I am loading a series of images that animate a sinking log. The log sinks down in water and then rises back up so I display 3 images to sink and the same images in reverse so it rises again and repeated continually.
What I get is the images being displayed in some weird order and not in the order as in urls16?[code]...
I have a flash file sitting inside of a web page in our company domain. There is another server (used to store images) that is part of the domain but is not running any web services (for security reasons). A folder on the images server is however shared in such a way that any site on the web server can display images from the images server as long as the user is plugged into the domain. For example, both I and my boss can pull up a web site on the web server and see all the information, but only he can see the images because I have Vista Basic and no domain support. This is done via "<img src='\serverNamedirectory.'/>"
That's ok, but on this particular instance I don't want to display the image on the webpage, I want it in a SWF on the page. However the SWF can't seem to load the images even though the page it's sitting in could. I've tried tons of variations of URLRequests and Loaders, most resulting in security errors. Since most of the online discussions about these errors revolve around cross-domain access, I can't seem to find any tech support for our specific situation.
Is there an easier way to display random images, for example I want it to display an image or two and then three or four second�s later change to another. I have over 100 images to display and don�t really want create each frame and place a new image on every 5 or so frame. There must be somewhere out there some action script that can do this, c
I tired importing a simple .gif image into the library and on stage, but the image is not displaying. When I right click on the image and select display in library it shows.
I'm making a Matching Game in Flex. I want to have images from one array on my left and images from the second array on my right, so that user can drag&drop images from the left onto matching images on the right.I have mx:HBox and two mx:VBox inside. Now, how can I display images in VBox that I have in my gameArray, if the length of my array (amount of images) may differ? I would have to create as many mx:Image as the length of my gameArray, but how do I do it in MXML?
I have a FileReferenceList from which I'd like to display images in a DataGrid; currently I'm getting the following error: Only one download, upload, load or save operation can be active at a time on each FileReference.Here is my DataGrid:
1) I bought a photo gallery that works well, but when I use it in a project I'm working on, the thumbnail images don't display, but everything else does including XML loaded text so I'm pretty sure it has to do with the actionscript and the level it's targeting.
2) I also can't figure out how to shrink the size of the full view photo which seems to also be loaded somehow with action script to a blank MC, but it may not be in the script below... there's a lot of script here that I don't understand.
I've got two questions; one about whether or not something is natively possible in Flash and another if there is a free or commercial component to fix the problem.I know CSS/HTML in textfields is one of the weak points of Flash, but I still would like to clear something up(couldn' find a definitive 'not possible'through google).I'm trying to display images from HTML/XML as block through CSS in a dynamic textField but can't seem to get it to work.I've tried too many variations to display one piece of code which fails, but it boils down to:
* I load XML in which headings, paragraphs and images(usually within a paragraph) are set.
* I load CSS (or generate with AS for that matter) which set's the properties of the various tags.
* Images always display inline even if just one single char fits beside it in the field. If nothing really fits beside the image,Flash still places text there which is then hidden from the reader. All attempts to have the image's display set to block fail. Also if I try through a surrounding p-tag.
I tried all from XML.ignoreWiitespace,TextField.condenseWhite, adding p-, and br-tags. It just won't work.If there really is no (why not?!) possibility to have it done natively, does anyone know of a solution (paid or free) done previously?
Is there a tutorial somewhere that tells/shows how to display an image from a db. I have my image paths in a mysql db and I am using php to display my other text fields. I just haven't been able to get my images to show. Below is the code that I am using so far. Here is my actual goal, I am trying to have a flash document the has a list in the datagrid that is connected to a mysql db. I have successfully done this. When a user clicks on a product in the datagrid it populates the details below the grid and I have done so successfully. What I now need is to show a picture of the product in the details section. I would also like to see how to show different images for different vendors, each vendor has its own image size, so if I put just one image placeholder then some of the images will be scewed. I need something that shows image in placeholder 1 if company=1, show image in placeholder 2 if company=2, etc.
I am building a Flash interface to display high quality photos on a CD that will be included in a book. However, the author has decided to use JPEG2000 images and they will not load using my image loader. JPG will work just fine, but Flash does not seem to recognize the JPEG2000 format. Is there a workaround for this, or do I tell him to resave as JPG?
I have text frame with scrolling bar on right which is set as "Input Text".Is it possible to include images into same text frame.If I run this script:scroller.htmlText = "<img src='portrait.jpg'>";Image shows but my previously entered text disappears.Also is it possible to prevent text entering or deleting while movie is running?Basically I created text with a scroller i need to prevent it from modifying "entering/deleting"text on runtime plus I need to populate it with images!
