ActionScript 3.0 :: CS3 - Button With NavigateToURL Breaks With Stop()?
Jul 27, 2009
I have a small movie with a stop() on the last frame to prevent the movie from looping. On the last 10 frames or so a button appears that when clicked, goes to an external web site. The button will work until the timeline hits the last frame with the stop(), and at that point no longer works. The user is left sitting at the last frame of the movie, trying to click a button to visit another website and nothing happens.I have the button's actionscript in a separate layer starting from the same frame as the button (named buttonMBP) appears in the timeline:
Code:
buttonMBP.addEventListener(MouseEvent.CLICK, urlJump);
function urlJump(event:MouseEvent):void{
if(event.target == buttonMBP){[code]...
If I add trace commands to the function, I can see them work as I click the button when the last 10 frames are playing, but once the last frame appears with the stop(), everything goes into a dead stop. I guess the stop() stops everything and not just the timeline? I'm fairly inexperienced with AS3 (trying to learn).Is there a better way to have an active link appear on the last frame of a movie? I went with using a button because the standard text-tool doesn't support a mousehover (or not one that I could see) that would indicate that the text was an active url.
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Mar 18, 2009
I have a series of 6 images. In a single movie clip symbol (with the pictures embedded/attached in the swf), I want the images to fade in, stop for 4 seconds, fade out as the next image fades in, and repeats from there. I know how to do this with timeline tweens - but I wanted to learn how to make it in actionscript.
I've finally been able to make the images do this, but when I pull the movieclip into my main animation, it breaks all my stop(); commands for navigation. it seems to stop for 4 seconds and then continues on. I'm still very much an actionscript beginner, so I don't know how to troubleshoot it.
[Code]...
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I attached the file. You can see that the rollovers work, if you click the pause button, it triggers the flashing animation and then, I get the following error if I try rolling over:
TypeError: Error #1010: A term is undefined and has no properties.
at buttonRO_fla::MainTimeline/BtnIn()
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Jun 15, 2009
I'm building a complex movie using MX2004 and ActionScript 2. Problem: I can't get text tabbing to work, no matter how closely I control the situation using tabIndex, tabEnabled and tabChildren.
While working to simplify a reproduction case, I've ended up with a movie that works, just having four Input Text TextFields hand-added to the timeline, no code involved. But, when I drag a Button from the Components window to the library, tabbing breaks. This is without even placing the Button on the timeline. Remove the Button from the library and it works again. Needless to say my project uses Buttons, and I'd rather not have to re-implement them.
Let me say it again. In a generic, timeline-based movie with no ActionScript included, tabbing works between Input Text fields. But the mere act of adding a Button instance to the library, without the Button ever appearing in the timeline, breaks tabbing. I'm flummoxed: why would something being present in the library, without any appearance in the time line (nor any Actionscript to add it), have anything to do with the movie's functionality? True, adding the Button increases the size of the published .swf from 177 bytes to 27kB, but why would it break things when I'm not even using it?
I've attached the broken movie. Open it and test it: tabbing won't work. Delete the Button from the library, test again: tabbing will work.
Attachments:
HardwiredTabbing.fla.zip (45.4 K)
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[Code]...
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EXample
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My file: [URL]
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[Code].....
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Code:
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