Objective C :: Objective C - Can Play Flash Video File On IPad
Sep 15, 2011
I want to make simple project which play flash video file from online. I've searched some articles and read carefully. But I can't understand, how to play flash video files on iPad by Code.
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Feb 3, 2011
In my Cocoa app, I want to prevent Flash from loading in a WebView, and let the user decide if the Flash should be shown for each page. (That's the same behavior already available through the ClickToFlash plugin or Safari extension. Bundling any of those extensions is probably not an option because of licensing issues.)Unfortunately most of the Flash I'm trying to avoid is generated from embedded JavaScript specifically designed to prevent easy flash blocking, so I cannot filter the raw HTML for inclusion of Flash objects.Also, I cannot disable JavaScript for my WebView, as the page I want to display looks completely different when JavaScript is turned off.Is there a notification/hook I can use to modify the page DOM after JavaScript has been executed, but before the Flash plugin is loaded?
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Oct 6, 2010
I have a game I wrote in Actionscript 3 I'm looking to port to iOS. The game has about 9k LOC spread across 150 classes, most of the classes are for data models, state handling and level generation all of which should be easy to port.
However, the thought of rejiggering the syntax by hand across all these files is none too appealing. Are there tools that can help me speed up this process?
I'm not looking for a magical tool here, nor am I looking for a cross compiler, I just want some help converting my source files.
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Jan 21, 2011
I would like to play flash video in my iphone app.I'm parsing XML file and I get flash video url like this : http:[url]....
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May 11, 2011
I'd like to incorporate some flash animation (a 2d character animation) into my objective c app.
I heard you can create and export a flash cs5 app into iphone. But I don't want to export an entire app. Just a small component...
for example, I want to get an animation of a 2d character waving that was made in flash and just incorporate that into my objective c app.
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Nov 10, 2010
I make an iPhone app with Flash and it generates my app and a xml (that I don't understand if is it useful).My question is if I can read the objective-c code that Flash generates.
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Dec 15, 2011
I went through many links like this,this and this, but not getting good direction to move with. I need to implement some flash content in my iPhone app. good tutorials to move on with the conversion process.
Suppose I am having a flash air iOS app and I need to convert the whole app in objective c for say adding some features like APNS then I have to do some needful. I want to convert the air iOS based app in objective c for same thing and hence need a tool like Haxe.
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Jan 19, 2012
I'm working on a quite simple native extension for Adobe Air powered iOS app.I'm playing with CLLocationManager class and i ran into really strange problem.When i'm trying to initialize CLRegion object app crashes.
CLLocationCoordinate2D coords = CLLocationCoordinate2DMake(0.0, 0.0);
CLRegion *region = [[CLRegion alloc] initCircularRegionWithCenter:coords radius:100.0 identifier:@"Region1"];`
[code].....
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Mar 22, 2012
We have a project developed in Flex, which we have already successfully able to integrate with our Android app. The best part is Android let you embed adobe air app as part of another Android app so you can integrated seamlessly. We would like to do similar thing with iOS app but cant any way to sort of embed Air app in iOS Objective-C based app. We can launch one app from another but thats not what we want. We would like to show show flex app in half part of the screen of iOS obj C app. If anyone has managed to do such thing, are there any other tricks to achieve such thing? ( Flex app needs to load data do its own bits)
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Jan 15, 2010
Just looking for more recommendations for great Ojective-C-Cocoa books. My ideal book would be one with actual hands-on walk thru examples increasing in complexity and doesn't spend unnecessary time on basic OOP. Trying to leverage what knowledge I DO have in Actionscript 3. (or maybe its all about unlearning?)
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Jul 7, 2010
I have an iPhone app with an UIApplicationDelegate conforming delegate called MyAppDelegate - it has a UIWindow.Instead of adding buttons, labels and whatnot directly to the window, I guess I'm supposed to make a child class of UIViewController for every screen I wanna make. When that screen should be displayed, I add the respective controller's view to the window as a subview. When another screen should be displayed, I should pop off any other view from the window and add the new view. Hope I got everything correct so far...
My intent is to make each view controller only know about its own things, so let's say I wanna call view A from view B, in ActionScript I'd add a button in A firing off an event which would be caught in view A's owning object (could be the application), which could take proper action (remove view A, instantiate view B and display it).How do I do this in Objective-C?
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Apr 24, 2010
Newcomer to Objective C and trying to translate concepts and sytax I know from ecmascript based languages to Objective C.Is it proper to think of the .h header file in ObjectiveC as an Interface in Actionscript?Lets take the following code example in Objective C which calls a method containing 2 arguments
[myTextObject setString: @"Hello World" color: kWhiteColor];
In Actionscript(or javascript) would this be the same as calling 2 accessor methods on 'myTextObject'?
ie
myTextObject.setString("Hello World")
myTextObject.color(kWhiteColor);
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Jun 1, 2010
I'm tring to convert the following 3 methods from java-actionscript to Objective C. Part of my confusion I think is not knowing what Number types, primitives I should be using. ie in actionscript you have only Number, int, and uint. These are the 3 functions I am trying to convert public function normalize(value:Number, minimum:Number, maximum:Number):Number
[Code]...
