ActionScript 3.0 :: Calling Dynamic MovieClip?

Jun 4, 2009

I'm sure this is a quick and easy question but I've been at it for a while and can't seem to get what the problem is.Inside my movieclip called "movies", I created a dynamic movieclip

Code:
var my_movie:MovieClip = new MovieClip;
addChild(my_movie)

[code].....

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For some reason, the same code works now, without any problem at all. I don't know what happened, or why, but I no longer have this problem Here's the original post: To put simply, I created a MovieClip, put it with addChild() to stage, and when I tried to call this piece of code:

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I have to call a movieclip inside of another movieclip.

Let say a movieclip with an instance name location_mc is inside a movieclip with and instance name menu_mc.

How the scripting will be if I want to call the location movieclip.

Everything was working well until I put all my buttons inside the menu moveiclip because I need to do something else.

This is my code which I know is wrong but if just to give you an idea of what I have got:

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[Code].....

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i have the following script, i'm just doing tests over failed attempts, I have a "cnc+i" dynamic variable, wich is a BitmapData type, i'm sure it's declared since the trace function returns true at the output, what i have a problem with, is at the moment of attaching the Bitmap, i don't know how to call it, and i don't want to do it manually like this: cnc1. Since i am planing on putting the attachBitmap inside a for loop:

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I have a sprite menu which populates a dynamic textfield  with textlabels as users click individual items in the menu in addition to ordinary actions(gotoAndStop). As these labels appear in the textfield, I want to be able to link them to the frames assosciated with the menu - item frames. As you can understand from this, I am working with the timeline. By enabling  html rendering of text in the textfield, I have been able to link these output labels via a  a href - tag, but I am not able to call a function from this html. The function I am trying to call uses a switch statement to take the appropriate actions according to which label is being clicked, but the only effect I get is the html opening a browser window...... Unfortunately I do not know how to explain this any better, but here is my code for the following:

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ActionScript 3.0 :: Calling Function From HTML Tag In Dynamic TextField

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Tried several approaches for making this happen, but can't seem to do it. I could really use an example of how to do this in my particular case, since I'm not exactly a code - guru..... I have a sprite menu which populates a dynamic textfield with textlabels as users click individual items in the menu in addition to ordinary actions(gotoAndStop). As these labels appear in the textfield, I want to be able to link them to the frames assosciated with the menu - item frames. As you can understand from this, I am working with the timeline.

By enabling html rendering of text in the textfield, I have been able to link these output labels via a a href - tag, but I am not able to call a function from this html. The function I am trying to call uses a switch statement to take the appropriate actions according to which label is being clicked, but the only effect I get is the html opening a browser window...... Unfortunately I do not know how to explain this any better, but here is my code for the following:

Main Timeline, frame 1, actions layer:
ActionScript Code:
import flash.display.*;
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[Code] .....

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ActionScript 2.0 :: Scrollbar For Dynamic Text Box Calling HTML Txt File?

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I have a flash movie within it quite a few scenes. When I go to a certain scene it has a movie clip on it (UGFT_MC). Within this I have a dynamic text box (UGFTtxt). I have the render text as HTML selected and the variable called "data". On my main timeline at the start of this scene I have the actionscript: loadVariables("UGFT.txt","_root.UGFT_MC");

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CS4 Calling A Frame In A MovieClip With A Button?

May 14, 2009

I've been reading over numerous tutorials and guides as well as the Language Reference for ActionScript 3.0 but cannot quite seem to find anything to learn what I need (which I guess is because everything I have read assumes you would already know how to do this sort of thing).On my stage I have one button (mybtn) and one MovieClip. Within the MovieClip I have numerous other MovieClips (the different parts of a character, leg, arm, head, etc).

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Code:
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In a flash movie, I'd like a user to be able to have a choice of buttons, each of which would add a movie clip. (E.g. If they click button "A" it will add a barking dog, if they click button "B" it will add a running cat, etc.)

