppose, since I used to dream in Lingo, but my life would be a lot simpler if I could just publish a controller without having to roll my own. I'd like to think there's a magic button somewhere that can do this, but I haven't found it yet.
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May 18, 2011
I've made a slide show with three pieces of audio that are set up to play with certain images.So you can imagine when the video is paused but the sound continues playing everything gets a bit messed up.
I have each audio on a different layer and none of them overlap, just fade in/out to one another.[code]...
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Nov 15, 2009
I am trying to animate a mask over a sound meter according to the activityLevel of the microphone. If I understood what's in the livedocs, the activity level is the amount of sound captured by the microphone, right? well, I'm trying to use it in order to do the animation but I have two problems:
1. there's a very annoying sound coming out of my speakers
2. nothing happens when I talk through the microphone
here's my code:
import flash.media.Microphone;
import flash.events.ActivityEvent;
masker.height = 0;
[Code]....
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Mar 24, 2012
I'm having trouble trying to manipulate music using buttons. I can't seem to make music1 autoplay and loop when the movie starts. I want to stop music1 and play music2 when I press a button:
music1 in main timeline button to change music is inside a movie clip so far here is the code I found on the internet but I'm not sure how I can change it to do what I need:
var mySound:Sound;
var myChannel:SoundChannel;
var isPlaying:Boolean = false;
var isPaused:Boolean = false;
[Code]...
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Dec 6, 2009
I'm new to Actionscripting and I want to add a sound file to my project with controls to stop and play and a volume slider. I'm using this actionscript for the controls. It works but right now you need to click the play button for it to start. Is there a different way to write it so that the music starts playing when the scene starts, and then the user can stop or play it again and change the volume?[code]
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Dec 16, 2004
I'm doing an assignment for university where I have to draw a chart having nodes (circles), each node having a number on it (text field)... ie the first node drawn would have "1" in it, the second "2" and so on... then these nodes will be connected to each other using drawn lines .... I'm using object oriented programming (my first try at OOP with Flash) and have an array which stores the details of nodes....
my problem is that when i put the first node the number in it is "1" ok, but as soon as i put the second node the numbers in both nodes turn to "2" and then "3" when the third node is drawn... which results in a whole mess!!! i don't know what can i do with the variables so as not to have the text fields updated everytime but only create the new node.
I think that the problem might be with the attachMovie part, but i have no idea.
I hope that this is clear enough! if it's not just ask me and i'll explain better. anyway the source file is attached (just click to add a node). I really hope that you can help me, or at least help me find a way how to figure it out.
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Jan 23, 2009
I made some buttons and I wanted to make them go to the different scenes. I made 5 different scenes and I made the first scene my Main Menu scene and I got the first button to go to the first scene. But when I click on the second button (while im in the Main Menu) it wont go to the next scene,
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May 4, 2011
create buttons for play and reset to frame1 that will allow all movie clips within movie clips to play.tests now show my current code causes problems. I can simplify the issue. I currently am finding that the following code works first time but then stops MC2, MC3, MC4 (in that order on separate layers) sitting within MC1 from playing when reset and play are selected. It just plays the last frame of MC1 which sees just MC4 play. The MC1 travels across the scene ok, guide path etc working.
[Code]...
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Aug 23, 2010
On rollout I need the already ongoing movieclip to keep playing until hitting the wanted frame. Upon which the timeline will continue from another specific frame. And this, to prevent my animation from glitching between start, hold and finish while quickly hoovering the mouse over the whole thing.
[Code]...
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Nov 17, 2003
Three simple things that i wanna know...
if (Key.isDown(Key.UP)) {
What would i put instead of UP if i wanted say the letter 'a' to be the button?
and
What would i put if i wanted a button when pressed to refresh the game or page...
one more thing...im making a simple race car game and i wanna make it so when it passes the start line it adds 1 to the score...how can i do this...
ive got _root.score += 1; to show the score but how would i make it so when the car moves over a certain co-ordinate or something...the score would rise one...would i be able to put some MC as the start line and have it so when it passes over that MC it would add 1 to the score
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Jan 10, 2011
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
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Nov 13, 2005
i have the controls for car number 1 that would be the arrow keys if [code]but how can i make controls for car 2.i wann use wasd but i cant figure out how the key.a doesnt work.
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Dec 23, 2005
I have a textfield problem. I created a textfield (for input) and wanted to make some calculations using entered numbers. But it recognizes the inputs as a string. For example;
listen=new Object();
listen.onKeyDown=function(){
if(Key.isDown(Key.ENTER)){[code]....
if I enter 12 in the textfield and press Enter, result is 123, not 15. How can i make it to recognize input as a number?
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Apr 16, 2011
I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:
[Code]...
All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?
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May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.
I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)
I want to know if my flash header can support the following additional functionality/changes:
1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?
2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.
4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?
I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.
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Jul 28, 2009
I have several buttons in a movie and I want to be able to rollover an individual button and play the sound for that button and when I rolloff I want the sound for that button to stop.
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Jan 31, 2012
Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:
An existing Sound object; A ByteArray object;
For example, say you have a "dry" sound of a gun-shot. You could:
[Code]...
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May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. I want to know if my flash header can support the following additional functionality/changes:
1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?
2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.
4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?
I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.
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Oct 20, 2011
I am using a flash app. I can send and receive streaming data to FMS by using this app, like the chart I attached. [URL] This app uses RTMP to access to FMS. I want to upgrade this app to display sound level of each client. Is it possible by using Actionscript and FMS? If so, which class should I use?
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Mar 14, 2011
I have a project that requires me to display the waveform for a uploaded sound. The sound is always an MP3, most of the time 22.05 kHz mono, with speech only. The project are written with Flex/ActionScript 3. It's meant to run in the browser, but might also consider converting to AIR if that can help.
All examples I've found and looked at for generating a wave, are either doing some visualization in real time as the sound is playing, or, the most promising, as3soundeditorlib, keeps the wave already generated, but does it very slowly, seemingly using as long time as playing through the audio would've taken.Is there any way to generate the wave faster than real time?
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May 20, 2011
I am using the following to extract the byte info from a sound object - however if I go back to the same sound object and run this again, The byteArray has no bytes available.
var data:ByteArray = new ByteArray;
sound.extract(data,sound.length*44.1);
data.position = 0;
return data;
Is this the correct behavior? Is there not a way to do this multiple times on the same sound object?
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Oct 25, 2009
I have some sounds in my library. They are all exported and have been given class names like C, D, E etc. I have another class that represents a button. This class stores a reference to one of the Sound in my library. I set the type for this variable to Sound. When I try to set it I get the error: cannot convert C$ to flash.media.Sound I try as Sound, for example key.note = note_array[p] as Sound; The value ends up as null.
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Sep 21, 2011
how to add mute sound and unmute sound script in a single button?
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Jun 28, 2004
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
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May 18, 2007
I use Flash MX 6.0
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
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Nov 11, 2009
I'm having some trouble getting the following code to work - trying to use the new Sound.extract() function to get two seconds of a Sound into a ByteArray, and then create a new bytearray with a WAV header, and then output the file. The resulting 'test.wav' file sounds very wrong although slightly recognisable? I think I may have some of the WAV header settings may be wrong but I'm not quite sure what's the matter and after a long time scratching
[Code]...
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Jan 14, 2005
Does anyone know of a way to dynamically read the sound levels of a loaded MP3 to help produce dynamic sound visualization in Flash?
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Jan 21, 2010
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound();
mysound.attachSound("SoundOn");
mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
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May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.
View 2 Replies