ActionScript 3.0 :: Check If Mouse Is Over Instance?
Sep 20, 2011
if there is a way to check if the mouse is over an instance of an mc?
something like:
Code:
if (myMC.MOUSE_OVER == true) {
//do somthing;
} else {
//do something else;
}
Unfortunately standard MOUSE_OVER and MOUSE_OUT event listeners won't do in this case. I have 2 mc's next to each other. I have a MOUSE_OUT function for mc 1, but I only want it to execute if the mouse does not roll over mc2 which is situated directly next to it.
View 4 Replies
Similar Posts:
Sep 27, 2010
How does one check if mouse is over a symbol instance using ActionScript 3 / Flash CS5?
View 3 Replies
Jun 29, 2009
Is there a way to return the instance name of objects, [code]...
View 1 Replies
Nov 10, 2009
Is there a way to verify if this movieClip has a the right instance name defined while click on each of them??
ex: I have created several mcs on stage of Flash. mc1, mc2, mc3... instance name and I want to verify if this mc has the correct instance or class name defined.
View 7 Replies
Sep 22, 2011
it has been a while since i used flash, and now i am using it for ranch program with lots of trees etc.... Here is what i am trying to do:
[Code]...
View 1 Replies
Jan 13, 2009
I have a movieclip that lists a bunch of song artists, and I need to find out which movieclip is underneath the mouse at a given time.They are all different sizes so I can't run a simple for loop.The only thing I could think of would be to add each movieclip to a huge array and then loop through the array checking each item's position and width/height to determine whether the mouse lies over that specific item.
View 7 Replies
Jan 6, 2010
I'm building a specialized viewer application which loads external SWFs.
var content:Sprite = ...
content.addChild(loader);
I listen to my top level content Sprite MOUSE_OVER and MOUSE_OUT events.The over handler hides default cursor and displays a custom (zoom) cursor.Out handler changes cursor back to default.What I want to achieve is NOT showing the zoom cursor when the mouse is over a clickable item in the externally loaded SWF like a button or textlink.The current code works perfectly for AVM1 swfs.The problem lies with loaded swfs using AS3.For these the content MOUSE_OUT is fired and instantly MOUSE_OVER is fired as well, so the cursor remains wrong.What this probably boils down to is: How to check the mouse is over a clickable child of content?
View 2 Replies
Apr 25, 2010
I did some heavy googleing but could only find solutions for AS2, how to check it in AS3?
View 1 Replies
Nov 11, 2010
Whats the best way to check if the mouse is over a particular element?
View 1 Replies
Oct 8, 2008
I m starting with actionscript, and I need help creating a script to detect when the the mouse pointer is no longer on a certain area (or "mc" area if we use one as an area reference ).please help me.
Its a drop down menu and the problem is when the mouse passes really fast, the menus do not hide back.For a solution, I thought of an action that would check and if the menu was still open after the mouse was out,and then trigger an action to hide it back.
View 1 Replies
Jun 1, 2006
I know that hitTest works with movieclips
MovieClip.hitTest(object);
What about buttons? It doesn seem to work
Button.hitTest(object);
Is there away to check if a mouse is over a button?
View 2 Replies
Aug 13, 2010
I'm trying to move the mouse and check how many pixels I "walked" by comparing the positions every frame, my idea was doing it with arrays, but I really don't know how to make it.
View 5 Replies
Dec 29, 2010
i have a group of movie clips i want to know when certain movie clip is clisked
here is my code that does not work properly
stage.addEventListener(MouseEvent.CLICK, clicked)function clicked(e:Event){ switch(e.target) { case "myMc" : trace("hello world") break;}
View 7 Replies
Feb 13, 2009
i am trying to find out wether the mouse is moving to the left or to the right but i reckon by storing the old mouses location and updating the new postion and store this in a varaible if thats possible
to update and check the mouse x and y postition on the stage saw i can locate
wether the mouse is moving to the left or to the right .
mouse old postion to the mouse new postion
example by using a variable
mouse_old_xpos. _xmouse
mouse_new_pos
this want i tried
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
mouse_oldxpos = _xmouse;
mouse_newrightxpos = ""
[Code].....