I then want the user to be able to e-mail this movie with a PHP form (which I know how to do) but in the URL string, it will load the movie (dog/cat) that the user has selected. That way, when their friend receives the e-mail, it will take them to a page with the flash movie that shows the movieclip their friend chose.

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This code is inside a movie clip on the main stage. Also on the stage i have a dynamic textbox "tabText". How can i call tabText from inside my movieClip?

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[code]....

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ActionScript 2.0 :: Calling A Function Within Movieclip?

Jul 6, 2005

I have a function on the first frame of a movieclip with a parameter, The following is the code I have on my movieclip:

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ActionScript 3.0 :: Calling Function In Root Movieclip?

Apr 27, 2010

I've got a movieclip on the root of the stage called "bgImg", in that clip I've made this function:

Actionscript Code:[code]..........When you click a button in the nav it loads a movieclip to the stage from the library, inside this movieclip I have a row of buttons,when you click one of these I want to call the function in the movieclip on the root (ie. the function inside "bgImg" .

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ActionScript 3.0 :: Calling A Function Outside A Movieclip From Inside One

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I have a function I made in the root timeline. Inside of a movie clip, I have a button which calls the function in the actions layer in the root timelime.. how do I make this work?

[Code]...

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Hypothetically, I have a movieclip menu that's created using a class menu.as at runtime. When I instantiate that class on the stage of the main swf, how would I go about telling that stage what to do on a specific click? For instance, if I click button1 on the menu, how do I tell the stage to turn random_object's alpha down to 0?

Important note - buttons in the menu class are loaded dynamically, and there is no way (that I know of) of binding them specifically to event listeners on the main swf stage as in "menu.button1.addEventListener(...)". To summarize my question - how do I control the main stage from within a movieclip, without assigning eventListeners on that main stage?

I have managed to make it work using this method: Inside the class, I add an event listener to each button. On CLICK, the button calls e.currentTarget.root.desiredFunction() where desiredFunction is the function on the main swf stage I want to run. Is there a more efficient or clean way of doing this that anyone knows of?

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Jan 26, 2010

If I have a MovieClip, simply a blue square with class AS file called blueBox, in the constructor of the blueBox.as file I have:
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ActionScript Code:
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[code]....

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I'm having a problem where I have a button on the main timeline that when clicked needs to gotoAndStop first on frame 3, where there is a movieclip, that i want it to gotoAndStop on frame 30 (of that movieclip). Any ideas?

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I am creating movieclips into which I want to load thumbnails which are to be loaded dynamically. I'm not sure if the solution I am trying to build is the more effective way to do this; I'm still quite a noobie.

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[Code]...

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Here is the simple example

//main is MovieClip on main timeline
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[Code].....

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I have 2 nested move clips in this order.

mc_a (grand parent)
mc_b (parent)

[Code]....

Now, I have a button on the stage. I am trying to load mc_a on stage using the linkage, and trying to load an image that replaces c_inst.

I am using:

on(release)
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So I'm having trouble calling my movieclips that I created and assigned strings to their names.So I'm trying to create 3 movieclips with 3 different instances and add them to the stage.here's the code:

for(var i:int = 3; i > 0; i--){
var myMC:MovieClip = new MovieClip();
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[code].....

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[Code]...

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I'm learning AS3. I would like to call an Array which contains five mc. Although when I check for errors on the script it says that it doesn't have errors, when I test the movie I have a
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1046 Type was not found or wan not a compile...
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Here is my script.
var listLoader:Array = new Array(back_1, back_2, back_3,back_4, back_5);
bt_1.addEventListener(MouseEvent.CLICK,
function (evt:MouseEvent): void {
function placeRamdomPicture (): void {
var iRandomImage = Math.round (Math.random() *
listLoader.length-1);
iRandomImage = (iRandomImage > -1) ? iRandomImage : 0;
picHolder.addChild(new listLoader [iRandomImage]);
} placeRandomPicture();
});

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I am trying to trace a variable string from inside a movieclip which is inside another movieclip on the main timeline using:

[Code]...

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