ActionScript 3.0 :: Load / Buffer A Video File Without Playing It?

Mar 9, 2011

I want to play an f4v file in flash, however when I play it I want it to already be loaded and buffered before I send the commands to play it.

my purpose is to have some events going on in the SWF movie then it immediately switches to playing a video but it has to be very synchronised. I dont want to play the video and have the person waiting ont he video to load.. I want to load the video in the background beforehand... then when it's time for the video sequence I send the commands to play it and everything is good to go.

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just made it clear of the differences between the progressive video and streaming video *^.^*

But I do need a feature of allowing buffering the video when it's paused, which I cannot find how to do it directly...

I followed an article (I'm not able to post the url) to manage the buffer strategy but it didn't solve my problem.

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But I notice that, when I pause the video, the event "NetStream.Buffer.Flush" is triggered. And according to the language reference: "Data has finished streaming, and the remaining buffer will be emptied.", I have to re-buffer it, right?

I really expect the "buffer when paused" functionality, is it possible to do?

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