ActionScript 3.0 :: CS3 - Preloading .flv - Get It To Fully Load The Video Before Playing?
Oct 4, 2009
I'm trying to preload a movie so that it doesn't stutter when it plays. So i thought preload the whole flv and then let it automatically play. I followed Adobe's tutorial [URL] on 'Controlling web video with ActionScript 3 FLVPlayback programming' and added a progress bar all using components. But I just can't get it to work, the progress bar disappears when it loads and the movie starts playing before its preloaded. Here's the online version; [URL] and I've attached the .fla too.
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Similar Posts:
May 2, 2005
I've been using the "Reusable Preloader Using MovieClipLoader" from the tutorial section of this site.The only difference is that i don't use'm for preloading jpg. I load external swf files containing video. Everything works fine so far. The only problem is that the preloaded video already starts playing while preloading (at about 30%), but without showing the video.This is the code i have so far:
Code:
bar._visible = false;
border._visible = false;
this.createEmptyMovieClip("container", "100");[code].....
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May 22, 2009
I've made a video class that holds a video. I want to be able to create an instance of this class, give it a video to preload, check if its all preloaded, then start playing it.Currently the only way i can find to start it preloading is to call 'ns.play()', however this starts the video actually playing.Is it netstream that i should actually be using here?
PHP Code:
package{import flash.display.Sprite; import flash.net.NetConnection;import flash.net.NetStream; import flash.media.Video;import flash.events.*
[code].....
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Sep 18, 2009
the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"
and the vid doesn't play until it's fully loaded
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Feb 9, 2012
I've been searching for this for a while, and either my google-fu is weak or there is no easy to find answer yet...
I am using a NetStream to stream a video file from anywhere. The NetStream is NOT connected to any server. Here is the code:
// Create new connection and stream
_netCon = new NetConnection();
_netCon.connect(null);
[Code]....
This basically works, of course, but the video always starts playing only when it is fully loaded. It also passes the metadata only then. But the main reason to use a NetStream is so that you can play a video BEFORE it is fully loaded.
I tried playing around with the bufferTime property, but to no avail. Also made sure that there is no caching involved when loading the video. I always load a "new one" by adding some "?bla=date" value behind the url.
Is it possible that the "real" streaming only works when really connected to a server? Or am I missing something else?
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Jan 10, 2009
I have a drawing effect animation (around 200 frames) which is in a movieclip within a movieclip (_level2?). When I run this swf I want the movieclip to start playing even if it is not fully downloaded, like it would if the animation frames were in the main timeline. How can I do this? At the moment it waits for the whole movieclip to download before it plays. I want it to start and play as it downloads.
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Mar 12, 2010
In my project I have five video files that I need to all play simultaneously. I'd like the user to be unable to play them until they are fully loaded, because of course streaming would mean they wouldn't necessarily be playing at synchronized times any more.
So I need to load them all entirely, and have a single button that the user clicks to get them all to play simultaneously.
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Mar 9, 2011
I want to play an f4v file in flash, however when I play it I want it to already be loaded and buffered before I send the commands to play it.
my purpose is to have some events going on in the SWF movie then it immediately switches to playing a video but it has to be very synchronised. I dont want to play the video and have the person waiting ont he video to load.. I want to load the video in the background beforehand... then when it's time for the video sequence I send the commands to play it and everything is good to go.
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Jun 26, 2010
How do I pause not play the external FLV video until I hit the "Play" button? I don't want my video to play immediately Couldn't figure out which code to edit or add in my AS.Below are my codes
Code: Select allvar nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
[code].....
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Nov 8, 2010
Flv seems like can't be use with loader but NetStream. But I wanted to play the video only after I have completely download it (smooth viewing with no buffering time). How can I do it with NetStream? And Can I have multiple video load at same time, and play it according to some array arrangement?
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Nov 24, 2010
Is there a way to start streaming video (.mp4, .avi, .mkv) which wasn't fully uploaded yet?
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Jul 28, 2011
A website I've recently encoded has HTML5 video that falls back to a Flash video for IE browsers. The MP4 video is played through a SWF file with an FLVPlayBack component, and works perfectly on my company's staging environment. However, once we moved the files to the client's live site, the video's buffering does not work properly. Instead of showing the video controllers and progress bar as the video loads, nothing is shown until the video file is completely downloaded (about 50MB)Here are the settings used for the SWF file and FLVPlayBack Component:
FLVPlayBack:
autoPlay: off
autoRewind: on
[code].....
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Apr 26, 2005
apologies if this seems like a redundant question... i've been reading through all the turorials and forum threads i can find, and am just confused at to what exactly i need to do next.... my first time trying to use preloaders but am finding i need them in order to make my project run smoothly.... my situation: want to preload 5 swf files into my main movie, and have them at the ready to play when i want them to (either by an onEnterFrame or onPress).
i started working with some preload array script from Scotty i found on one of the threads, but elsewhere i've seen info about putting extra frames into the uploading swfs and am unsure what i need to do with this or how it would fit in with the below code. right now, when i try to play one of the uploaded swf files nothing is happening, and i'm guess my code is wrong there too, but don't know what to put....
[Code]...
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Apr 6, 2007
I am trying to figure out how to connect a preloader with a movieclip I made. Essentialy what I want to happen is for the heart graphic to start out black and white and as the percentage preloaded increase, the color version of the heart I masked will appear. Here is the link to the .FLA file. I have a basic mask over the colored version of the heart that I motion tweened to move. Now that I have this setup, how do I plug it into a preloader to enable it to sub as a load bar. Partially coloring the image as more of the document is loaded.
[URL]
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Sep 15, 2008
I have several movies that will be loaded into a main movie. I am loading the movies when the user chooses to open each movie. The problem is that then the user has to wait until each movie loads. Is there any way to change this?