I am trying to write a small flash app which will load and display images provided as a query. My flash app works fine when I provide the image path directly in the browser address bar, but it is not working when I do the same using html.Here is the direct link to the flash appThe Html code is attached with the post.I know my app is getting invoked and it appears to work fine when I hardcode the image url into the flash app. But the query method just does not seem to be working!!This is hosted on a linux site supporting php.
I have one folder called "Gallery" consists of the following 4 Files/Folder. It works fine on my Virtual Machine. I copied the "Gallery" folder to my PC and tried. but it doesn't show any images on my PC. It doesn't throw any error either. It throws an error if the location of images is not correct. What could be the problem? I tried a lot but fail to understand.
what would be a good solution to the following scenario: a page is supposed to have a few flash buttons in it. we want to check if the user's browser supports flash (a given version i suppose) and if not - display gifs or jpgs instead.
I have a number of thumbnail images (8K ish in length), stored in a sqlite database, encoded as base64 strings.
I would like to retrieve these images and present them into a datagrid (along with some other information from the DB)
The retrieval of information from the database works, but I cannot quite "see" how to connect the decoded result from the database to the datagrid, to display the images.
Below is some code, where I show (to simplify things) a simply DGrid and want to use the dataprovider to point to the select from the DB[code]...
I bought a website template that has a scrolling photo gallery. As it came, the images are static in the fla file itself. I would like to edit the fla and load images dynamically. Ideally from MSSQL. I'm using VS2010, C# webforms, and SQL Server 2008 R2. Are there any code snippets or tutorials or general guidance on how to do this? I do have a CS3 disc with Flash on it I can use for editing.
I have created a flash animation using tutorial on [URL] The problem I am facing is my images are of different size, so how to display images in center.
I have used this code, it displays images in center in IE but in firefox it displays half image
I'm trying to load all the images to display on the stage from an xml file.I am also trying to add them onto the stage using the Bitmap class. This is where I am having trouble. I am using the Bitmap class so I can use their width and height.Right now I'm only able to see one image on stage when I use the Bitmap class. If I don't use the Bitmap class and just addChild(iconLoader) inside the loop in the xmlLoaded function I can see all of the images. But I want to use the Bitmap class.
I'm working on a client's website. I use loaders to load various images and then I add them sequentially to the display list. These images include a big (BIG, ie, 6000x1500 , 220kb image) background image.. All of the images being loaded are PNG.. The site is fine and the images are fine/show up on a majority of browsers. However, after trying to view the flash file (at a .swf extension -- not embedded into html yet) on IE6 and on Chrome on only ONE of my laptops, the background .png does not appear and does not seem to have be loaded at all.
I haven't assigned loader listeners (i.e, there is no preloading).. Does the loader class have some sort of size restriction? I think not because it is working on some browsers and not on others. Otherwise, how could the actual PNG be at fault? I've temporarily fixed the problem by importing the background into my library and calling it from the actionscript but I would definitely prefer to load it dynamically or at least know why it is not happening as expected on some browsers/in some cases.
I'm working on an online photo catalog, it works in straight PHP/HTML but the photos are too easy to grab (Facebook and myspace are loaded with my photos). I know anything on screen can be grabbed, I just want to make it a little harder.I've got a version of the ordering page with a SWF on it that will hopefully display the photos,but so far no luckHere's the PHP:
I need to display a number of images within a scrollig area. I thought the easiest way of doing this was to put them inside a MovieClip and then have this MovieClip as the source of a ScrollPane.This works fine if I only use the mouse - I can select the different images and react to them.However I need to have this accessible so I need to have it tab enabled but for the life of me I can't get it working. From the documentation it should immediately tab into the first image.The closest I have gotten is to press return when I get to the scrollpane and move the focus to the first item in the scrollpane.However when I check what has focus it still says the Scrollpane so I don't think I will know when to move the scroll bar to be able to see the currently active image.
public function Test() { addChild(_scrollPane); _scrollPane.tabChildren = true; _scrollPane.width = 200; _scrollPane.focusRect = true; _scrollPane.height = 200; fm = new FocusManager(_scrollPane); _scrollPane.addEventListener(KeyboardEvent.KEY_DOWN, onkey);[code].....
I have build a gallery but its very simple. It takes images from xml file. I have attached all files in zip. First when I press next button it goes to next image but with no effect. It just displays next image. I want to incorporate a sliding effect when the image is changed to another. And second I want to use autoplay feature. As soon as swf starts the images came one by one with difference of few seconds. Attachments: slideshow.zip (752.0 K)