Actionscript 3.0 :: CSS - Make An Application For The Iphone - What / How To Start Learning Objective-C
Mar 13, 2010
I know javascript, CSS, AJAX, and HTML/ XHTML. I was told to learn these in order to make an application for the iphone. Now what? What/how do I start learning objective-C?
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
I have an iPhone app with an UIApplicationDelegate conforming delegate called MyAppDelegate - it has a UIWindow.Instead of adding buttons, labels and whatnot directly to the window, I guess I'm supposed to make a child class of UIViewController for every screen I wanna make. When that screen should be displayed, I add the respective controller's view to the window as a subview. When another screen should be displayed, I should pop off any other view from the window and add the new view. Hope I got everything correct so far...
My intent is to make each view controller only know about its own things, so let's say I wanna call view A from view B, in ActionScript I'd add a button in A firing off an event which would be caught in view A's owning object (could be the application), which could take proper action (remove view A, instantiate view B and display it).How do I do this in Objective-C?
I went through many links like this,this and this, but not getting good direction to move with. I need to implement some flash content in my iPhone app. good tutorials to move on with the conversion process.
Suppose I am having a flash air iOS app and I need to convert the whole app in objective c for say adding some features like APNS then I have to do some needful. I want to convert the air iOS based app in objective c for same thing and hence need a tool like Haxe.
My issue is when I try to compile my .ipa using the adt tool (through Terminal) I get the following error:
ld: absolute addressing (perhaps -mdynamic-no-pic) used in -[MediaCaptureViewController showCamera] from /var/folders/NP/NPNiEhuUEwGiPRg0Bym7Sk+++TI/-Tmp-/97f7f1f9-6d5e-4486-9ba0- 147ff50f7157/libcom.luxson.mediacapture.a(MediaCaptureViewController.o) not allowed in slidable image. Use '-read_only_relocs suppress' to enable text relocs Compilation failed while executing : ld64
The iOS native extension pops up an instance of the UIImagePickerController and it works apart from the following line of code, which causes the above adt error:
I'm writing a simple game based on my physics engine for Android (in Java). Because I want to play with some special graphic effects performance is very important for me. I read on the Internet that you can write an application in ActionScript3 and then just export it as an iPhone/iPad or Android application. That means, I wouldn't have to rewrite everything from Java to Objective-C if I wanted to make version also for iPhone. Do you have any experience with writing games in ActionScript3 for both Android and iPhone/iPad? Are there any significant advantages / disadvantages?
I've been Actionscripting for quite a while now, and a lot of the sources I see and books I read talk about something called XML. I understand that its a formatting language used to communicated with servers, and the syntax looks like html.
I have a few books on AS, but I don't really get the XML stuff. Is the idea that I use an XML segment of code in my Flash to import in a document to flash at runtime? Or is it that I can load variables from an external document? I don't have my own server but I do have the ability to upload files to servers, so I could probably make a file that can communicate with an SWF, and I'm told XML is the way...
So does anyone know a good way to learn about XML, and what is actually is and can do?
What would be a good resource for an experienced programmer to learn Flash?Consider a very seasoned programmer that doesn't require any teaching of programming concepts and that already programmed Javascript. Someone who never created a Flash file, or even know what Flex is. Someone who could probably learn ActionScript in a day but still needs to learn how to apply it.
I need to learn ActionScript. I have no basic knowledge on ActionScript. Can I directly start learning ActionScript3 or I have to start with ActionScript1.
I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
I want to make simple project which play flash video file from online. I've searched some articles and read carefully. But I can't understand, how to play flash video files on iPad by Code.
In my Cocoa app, I want to prevent Flash from loading in a WebView, and let the user decide if the Flash should be shown for each page. (That's the same behavior already available through the ClickToFlash plugin or Safari extension. Bundling any of those extensions is probably not an option because of licensing issues.)Unfortunately most of the Flash I'm trying to avoid is generated from embedded JavaScript specifically designed to prevent easy flash blocking, so I cannot filter the raw HTML for inclusion of Flash objects.Also, I cannot disable JavaScript for my WebView, as the page I want to display looks completely different when JavaScript is turned off.Is there a notification/hook I can use to modify the page DOM after JavaScript has been executed, but before the Flash plugin is loaded?
I have a game I wrote in Actionscript 3 I'm looking to port to iOS. The game has about 9k LOC spread across 150 classes, most of the classes are for data models, state handling and level generation all of which should be easy to port.
However, the thought of rejiggering the syntax by hand across all these files is none too appealing. Are there tools that can help me speed up this process?
I'm not looking for a magical tool here, nor am I looking for a cross compiler, I just want some help converting my source files.
I want to create a subtitle for ourself language from lynda video training.(my language is persian)But it's very difficult work... I need somebody for create subtitle in english language... and this work very easier make subtitle to every language.let trying to create subtitle for this video ActionScript 3.0 in Flash Professional CS5 Essential Training
i just started with actionscript and flash in general a few days ago.. so im sorry if i might ask dumb questions the last 2 days i was looking for answers on the interwebs, but im just not ready yet to read and understand tasks properly, so this is my first forumthreat ever my project: i want to make a homepage (mainly for learning) with a menu (loaded swf).that menu is a panorama with buttons on it, so the menu loops to left or right according to the mouseX position.i succeeded to have that menu work, the buttons work (until now) as well, but the code that should clone the loaded content doesnt!i took those code snippets from riacodes here is my code:
I'm having trouble getting two buttons to do anything. Right now I'm in the process of learning Flash to make a customized video player. I have a rewindButton and a playButton and both have up, over, down, hit assigned but when I run the video and hover over the buttons the mouse changes to a text cursor. No colors change and the buttons aren't clickable.I followed the Flash Video Basics 1 and 2. Also, when I take the // off of the ns play bnc.flv line, the audio echos. I have no idea what's going on.
Code: Select allvar nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc);
Do you know is it possible to start iPad application from another application that is developed in Flash? I need to create small iPad app with two buttons (and some graphics/animation) in Flash. Clicking on those buttons, another iPad application should be started. My guess is that will use ExternallInterface, but I don't know what to send :)
I have an intro screen with a bitmap 250x130 that i want to fade in and out. I am using tweenlite and it looks great on the Pc, but on the iphone, it looks like 1 or 2 fps, really slow.There is only 2 text fields and this animating Bitmap. The movie is set to the default 24fps. the code is
I would like to develop applications for iPhone and Android devices. Which language it is better to use Java or Flash? I have read that Adobe Flash CSS 5.5 support compatibility for ActionScript on both devices. Will be interesting to know plus and minus sides for both languages? Remember that we have to develop application for both devices, and we have a small part of that application already written in Java.
how to call flash file in iphone application. Is there any way to call flash file in iphone application? Is it possible to call flash file in Titanium then we call titanium in iphone application.
Anyone knows how the Adobe AIR application are converted to iPhone apps? I see two ways - either the Adobe AIR virtual machine mus be part of every application or they must convert all ActionScript calls to Cocoa Touch calls somehow or have an Objective-C twin for every ActionScript class and then compile it to ARM assembler.
is possible to somehow save the state of a flash application so it is able to resume where it left off after being closed. For example, is it possible for a user to save games in an iPhone game written in Flash