AS3 :: Objective-C-Cocoa Book Recommendation For A Developer
Jan 15, 2010
Just looking for more recommendations for great Ojective-C-Cocoa books. My ideal book would be one with actual hands-on walk thru examples increasing in complexity and doesn't spend unnecessary time on basic OOP. Trying to leverage what knowledge I DO have in Actionscript 3. (or maybe its all about unlearning?)
In my Cocoa app, I want to prevent Flash from loading in a WebView, and let the user decide if the Flash should be shown for each page. (That's the same behavior already available through the ClickToFlash plugin or Safari extension. Bundling any of those extensions is probably not an option because of licensing issues.)Unfortunately most of the Flash I'm trying to avoid is generated from embedded JavaScript specifically designed to prevent easy flash blocking, so I cannot filter the raw HTML for inclusion of Flash objects.Also, I cannot disable JavaScript for my WebView, as the page I want to display looks completely different when JavaScript is turned off.Is there a notification/hook I can use to modify the page DOM after JavaScript has been executed, but before the Flash plugin is loaded?
I've gotten far on my own just using online tutorials and dinking around in Flash on my own but my boss(es) are starting to ask for more complex stuff that I simply can't learn by just piecing together my Flash education.I know there's many, many books out there that will teach you Flash but can anyone recommend any particular one(s) that are more concentrated in creating Web elements as opposed to game or animation development?
I want to make simple project which play flash video file from online. I've searched some articles and read carefully. But I can't understand, how to play flash video files on iPad by Code.
I have a game I wrote in Actionscript 3 I'm looking to port to iOS. The game has about 9k LOC spread across 150 classes, most of the classes are for data models, state handling and level generation all of which should be easy to port.
However, the thought of rejiggering the syntax by hand across all these files is none too appealing. Are there tools that can help me speed up this process?
I'm not looking for a magical tool here, nor am I looking for a cross compiler, I just want some help converting my source files.
I'm trying to implement a basic WebView containing a SWF file inside. The SWF file plays and apparently works fine. However I'd like to know if there's some way to retrieve an ActionScript variable from my Cocoa application.
Is it possible to display flashed-based youtube videos on ios devices?What solution do you use when you decide to embed youtube videos on your app?Or do I have to give up on all flash-based contents?
i'm looking for a good/lightweight gallery script.jquery, plain javascript or flash.it should be possible to display thumbnails and click for bigger view,but also possibility to click through a series of images (previous/next button)
I'm doing some searching of my own but always find personal recommendations much better. Requirements:
1) loads nicely into a container swf
2) progressive download capable
3) skin-able
I have been using the JW Player as a standalone up until now, which is excellent, but it isn't set-up to be embedded in another swf without hacking it to pieces.
I need a good multi language flash chart for my company's portal, can you recommend one? Already have tried fusion-charts, amCharts, and also OpenChart - But they are not supporting right-to-left, and the API is not simple (they require a complex XML).
Requirements: good looking easy to implement (simple api) customizable well documented not expensive
Imagine a website that sells clothes. If you click on the jeans link, a new page opens up with all of the different jeans. Anyway, I am building a flash module to put up on the page. It will be the one pulling up all of the different jeans from a database, rather than before where if you clicked jeans it brought you to a new page, flash will simply open it right up on the home page. Is there going to be an issue with resizing? For different browsers, and different resolutions, am I going to have a problem?
I am in the market for a good (pro)camcorder to stream live university seminars. Currently I use a Canon Optura Xi with firewire output and use the miniDV tape for backup in case something interfers with the live stream. I want to get away from miniDV tape and find a video camera with SD/flash card recording. My dilemma, most new camcorders do not have firewire output for live recording. We do our live stream through the Adobe Media Encoder
I know there are a billion questions regarding what books are best and I'm sorry for posting another, but all of them see to have an orientation to a language I am not familiar with.
My problem is I learned to program before OO became big, then I stopped programming for a few years, moved into web design, moved into coldFusion, and now find myself in PHP, actionScript and FLEX.
I have muddled along for quite some time, but I am really struggling with my understanding of OO and would like a good book that will help me out with it. If that book is geared towards Flex and AS3 then that would be awesome, but if it had no language specified either I would be happy. I'm just not sure how reading a book oriented to Java or whatever is going to help my understanding of AS3.
I'm working on a quite simple native extension for Adobe Air powered iOS app.I'm playing with CLLocationManager class and i ran into really strange problem.When i'm trying to initialize CLRegion object app crashes.
