ActionScript 3.0 :: Adding Flickr Feed To IPhone Application?
Mar 9, 2012
I am fairly new to AS3 but I have been able to build a somewhat dinky app for iPhone and Andoid with Flash CS5.5, and I am wanting to add my Flickr feed to it. I tried going through Flickr's API but that didn't fully work.
I'm trying to get a photogallery to get information directly from [URL] I've found a flash API wrapper that looks like it should work but my understanding of class constructs is too weak to get it going. [URL]
I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
I'm trying to read a rss feed for a Flash application. It works perfect locally but I get that security error live o n the web. I cannot obviously install a crossdomain file on this server because it's not mine.
I have an AIR app that gets bundled with XML files that the app needs. These get put into the APP Storage Directory, of course. Works great. But when I install a new version ( which includes new XML files) , the new files don't get added or overwrite the ones from the previous version. It seems that if that directory is there from a previous install, the installer will ignore the part where it moves included files.
I am writing a game in actionscript3 and adobe AIR for the iphone4. Is there a way to connect to iphone's gameCenter in actionscript3, or is that not possible and I am forced to use xcode and objective-C? If this is not possible, are there any alternatives to gameCenter that I can program with actionscript3 and AIR? For example openFeint?
I have an intro screen with a bitmap 250x130 that i want to fade in and out. I am using tweenlite and it looks great on the Pc, but on the iphone, it looks like 1 or 2 fps, really slow.There is only 2 text fields and this animating Bitmap. The movie is set to the default 24fps. the code is
I would like to develop applications for iPhone and Android devices. Which language it is better to use Java or Flash? I have read that Adobe Flash CSS 5.5 support compatibility for ActionScript on both devices. Will be interesting to know plus and minus sides for both languages? Remember that we have to develop application for both devices, and we have a small part of that application already written in Java.
how to call flash file in iphone application. Is there any way to call flash file in iphone application? Is it possible to call flash file in Titanium then we call titanium in iphone application.
Anyone knows how the Adobe AIR application are converted to iPhone apps? I see two ways - either the Adobe AIR virtual machine mus be part of every application or they must convert all ActionScript calls to Cocoa Touch calls somehow or have an Objective-C twin for every ActionScript class and then compile it to ARM assembler.
is possible to somehow save the state of a flash application so it is able to resume where it left off after being closed. For example, is it possible for a user to save games in an iPhone game written in Flash
Actually i have flash cs4 pro, so first i develop my small application using flash component like datagrid, button and input text. After my completion my program, I will perches flash cs5 pro.
I am creating an application in Flash CS5 which will be published for iPhone. I need to scroll a list of entries, just like we have a list of songs in iPhone. I am not able to get how to make the scrolling of the list possible. I tried using TouchEvent class but it is not firing any method in Device Central.
I can't compile my .ipa with the iPhone attribute in the app.xml file. I don't know what I'm doing wrong but I'm pretty sure I followed the format correctly
[code]...
I thought I followed the instructions to T, but maybe someone else can identify the problem?
I'm writing the application for iOS in Flex (sdk 4.5). Is it possible to play movie in such built application?
I was trying to use Video component - which works well on my desktop, but it doesn't work on my iPod. Of course my application is running, but the video isn't playing.
NativeApplication.nativeApplication.exit() does not seem to work on IOS and I'm in a position where if a certain error code is I'd like to either be able to shutdown and restart my applicaiton.
I Have a flash player application embedded with a website working fine. Now I want to do it in iPhone, fore that i want to send request to flash server. The responses from server are realtime and used RTMP. How can I send request to Flash server from my iPhone application.
I know javascript, CSS, AJAX, and HTML/ XHTML. I was told to learn these in order to make an application for the iphone. Now what? What/how do I start learning objective-C?
in the following SWF example: [URL] you can see small iphone application created with flash cs5, this application has blue rectangle, you can drag and drop this rectangle with your mouse cursor.. ok no problem in the code, but i want ask a question: when i run this application in iphone device, my finger will drag and drop the rectangle instead of mouse cursor ? or I need change the code? here is the code i used:
I would like my application to be able to remain running while the user goes and uses another application. (It will be playing music) Additionally, how to communicate w/ Cocoa Touch from this environment?
If you think this is not possible, which platforms are capable of this (other than the obj-c mac x-code route, which I am trying to avoid)?
I have a grails application using jquery mobile. I am hoping to find some way to access the camera on the devices. I thought about using flash to grab the webcam but that obviously wont work on Apple devices. Does anyone know of a way to do it and keep it all browser based? I am hoping that there is a plugin somewhere or maybe html5 has some magic in there that supports it.