ActionScript 3.0 :: Adding MC's To 2D Array?

Jan 15, 2011

I'm utilizing this code for a photo gallery, and I'm having issues with adding movie clips to arrays. This code compiles with an error stating "Label must be a simple identifier."

Code:
//Encapsulating mc for thumbnail images.
var mcMaster = new MovieClip();

[code]........

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I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far

[Code]...

Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.

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I'm making a slideshow with 7 pictures in it, what i want to do is add the images to the array.

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Oct 19, 2008

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[code]....

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[Code]....

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<fx:Script>
<![CDATA[
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i have a clip on the stage that is 650px wide. i am placing dynamicaly sized clips on top of that clip. when they are created, their names are placed into an array. I am trying to take the items out of the array, find their widths, and then figure out if the width will be greater than 650 if the next clip is placed down. i'm stuck on the loop.

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[code].....

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ActionScript 2.0 :: Adding Another Dimension To An Array

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I have some 2D arrays. I would like to add a 3rd dimension. How do I add this 3rd dimension?

I don't know if I'm stating this correctly but what I would like to do is have an array that holds a bunch of [thumb.jpg, number, bigpic.jpg]. This way all the values entries are related. So if I wanted to get any of these values I could use the same key value.

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I have a function shuffling a array of numbers.How can I have each number correspond to a movieclip?Like if I have the number 4 comup first in my array, how can I have movieClip4 show up onto the screen?

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Jun 11, 2009

I have stored images in an array but how do I add the images to the stage one by one according to the array.

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I'm newish to Actionscript and need a lesson. Say I have 4 buttons and on release of any of the buttons it will call a function. How do you apply a function to any member of an array?

I've placed "any_btn" into my code below to show what I mean

[code]...

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Mar 3, 2011

The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:

Quote:

var myDishArray = [chicken, steak, tuna, pasta, iceCream];
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btn.addEventListener(MouseEvent.CLICK, onDishBtnClick);

[code]....

how do I properly use the transition manager or add a transition code?

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Mar 3, 2011

Found some great code that adds Button Event Listeners in a loop. The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:

Quote:

var myDishArray = [chicken, steak, tuna, pasta, iceCream];
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[Code].....

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I am trying to create a drag and drop activity, and I would like to use an array for easy reusability.I'm new to as3 so I've been adjusting my old as2 code. I am using a component for each of my drags and most of it is working well.My problem is with the event handlers. I use the array to populate all of my 'drags' with the information added in their parameters and this works, but when I create my event listeners it seems to only want to move the last item in the array.My drag components are called drag1, drag2, and drag3.[code]

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[Code]....

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I'm trying to find a way to manipulate an array; well, two, actually, but I suspect one solution will fix both.

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1,3,5
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I can then follow the same process for the array of user's answers (which could be almost anything, but will be limited to the maximum number of responses, i.e. 7 for the first array in the above list), and then run a function to compare the two arrays, which will, after adding the zeros, have the same number of values.

I've made several attempts at this, but keep getting tangled up in loops and if statements... I'm not exactly an Actionscript ninja, as you may have guessed by now!

how I can approach the above, or know of an existing script that will do what I'm after?

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I have a MC called Enemy. It contains a monster that pops out at a random time (a timer with animation inside the MC). It stays on the stage for a few seconds and then hides again. If it hides, I want it to be removed and another enemy be added instead. All the monsters are instances of Enemy MC that are inside enemies[] array.[code]

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Actionscript 3.0 :: Storing/adding Tweens In An Array?

Jan 30, 2010

So I think I have the hang of adding objects in an array to the stage. Now the next step is creating tweens for those objects and calling the tweens when the objects are added or removed from the stage. I'm not quite sure how to do this, especially since I'm using TweenLite. I guess the first thing I don't know how to do is store the tween in a variable for later use. I've tried something likeCode: Select all (var tween1:TweenLite = TweenLite.to(myClip{x:10, y:50});) But this does not store the tween, it activates it. I want the tween to happen later when I call it.The second part of this would be, once I know how to store tweens in variables, how would I add them to an array? Everything I've tried has been wrong. I tried something like

Code: Select allvar tweenArray:Array = []
tweens[0] = [homeTween, homeTween2];
tweens[1] = [aboutTween, aboutTween2];[code].......

I know you don't use addchild for tweens but I'm not sure what the right command is?

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ActionScript 2.0 :: Adding String Values To An Array?

Nov 20, 2007

is it possible to add the values from a string to an array?For example my string looks like this:

var bookmarks:String = "book1, book2, book3";

And I need to add these values to the end of an array?

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ActionScript 2.0 :: [flash8] Array - Adding Elements TOGETHER

May 2, 2008

Basically i've got a timer which records how long a user remains in either section A,B or C on my site. Each time the user switches from say A to C, the time spent in the section A is recorded into Array A and so forth. What i'm having difficulty with is adding each of the elements within the array together..... Top bits are just the button functions....bit in bold is what i would THINK would be the correct way to add the elements together - with a for loop....

[Code]...

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ActionScript 3.0 :: Adding A Movieclip From The Stage Into An Array?

May 6, 2009

I am attempting to push an object into an array based on its instance name on the stage...how do I do this?

On my stage I've simply made a box, turned it into a movie clip named "mcBox" and have given it an instance name of "box_mc" on the stage. Here is my current test code:

Code:
var energy:Number = 0.75;
var boxArray:Array = new Array;
box_mc.addEventListener(MouseEvent.CLICK, onClick);

[Code]....

Since the default amount of energy satisfies the if statement I push the movieClip into the array and then trace it. In my output I receive "[object MovieClip]"...is there anyway to distinguish it by its instance name?

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ActionScript 3.0 :: Adding The Values Of Array Items Together?

Sep 20, 2009

how do i go about adding the values of array items together? basically i have an array of randomly sized rectangle sprites and i want to find their total length (as if they were lined up end to end)

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ActionScript 2.0 :: Adding Previous Value With Current One In Array?

Mar 4, 2010

I have an array of numbers and I want to add the numbers and return an array of addition value My Array looks like

Code:
var optionYPos:Array=new Array(0,10,20,40);

I want the result as 0,10,30,70

Just adding the previous value with the current one.

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