We have a project developed in Flex, which we have already successfully able to integrate with our Android app. The best part is Android let you embed adobe air app as part of another Android app so you can integrated seamlessly. We would like to do similar thing with iOS app but cant any way to sort of embed Air app in iOS Objective-C based app. We can launch one app from another but thats not what we want. We would like to show show flex app in half part of the screen of iOS obj C app. If anyone has managed to do such thing, are there any other tricks to achieve such thing? ( Flex app needs to load data do its own bits)
I am trying to create a multi-player game and I found a VideoPhone sample that each client must have a key. But in this forum, I found a MMORPG that do not need any key for login.How can I do to implement this?
I have been doing ASP.NET / C# development for several years now. I have recently been offered a project that will need to be a winforms application (I am assuming .net 2.0).
Does anyone know which programs work best together with flash for importing graphics that are vector based. I need to know what program a graphic designer should use, so the programmer (me) can easily import the design into flash without much fuss. I know that illustrator is kind of good, but i heard that you could also use indesign.If you know of any limitations or little quirks one has to watch while exporting importing to / from flash or illustrator, had a problem with an illustrator file once that used many effects, it crashed my flash ide durring import.
I have an iPhone app with an UIApplicationDelegate conforming delegate called MyAppDelegate - it has a UIWindow.Instead of adding buttons, labels and whatnot directly to the window, I guess I'm supposed to make a child class of UIViewController for every screen I wanna make. When that screen should be displayed, I add the respective controller's view to the window as a subview. When another screen should be displayed, I should pop off any other view from the window and add the new view. Hope I got everything correct so far...
My intent is to make each view controller only know about its own things, so let's say I wanna call view A from view B, in ActionScript I'd add a button in A firing off an event which would be caught in view A's owning object (could be the application), which could take proper action (remove view A, instantiate view B and display it).How do I do this in Objective-C?
Newcomer to Objective C and trying to translate concepts and sytax I know from ecmascript based languages to Objective C.Is it proper to think of the .h header file in ObjectiveC as an Interface in Actionscript?Lets take the following code example in Objective C which calls a method containing 2 arguments
I'm tring to convert the following 3 methods from java-actionscript to Objective C. Part of my confusion I think is not knowing what Number types, primitives I should be using. ie in actionscript you have only Number, int, and uint. These are the 3 functions I am trying to convert public function normalize(value:Number, minimum:Number, maximum:Number):Number
I make an iPhone app with Flash and it generates my app and a xml (that I don't understand if is it useful).My question is if I can read the objective-c code that Flash generates.
I went through many links like this,this and this, but not getting good direction to move with. I need to implement some flash content in my iPhone app. good tutorials to move on with the conversion process.
Suppose I am having a flash air iOS app and I need to convert the whole app in objective c for say adding some features like APNS then I have to do some needful. I want to convert the air iOS based app in objective c for same thing and hence need a tool like Haxe.
My issue is when I try to compile my .ipa using the adt tool (through Terminal) I get the following error:
ld: absolute addressing (perhaps -mdynamic-no-pic) used in -[MediaCaptureViewController showCamera] from /var/folders/NP/NPNiEhuUEwGiPRg0Bym7Sk+++TI/-Tmp-/97f7f1f9-6d5e-4486-9ba0- 147ff50f7157/libcom.luxson.mediacapture.a(MediaCaptureViewController.o) not allowed in slidable image. Use '-read_only_relocs suppress' to enable text relocs Compilation failed while executing : ld64
The iOS native extension pops up an instance of the UIImagePickerController and it works apart from the following line of code, which causes the above adt error:
I'm having a problem trying to download FMS developer edition.Basically when I try to download I get a window where I have to update my address data, which I do so correcly. After that I see the following screen:After this I continue and then I get sent back to the previous screen with the message "a general error occurred please try again".
I understand Flash CS5 isn't the best way to make an app, but I'd really like to test out the apps I've made with it on my iPhone. Has anyone come up with a way to modify Flash CS5 so it doesn't require a Developer Certificate or Provisioning Profile (like the way you would modify Xcode so you can compile apps without paying $99 for the developer program)?
I am a Java developer. I am good at learning new languages but I can't make head or tail of AS3. It seems like a different mindset that I can't get into or something.Could you provide links a AS3 tutorials that explain everything well, preferable targeted for people who have already programmed?
I know I could use "BrowserManager.getInstance()" to find out which from URL is my app running, but it doesn't work as I would expect (you can't read url in one line - you have to wait for an event).
Like java, you can specify that method you are calling throws certain exception. For e.g.- public void getListOfAssessments() throws SQLException; So, is there any way we can achieve this in ActionScript (Flex)?