ActionScript 3.0 :: Accessing MovieClip Function Of A MC Inside A ScrollPane?
Jul 17, 2009
I have a MC that is too tall for my stage and want to place it inside a ScrollPane. The probelm is accessing functions inside the MC. I have tried scrollpane.content.mc.function but that doesn't work. How do you access a mc inside tghe scrollpane?
how to build a button inside a movieclip. I have a template that has movieclips within movieclips, and when I create a button (all using AS2) the button will work if I test the scene, but in the whole flash movie it does not work. I also have some buttons located inside a ScrollPane that also do not call correctly.
I'm trying to understand how to build a button inside a movieclip. I have a template that has movieclips within movieclips, and when I create a button (all using AS2) the button will work if I test the scene, but in the whole flash movie it does not work. I also have some buttons located inside a ScrollPane that also do not call correctly.
I have a ScrollPane component to stage and I give it as source a new MovieClip instance. How can I access the movieclip inside scrollpane? This is what I have so far but it returns null:
var regForm = new RegistrationForm(); regForm.name = "rForm"; regFormSP.source = regForm; var form = Object(regFormSP.content).getChildByName("rForm"); trace(form) // returns null
[Code]..
There is an object "instance20" as a parent to rForm...Why is that?
I have a couple buttons that work outside of the ScrollPane but don't work within it. This is my exact code, how do I get them to work? scrollPane.source = myContent; scrollPane.setSize(173,500); K1Button.addEventListener(MouseEvent.CLICK, playVid); function playVid(e:MouseEvent):void{ myVideoPlayer2.myFLV2.source = "video/K.mp4"; [Code] .....
I'm using a movieClip inside a ScrollPane to show a list of CheckBoxes. The amount of CheckBoxes shown is dynamic, it depends on a SQL query. After the query is done, I add as many CheckBoxes as rows in the result set. What I am trying to do is to access some methods I wrote in the MovieClip inside the ScrollPane to get the length of the CheckBoxes, check which ones are selected and the label they have (their label is also defined by the SQL query).
I've tried this valueINeedToGet = Object(root).scrollPaneInstance.source.functionINeedToRun(); But it returns error #1006 How can I access the code inside the MovieClip inside the ScrollPane?
I'm a beginner actionscripter, so I hope you will take that into account when replying. The problem I am having is that a client has asked me to place a call to action button inside a textbox that scrolls. My idea was to create a movieclip containing the text and the button, then place that movieclip inside a scroll pane. I've been monkeying around with it all day and have made minimal headway. I'm not even sure of the best way to accomplish this.
If one of you learned actionscripters out there could point me in the right direction, perhaps I can find my own solution. The client wants me to use custom icons for the scrollbars, and as altering a scrollbar component seems like such a PIA, I'm trying to avoid using components.
I create a super simple .fla using flash MX 2004 professional. I put this code under the button I created.
on (release) { var mc = _root.createEmptyMovieClip("trianglemajor", 1); mc.createEmptyMovieClip( "triangle", 5000); with (mc.triangle) { lineStyle (5, 0xff00ff, 100); [Code] .....
I just see a blank screen when I click on the button. My objective is to show the movieclip mc inside my created scroll pane?
I have a MovieClip inside a ScrollPane. Inside this MovieClip i have buttons. What i want to know is: how to click a button inside a Movie Clip, that is inside a scrollpane, and make it load a swf outside the scrollpane?
I made a script that creates a MovieClip (two stationary Ovals, side by side) from the library and transports them from the left side of the stage to the right.The idea would be to make the RIGHT Oval decrease in size as the MovieClip is traveling while keeping the LEFT Oval the same size. (All of them being part of an Array)I thought to convert the right Oval to a MovieClip within the parent MovieClip, but I have not been able to access the ".width" and ".height" of the nested MovieClip.Not sure whether I'm on the right track or not.
I've loaded a external swf, what i want to do is interact with the movieclips inside of that swf.For example there's a box in the external swf, ... I want to add a motion tween to it when I click on a button on the container swf, so that the box pop's in on the stage.
I need to disable some buttons in a movie in level0. I manage to do that. but the thing is i have some other buttons inside a movieclip and i can't disable them... what should i do? how can i acess the buttons inside the movieclip to disable them? the code i'm using for the buttons in level0 is:
on (release) { for (i=0; i<4; i++) { _level0["button"+i].enabled = false; }
and for acessing the buttons inside MyMovieClip...?
I want to dynamically load the graphic of the button into an mc inside each frame of the button (up and over). Inside each frame I have a movie clip (canvas and canvas_over). The green box is the button object (header_btn):
This is my code: var hLoader:Loader = new Loader(); hLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, hLoaded); hLoader.load(new URLRequest("[URL]")); function hLoaded(event:Event):void { [Code] ..... It would be nice though if as3 allowed for buttons to contain objects.