View 7 Replies
Sep 15, 2010
It seems i cant find a solution to this simple problem! All I want to check is when the mouse has stopped moving? I know you can check if it is moving (onMouseMove) but cant find a way to check to other way around?
View 2 Replies
Aug 17, 2011
How do I check to see if a mouse click was on an object in actionscript 2?
View 5 Replies
Apr 1, 2007
I'm trying to write an if statement so that when the user clicks on my button i tween some content in.
Here is my AS Code:
ActionScript Code:
if (news.onRelease == true){
function newsContent(){
[Code]....
View 3 Replies
May 5, 2007
How do I check if the mouse is outside or inside the swf-window?
View 2 Replies
Oct 5, 2011
I have a bitmap with many colors inside it. I want each color, when clicked, to preform a different method. How do I determine the pixel's color value and use it for a mouse event? I found bitmap hit detection but I cannot figure out how to use it (because I have many colors inside the bitmap).
View 2 Replies
Mar 25, 2012
i just wanted to know if it is possible to check in mouse event whether the object is grabbed or not in Action Script.
For example: youtube video player is also built in flash. and when we grab the track, it just stays with the mouse pointor and when we release it. it stops wherever we left it.
View 2 Replies
Feb 24, 2005
[URL].. It's so elegant. Adopt Design - check out the mouse trail?
View 2 Replies
Mar 7, 2006
I would like to constantly (with an interval) check if the mouse is inside a movieclip or not. I think this should be done with hitTest, but I'm not quite sure how to use it.
View 6 Replies
Sep 23, 2009
I would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere
[Code]....
View 3 Replies
Oct 25, 2010
When my movieclip finishes to play I'm adding an eventListeners to it (ROLL_OVER and CLICK). But if at the moment my movieclip finishes to play the mouse cursor is already over the movieclip i want to run ROLL_OVER event handler (play "roll over" label) how can i do this without moving my mouse out the movieclip and back over the movieclip?
View 2 Replies
Mar 4, 2012
I have three large movieclip buttons on stage which change color on mouseover. When the user clicks on one of these, the buttons are hidden for the user a few seconds (timer). When the buttons reappear, and if the mouse pointer is already over one of these buttons, I would like the button to have the mouseover color. As it is now, the user has to move the pointer away and back on the button to change it's color.
So I would like to get the instance name of a movieclip under the mouse pointer after a timer completes. I tried this[code]....
View 1 Replies
Mar 5, 2009
is there any function that returns the instance of the movieclip under the mouse pointer?
like adding a listener to the mousemove, and get the instance under the cursor returned?
i need a way that consumes only a little of the cpu..
View 5 Replies
Jun 2, 2003
basically this is the code i got from a kirupa tutorial and i just want the graphic to be moved on the x axis
onClipEvent (enterFrame) {
getlimits = _root.normalpic.getBounds(_root);
//get the limits of the normal pic movie
[code].....
View 3 Replies
Jul 5, 2010
I want to create a class where when you mouse click on an instance of it, all other instances are notified about this click.
I want this functionality to be inside the class so there wll be no need to write any code outside the class definition, like assigning listeners to all instances and such.I wrote the following code but the event I dispatch doesn't get catched.
package sample{ import flash.events.EventDispatcher; import flash.events.MouseEvent; import flash.display.MovieClip; import flash.events.Event; public class labels extends MovieClip { var dispatcher:EventDispatcher = new EventDispatcher(); public function labels() { this.buttonMode = true;
[code]...
View 8 Replies
Sep 19, 2007
I'm working on board game which involved dragging different coloured squares onto an 8x8 square grid. I can't seem to figure out how to get the squares to drop onto whichever square the mouse releases it on.Is there a way to retrieve the instance name of any objects on the stage that the mouse rolls over?
View 1 Replies
Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
View 1 Replies