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Nov 4, 2009
If you have an flv of 20mb, does Flash fully load it before starting to play it? And if not, what's the difference then with streaming video?
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Jun 16, 2003
[URL] In the movie linked above, the first two menu items trigger a menu to come out on the right side. Right now, it's the same menu (content wise), but the effect is still the same.
Here's my problem: If you let one of the menu's fully load before mousing over the next item, it works fine. However, if you mouse over the next link before the menu is fully loaded, you, the interval starts to snowball, and the menu's won't load fully any longer. The period the menu is down gets shorter and shorter the faster you go between the links.
I mentioned in my last thread, this is *not* the way I really want to handle the menu rolling up, becuase it's a hack/klooge - it's just not the best way. However, in light of me not knowing a better way to actually trigger the next menu once the first menu is rolled up, setting an interval seems to be the closest thing to what I want.
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Feb 13, 2007
I understand how to load external swfs into an container with the loadmovie command. I also understand I could make that container invisible so I don't see the movie right away.However, I want to script a preloader that loads swfs without starting them - just gets them into memory. how to do this and then play them on command?
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May 12, 2008
I've searched around and havent really found anything definitive about this. Im trying to preload five flv files and then get them to play one after the other with as little pause in between as possible. Im thinking I might need to create five netstreams and then pause them, check to see if theyre loaded, start playing then first when they are with the others hidden, then after flv one is done show the container for flv two, etc. Ive done a test and I still get a bit of a jump in between flvs. Has anyone done then and got it to work without that hiccup?
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May 17, 2008
I've tried endlessly to make sense of the solutions that other people have posted. But I cannot seem to get any code to work my my purposes, so I decided to post my own thread.I have a main parent Flash movie that I need to load 7 exteral SWFs into. Each of the SWFs is like its own scene in a longer movie. The external files are called:
mc1.swf
mc2.swf
mc3.swf
mc4.swf
mc5.swf
mc6.swf
mc7.swf
The final parent movie should play each external SWF movie sequentially so that it appears as one combined movie (so none of the loaded SWFs are actually playing at the same time - they should only play one at a time, one after another).I want to preload mc1.swf, mc2. swf and mc3.swf into the cache before the parent movie starts playing(and I would like to include a progress bar to indicate loading status). Once those SWFs are preloaded, I would like them to start playing sequentially while the rest of the SWFs load in the background.
Basically,I have a long Flash animation that I decided to split up into several individual movies.I've using the parent movie to seamlessly string together my individual movies to give the appearance of cohesion.I have determined that I should use the MovieClipLoader Class and loadClip() to accomplish what I am trying to do.However, I have a very limited knowledge of actionscripting, so this has been a major challenge for me.
I am optimizing the parent SWF for the web, and it's important that the video plays seamlessly, so I cannot put individual preloaders onto each external SWF. They have to preload at the beginning so that when each individual SWF is called, it's already loaded and no preloader is required.
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Aug 7, 2009
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
If the VIDEO (FLV) is done playing, gotoAndPlay(X)?
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Feb 10, 2009
i never had this problemdont know whats going on actuallyi embeb a flv video in a mci simply apply the same preload acs that i use for yearsand it only shows when is loaded at 90%not from the begginingi apply the same script to another video and it works
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Jan 11, 2011
I have an application that has multiple concurrent netstreams going on in the background that are basically preload videos behind the scenes. From time to time, I need to give preference to one of the streams over the other, so I want to pause the preloading of all but one stream.
The only way, theoretically, that I could think of to do it is to set the maxPauseBufferTime to a very low number (say 0.1) and then pause the video. All of the preloading netstreams are already paused, so I don't know what it takes to make this kick in. I thought maybe doing resume/pause back to back would trigger the max buffer to kick in, and have it stop preloading, but it doesn't seem to be working.
No matter what I've tried, it continues to load the video. I've also set bufferTimeMax to 0, but still no luck. Does anyone know a way to prevent a netstream from buffering further until I'm ready for it to start back up?
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Nov 28, 2010
I found out that I could only get the metadata of the 1st video I clicked. How does metadata works? It could only load once before the video ends?
Here's some example what I'm doing
//will be adding new video when this function is called
public function set newVideo():void
{
videoProperties();
[Code].....
I tried to load all the metadata at once, but seems like it needs the video to be play only it will manage to get the metadata.
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Dec 25, 2009
I have only one FLVPlayback in the stage but i need to load more than one flv files and collect them with an Array. Then switch one video to another.
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Dec 16, 2011
I suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
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Jun 2, 2010
I built a timeline based player with 2 menus and many videos that you can play.The buttons move the timeline to a frame label and the video plays. The back button has a stop function built in it so the video stops playing when its hit.It plays wonderfully locally but once on a server after a few clicks it boggs down and sometimes the audio from the last video remains playing even when prompted to stop. I was pointed to use the add and remove child functions to prevent this but being very new to Flash and 100% self taught i have zero idea on how to do this. The link to the player is[url]....Even if its a link to a tutorial or something.
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May 31, 2010
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
[code]....
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Aug 17, 2009
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
var desc:Array = new Array();
[Code]....
View 1 Replies
Jan 13, 2011
I am having an issue with tracking the progress of a URLRequest for a FLV file. My code is as follows:
ActionScript Code:
var backgroundVideoSourceRequest1:URLRequest = new URLRequest("video/loops/Loop1-1080.flv");
var backgroundVideoSourceLoader1:URLLoader = new URLLoader(backgroundVideoSourceRequest1);
backgroundVideoSourceLoader1.addEventListener(Event.COMPLETE, changeVid1Status);
backgroundVideoSourceLoader1.addEventListener(ProgressEvent.PROGRESS, video1status);
[Code]...
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