I have a movieclip with 10 bitmaps in it. I wanna access each of them.
myMovieClip is the movieclip containing those 10 bitmaps. I wanna access those bitmaps one by one. All 10 bitmaps are imported separately. I tried this :
for ( var i =0 ; i< myMovieClip.numChildren ; i++) { trace ( myMovieClip.getChildAt(i) ); }
Problem is numChildren comes "1" only, as if it doesnot consider those 10 pieces of bitmap.
I'm running into an error accessing a movieclip from a loaded swf. Inside of my loadedMovie.swf file, I have a movie with the instance name of "bg". I want to change the width of that to movie clip when it is loaded into the parent movie but I'm getting an error saying "Access of possibly undefined property bg through a reference with static type flash.display:Loader."
Code: Select all/* ---------- LOADER ---------- */ var myLoader: Loader = new Loader(); myLoader.load(new URLRequest("loadedMovie.swf"));
I'm having trouble accessing some components that reside inside of a movieclip that i'm displaying inside of a window component through the PopUpManager:
how can i access any components that exist within the linked movie clip in my library? i have two labels that I want to update but can't figure out for the life of me how...
I am trying to access the variable myParentVariable within the function myParentFunction() from the MovieClip's myMovieClip_mc function myMovieClipFunction().
I know that It works if I declare the variable myParentVariable outside of the myParentFunction() but I don't really want to do that
main timeline //-------------------------------------------------------------------- --- myParentFunction(); function myParentFunction():void
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
This is hard to explain, but basically here goes: have a "frame" movieclip that loads images. I call frame.loadImage(the URL) and everything works. So far so good.When I put "frame" inside of another clip, named "frameHolder", then call frameHolder.frame.loadImage, nothing happens.
I have a function I made in the root timeline. Inside of a movie clip, I have a button which calls the function in the actions layer in the root timelime.. how do I make this work?
how do you call a function that is inside another movieclip?Do global functions have to be declared on the root? I'm trying to do a very simple thing, take the grid tutorial and apply it as a mask to an image. Everything works ok, now I would like to call the function that makes the grid after the pic has loaded.
So I have on the root:
mc_picholder mc_boxholder <---This mc contains the function that makes little boxes
I can assign the mc_boxholder as a mask to the mc_picholder and this works fine. Now say I have a function in mc_boxholder called makeboxes(), and I want to call it from the root once a pic has finished loading into mc_picholder.All the functions to make the boxes are inside the mc_boxholder. I've tried declaring makeboxes as global, and calling it from the root, doesn't work.I've tried tried writing from root: mx_boxholder.makeboxes(), doesn't work either.....
I have a mailTo: function that needs to be added to a button that sits inside of a movieclip. I put the code inside the actionscript layer in the movieclip.[code]...
I have attached the actionscript file on stage, however I can't access function or variables inside movieclip. Instead I can access them on main timeline, is there a way to access function and variables inside movieclip
I've just used the accordion component in flash to successfully load some external data into it.For the purpose I want to use it, the accordion is a good option.However, as you keep adding more and more elements into it (and, presumably, there will eventually be lots of them in this project), the headers start to take up more and more space, up to the point that you can't see the content.So yes, I made it so that the accordion adjusts its size depending on the number of elements it needs to display each time. And that works fine.BUT... then, there's a point where the accordion is just too big for the stage... so it doesn't fit, and you can't see part of it.I thought it would be possible to insert the accordion inside a ScrollPane, but I can't make it work.
The first step would be to put the accordion component inside a new MC. But when I do that and test the movie, I get a very weird behaviour of the component. It loads the content, but at first only half of the component shows up. Then when you click some items, they don't display properly and do weird things.Still, I went forward and tried to put that MC inside a scrollPane (gave the MC a linkage name, etc.), but still the scrollPane seems to display a "blank" accordion inside it, not the one with the content.Is it possible at all to get a working accordion inside a ScrollPane? If not, can you think of any other way to make the accordion component "scrollable" so that it can have whatever size is needed, and still be usable?
I have the following code for my buttons (not in a scrollpane), but when I try to add additional (addEventListener) strings to correspond with buttons in a scrollpane I get these error messages (1120: Access of undefined property smith. 1120: Access of undefined property thomas.). I've tried using the script in an actions layer within the MC inside the scrollpane to no avail
I have my scrollpane on the stage, I have created the mc and exported it and linked it to the scrollpane, I have created a button on layer 1 inside the mc linked to the scrollpane and I have created a 2nd layer for as3. Below is the AS3 that I have used. When I export the mc to view the scrollpane everything works apart from the buttons itself. I can see everything but the buttons wont link to the webpage.
AS3
import flash.net.URLRequest; btn1.addEventListener(MouseEvent.CLICK, goDesignSite); function goDesignSite(Event:MouseEvent):void
I have the following code for my buttons (not in a scrollpane), but when I try to add additional (addEventListener) strings to correspond with buttons in a scrollpane I get these error messages (1120: Access of undefined property smith. 1120: Access of undefined property thomas.). I've tried using the script in an actions layer within the MC inside the scrollpane to no avail.