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Feb 13, 2012
My issue is when I try to compile my .ipa using the adt tool (through Terminal) I get the following error:
ld: absolute addressing (perhaps -mdynamic-no-pic) used in -[MediaCaptureViewController showCamera] from /var/folders/NP/NPNiEhuUEwGiPRg0Bym7Sk+++TI/-Tmp-/97f7f1f9-6d5e-4486-9ba0- 147ff50f7157/libcom.luxson.mediacapture.a(MediaCaptureViewController.o) not allowed in slidable image. Use '-read_only_relocs suppress' to enable text relocs
Compilation failed while executing : ld64
The iOS native extension pops up an instance of the UIImagePickerController and it works apart from the following line of code, which causes the above adt error:
cam.mediaTypes = [NSArray arrayWithObject:(NSString *)kUTTypeMovie];
I have included the MobileCoreServices framework in my project and added the following to my header file:
#import <MobileCoreServices/MobileCoreServices.h>
I'm using Xcode 4.2.Project set to build with the following settings:
iOS Deployment Target: iOS 4.3
Enable Linking With Shared Libraties: No
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Mar 24, 2010
I develop with Actionscript and was glad to see that AIR 2.0 was going to give access to mic input data. I planned to use this to create a visualizer set to the tempo of the incoming live audio. After doing a few days of google research it seems unlikely that it will be possible to analyze the data of the mic input in Flash/AIR. If anyone has ideas on how I can achieve this in AIR please let me know. (I'm open to workarounds.)Run on OSX Two windows - one that can go fullscreen while the other(controller GUI) stays put Able to access live mic input data I've done reading on FFT and understand what needs to be done on the sound side so no need to help with that.
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Mar 27, 2011
I'm starting to learn Objective C and I wonder if there is any similar function toactionscript trace to show messages in a console.
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May 6, 2011
I'm writing a simple game based on my physics engine for Android (in Java). Because I want to play with some special graphic effects performance is very important for me. I read on the Internet that you can write an application in ActionScript3 and then just export it as an iPhone/iPad or Android application. That means, I wouldn't have to rewrite everything from Java to Objective-C if I wanted to make version also for iPhone. Do you have any experience with writing games in ActionScript3 for both Android and iPhone/iPad? Are there any significant advantages / disadvantages?
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Mar 13, 2010
I know javascript, CSS, AJAX, and HTML/ XHTML. I was told to learn these in order to make an application for the iphone. Now what? What/how do I start learning objective-C?
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May 10, 2011
Has anyone succeeded in getting video to play in Flash published for the iPad? I have tried using both the Video and StageVideo classes, but even though they test successfully in the Flash IDE, they do not work on the iPad. I am using CS5.5.
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Apr 5, 2010
Years ago, when I was designing a game site, it was recommended to me to do what you pretty much suggested in your answer to a question about Flash sound: put my sound effects as Flash elements. This works great on every platform except the iPad.
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Nov 2, 2011
I am trying to get the solutions from last month but no better luck. I have created interactive 500 animations in flash using CS3 and action script 2.0. Now I want to play these on iPad.
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Aug 18, 2011
We have a ASP.net 3.5 website with a simple flash video that plays in a banner. What would be the easiest way to update this so that the video would play on an iPad?
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Sep 23, 2010
I have created a booklet in InDesign cs4 that includes page turn transitions. I have saved it as a SWF file and it works perfectly on my PC with the ability to sweep through the page turns. My issue is now, what type of file can I export the SWF file to so that I can view it on an iPad and am still able to have the page curls?
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Jan 16, 2012
I am trying to play a Youtube video in a Flash SWF. I have a button (video_btn) and a black rectangle movie clip (480 x 365) named video_mc. The AS2 I have for video_btn is:
video_btn.onRelease=function(){
createEmptyMovieClip("video_mc",_root.getNextHighe stDepth());
video_mc.loadMovie("http://youtube/.......");
};
This does not seem to be working locally. I did try uploading a test swf to a free swf hosting website but it still does not play the Youtube video.
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Feb 28, 2012
I created a flash file that contains a flv file inside. After I published it on my Mac in both html and swf format and it played well. But when I copied all this folder include the swf, html and the source flv to test on a pc it played well but the video part (flv) was blank. So I copied the .fla file to pc and published again, then it works fine (including the flv video part) on both pc and Mac. All the settings were same while publishing.So I wonder what's wrong with publish from Mac side? I work with Mac and so it's very inconvenient to publish my work on PC.
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Apr 20, 2011
I'm trying to force the Flash player to play video files without showing screens. I did try to set vidDisplay.visible to false. But it seemed not working at all.I was doing was try to build a generic media player. Whatever the source is(audio or video), the control panel always the same, namely, a mp3 player panel is always displayed:However, when I stream in a video file, it would end up overriding mp3 panel with a partial video screen. I don't have enough reputation to upload images...
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Jun 8, 2011
How to call flash file in ipad application. Is it possible or not? Is there any way to call flash file in iPad application?
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Jul 31, 2010
I have a slash template that I will be inserting video into, the template is set up for a .flv file ? what would I change in Dreamweaver or Coda to edit this file so that it can play video with a .swf file instead of a .flv file? here is the template
<dat video="dat/Images/Folio/video.jpg" title="sample" des="video samples" flvPath="dat/Videos/test.flv"/>
I want to change this to test.swf instead of test.flv
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Jul 23, 2011
I have been trying to play a video that was converted using [URL] to mp4 file , it is working fine on the simulator but on the ipad I don't see the video.
Video code :
package com.view.generic{
import com.constants.Dimentions;
import com.view.AbstractScreen;
import com.view.IScreen;
import com.view.gui.Btn;
[Code] .....
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Feb 5, 2010
I have placed a FLV file in to my flash document, when I test it it plays fine, but when it upload it online the skin doesnt show up and I cant control the video.
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