ActionScript 3.0 :: Alias For An Instance Name?
May 16, 2011
I'd like to know how to create an alias for a very long sequence like wheelContainer.boxObject.squareTip.etc : I have a nested series of instance names, one inside the other, and I'd like to use a short name instead of "wheelContainer.boxObject.squareTip.blablabla" .
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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May 8, 2010
in Flex one can easily define the remote class alias like the following:
package samples.portfolio
{
[RemoteClass(alias="flex.samples.marketdata.Stock")][code].....
But my question is how do you do it in AIR since the client app does not know about the server file structure.
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Jun 7, 2009
I have a Flex component with a background image. The image is sharp in the beginning, but is jagged whenever I scale the component using scaleX and scaleY. How would I make the image anti-alias so that, it it's scaled to 0.75, the lines are smooth, not jaggedy?
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Mar 3, 2007
I have a font embedded for a List component. It displays the text anti-aliased, but I would really like to have Flash display the text in the component as "anti-alias for readability," .
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Apr 3, 2007
I wonder if it is possible at all to anti-alias text fields with the HTML property set to true.
Currently I already have an operation HTML text field with embedded font which loads an external CSS for styling.
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Jan 24, 2009
If I create a simple Textfield and place it on the stage, it looks good.
If I take the same Textfield, and paint it into a BitmapData (first putting the Textfield into a Sprite so I can paint it), the resulting BitmapData is not the same, pixel for pixel, as the original textfield on the stage.
refer to the attached image for a zoomed in view on the differences in the aliasing.
What can I do to keep the two pixel-for-pixel identical?
Code:
private static function doTest( stg:Stage ):void
{
var tf:TextField = new TextField();
tf.text = "TESTING";
[Code].....
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Jul 25, 2009
I have a textfield with dynamic text which I populate with text via actionscript. The textfield is set to anti-alias for readability but when I change the text in actionscript it is not ant-aliased anymore. I tried enforcing it with
createAccount.embedFonts = true;
createAccount..antiAliasType = AntiAliasType.ADVANCED;
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Dec 20, 2009
I'm wondering whether it's possible to generate alias text in dynamic textfields, similar to setting text to "Bitmap text" when doing so manually. If so how would it be coded? I don't see any TextFormat properties that allow for such a thing.
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Jan 31, 2011
When timeline animating in the Flash IDE, you can set the anti-aliasing of a TextField to Anti-alias for Animation. This seems to turn off pixel snapping and allow for smooth animation of the TextField.
I can't seem to find anyway to access this property via code
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Mar 4, 2005
I have a movie with some dynamic text, which is embedded and has aliasing turned on -- it is crisp. This text field is behind a mask that I created using setMask so the text appears. The problem happens when I publish my movie as player version 6. When I do this, the text looks as if the field was on an odd pixel, for example x = 60.4. But it's not.
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May 29, 2010
I now officially hate the textArea component but that's not the point now. A couple of questions:1. How to make the textArea text NOT selectableit is NOT a textField so don't post .selectable = false, that doesn't work.2. How to make it anti-alias decently. Right now it doesn't look that smooth.I use this code:
Code:
var verdanaFont:Font = new Verdana();
var textFormat:TextFormat = new TextFormat();
[code].....
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Aug 13, 2010
Don't know if alias is the right word here but I would like to replace a long target path with short variable to make my code more readable/managable.So I have the following (working) code but it's getting really complicated :
Code:
function scaleUp(e:Event)
{
[code]......
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Jul 23, 2009
when I create a medium or large text block, Flash (cs4) starts to work very slow, only a objet move or a click on stage takes a lot of time to process. My computer features should be ok... 4gb ram, intel 2 core duo 2.4 hz... The only thing that I think can be a problem is that I'm using Windows Vista 64 bit.
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Jun 28, 2010
If we place a dynamic text box on the stage manually, we can set the anti-alias for readability, for animation, use device fonts, etc. How can these attributes be added to a text box dynamically created with code?I looked up anti alias in help and there appears to just be normal and advanced options?
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Sep 3, 2009
How to anti-alias a collada model in papervision3D?I've tried searching everywhere but didn't find any ways to anti-alias models. I've also tried blurring it a little as an anti-alias method but that only f-s it up and makes it look worse.How do I do that properly?
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Oct 22, 2010
I have a Flash file that I use to load in transparent PNG's (line-drawings), and use Flash to allow the user to select the color of drawing, and instantly change the color.This is all working like it should be.I am using the UILoader component to load in the image that I recieve through flashvars, and then change the color if needed.The only thing, that the image sometimes appears not very smooth. I have seen various articles where people talk about using smoothing=true on a bitmap. But I am not quiet sure where to set this, or how this works.I left out the changeColor() and getFlashvars() function, and the import lines. because I don't think it is relevant here, and to keep everything as simple and short as possible.
package {
public class Main extends MovieClip {
public function Main() {[code]......
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Jun 24, 2009
how to set my dnamic text to "bitmap text" [no anti alias]
use device fonts
bitmap text [no anti-alias] <<<<
anti alias for animation
anti alias for readability
I created the textfield through actionscript instead of placing a textfield on stage.
Code:
var myTextField:TextField = new TextField();
myTextField.text = "Hello World"
addChild(myTextField);
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Aug 26, 2010
How can i use a bitmap text (no anti-alias at all), i can't find that option , the same option that exists in the classic text field.
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Aug 8, 2006
I like to make alias varaibles for long names, so that i don't have to keep repeating huge lines of text, but when i try to create one for a custom class, it fails.
Code:
Clients["Client"+i] = new Client();
var Client:Object = Clients["Client"+i]
Its almost as if flash is trying to make the new variable a new Project(); instead of a reference to the other variable...
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Feb 11, 2010
i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?
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Nov 8, 2010
when adding a mask to a parent sprite with a dynamic text field, the text loses anti-aliasing. how can i maintain the text's anti-alias while still applying a mask to its parent, and subsequently to itself.the font is embedded, and the text field will be animated so it must also be masked along with its parent.
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.*;
[code]....
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Dec 7, 2010
I'm working with swf's generated by InDesign CS5, which will apparently only export text as staticText objects. Is it possible to alter the anti-alias of staticText? I want to make it for readability, but it defaults to animation with no apparent way of changing it. I recently got help for textFields, but I can't seem to get it to work on staticText.
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Dec 4, 2009
Why is it that verdana without anti-alias-ing looks goodin photoshop but looks horrible in flash.
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May 26, 2010
But now in Flash CS5 the new font embedding window is changed, and there is no Bitmap text checkbox, so how am I to create dynamic Text Fields with ActionScript, and embed the fonts in them using Bitmap text [no anti-alias]?
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Jan 29, 2012
I am having a problem with the anti-alias that is applied to my text.I am using a sans-serif narrow font and this problem appears based on the color that I set to the text.From 000000 to c8c8c8, the font is displayed properly. From c9c9c9 to ffffff, the font is displayed with what I think is a lot of anti-alias, so much that it looks like it is bold.I have tested a different font and this is not happening with other fonts.
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Mar 9, 2009
What's the correct settings or if it makes a big difference I just want a crisp clean font with no anti-alias If I use any thing other than "Use device fonts" they look blurry and badhowever if I "use device fonts" does the user need to have the fonts installed?
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Apr 30, 2008
i've tried EVERYTHING, including GridFitType property of TextField.no matter what i do, the TextField always snaps to pixel.
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Jun 17, 2010
I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?
package
{
import flash.display.MovieClip;[code].....
The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.
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Dec 2, 2010
I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?
i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......
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