ActionScript 3.0 :: Check If Mouse Is Hidden Or Not?
Apr 25, 2010I did some heavy googleing but could only find solutions for AS2, how to check it in AS3?
View 1 RepliesI did some heavy googleing but could only find solutions for AS2, how to check it in AS3?
View 1 RepliesI'm making a drawing application, everythings looks and works ok, except for one thing...My mouse cursor is hidden and a paintbrush like cursor follows it. This cursor is a movieclip, because the user chooses a color, and the tip of this paintbrush changes to the selected color.But there's one problem... when I draw to the left the line is drawed with no problem, but when I draw to the right, the line is interrupted, and I don't understand why.I made one experiment, and with no movieclip "attached" to the mouse cursor, the line is drawed with no problem, both to the right and left.
View 10 RepliesIt's a small hidden menu showing on mouse over. Here is the problem: the transparent button (that enables mouse over and mouse out menu) covers my small menu so i can't click on buttons i put on it (i put buttons on frame 5 of mouse over function ).. Is there a way to click on those button while mouse over is active? Or make the button that covers my menu a kind of transparent so my menu can be clickable?
View 3 RepliesI'm currently trying to build a hidden object game, but am having difficulty getting accurate results with where the mouse is clicking. I thought using hitTestPoint to check whether the mouse's coordinates were actually colliding with the pixels of the shape would work, but this produces the exact same results as simply checking for a MouseEvent.CLICK event. It seems to be returning true even if the pixels being clicked on are transparent (i.e. just background/not part of the shape). Is there any way to check whether the pixels being clicked on actually contain the image of the object being searched for?
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I have researched the infamous 'Flash hogging keyboard focus' issue, but I believe our issue may involve a workaround that someone else has already come across. I've tried the various solutions I've found on stackoverflow and other sites, which I summarize below.We have a web app, and a particular interface loads several divs that we are using as "tabs". When a user clicks one of the tabs, we hide the current div and un-hide the new one. Our main tab (which is loaded when the page loads) embeds a document from Scribd, which is loaded as a Flash movie. When a user clicks on the Flash movie, they scroll with the mouse/keyboard like normal, and when they click outside of the document control returns as expected.When they navigate to another tab and then return to the original tab and click on the embedded Flash to navigate within it, the embedded Flash steals control of the mouse scroll and won't let it go. The user can click in this document and scroll with the arrow keys and then click out of the document and scroll the parent window with the arrow keys, but mouse scrolling is still bound to the embedded Flash movie. The only remedy is a hard page refresh.[code]This doesn't work -- I can confirm that the element is removed from the DOM, but when it is returned to the DOM it hogs mouse scrolling when clicked just like before.I also tried a similar solution, but instead of removing the element I called [code]
View 1 RepliesI have a movieclip that lists a bunch of song artists, and I need to find out which movieclip is underneath the mouse at a given time.They are all different sizes so I can't run a simple for loop.The only thing I could think of would be to add each movieclip to a huge array and then loop through the array checking each item's position and width/height to determine whether the mouse lies over that specific item.
View 7 RepliesI'm building a specialized viewer application which loads external SWFs.
var content:Sprite = ...
content.addChild(loader);
I listen to my top level content Sprite MOUSE_OVER and MOUSE_OUT events.The over handler hides default cursor and displays a custom (zoom) cursor.Out handler changes cursor back to default.What I want to achieve is NOT showing the zoom cursor when the mouse is over a clickable item in the externally loaded SWF like a button or textlink.The current code works perfectly for AVM1 swfs.The problem lies with loaded swfs using AS3.For these the content MOUSE_OUT is fired and instantly MOUSE_OVER is fired as well, so the cursor remains wrong.What this probably boils down to is: How to check the mouse is over a clickable child of content?
Whats the best way to check if the mouse is over a particular element?
View 1 Repliesif there is a way to check if the mouse is over an instance of an mc?
something like:
Code:
if (myMC.MOUSE_OVER == true) {
//do somthing;
} else {
//do something else;
}
Unfortunately standard MOUSE_OVER and MOUSE_OUT event listeners won't do in this case. I have 2 mc's next to each other. I have a MOUSE_OUT function for mc 1, but I only want it to execute if the mouse does not roll over mc2 which is situated directly next to it.
I m starting with actionscript, and I need help creating a script to detect when the the mouse pointer is no longer on a certain area (or "mc" area if we use one as an area reference ).please help me.
Its a drop down menu and the problem is when the mouse passes really fast, the menus do not hide back.For a solution, I thought of an action that would check and if the menu was still open after the mouse was out,and then trigger an action to hide it back.
I know that hitTest works with movieclips
MovieClip.hitTest(object);
What about buttons? It doesn seem to work
Button.hitTest(object);
Is there away to check if a mouse is over a button?
I'm trying to move the mouse and check how many pixels I "walked" by comparing the positions every frame, my idea was doing it with arrays, but I really don't know how to make it.
View 5 Repliesi have a group of movie clips i want to know when certain movie clip is clisked
here is my code that does not work properly
stage.addEventListener(MouseEvent.CLICK, clicked)function clicked(e:Event){ switch(e.target) { case "myMc" : trace("hello world") break;}
i am trying to find out wether the mouse is moving to the left or to the right but i reckon by storing the old mouses location and updating the new postion and store this in a varaible if thats possible
to update and check the mouse x and y postition on the stage saw i can locate
wether the mouse is moving to the left or to the right .
mouse old postion to the mouse new postion
example by using a variable
mouse_old_xpos. _xmouse
mouse_new_pos
this want i tried
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
mouse_oldxpos = _xmouse;
mouse_newrightxpos = ""
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It seems i cant find a solution to this simple problem! All I want to check is when the mouse has stopped moving? I know you can check if it is moving (onMouseMove) but cant find a way to check to other way around?
View 2 RepliesHow do I check to see if a mouse click was on an object in actionscript 2?
View 5 RepliesI'm trying to write an if statement so that when the user clicks on my button i tween some content in.
Here is my AS Code:
ActionScript Code:
if (news.onRelease == true){
function newsContent(){
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How do I check if the mouse is outside or inside the swf-window?
View 2 RepliesHow does one check if mouse is over a symbol instance using ActionScript 3 / Flash CS5?
View 3 RepliesI have a bitmap with many colors inside it. I want each color, when clicked, to preform a different method. How do I determine the pixel's color value and use it for a mouse event? I found bitmap hit detection but I cannot figure out how to use it (because I have many colors inside the bitmap).
View 2 Repliesi just wanted to know if it is possible to check in mouse event whether the object is grabbed or not in Action Script.
For example: youtube video player is also built in flash. and when we grab the track, it just stays with the mouse pointor and when we release it. it stops wherever we left it.
[URL].. It's so elegant. Adopt Design - check out the mouse trail?
View 2 RepliesI would like to constantly (with an interval) check if the mouse is inside a movieclip or not. I think this should be done with hitTest, but I'm not quite sure how to use it.
View 6 RepliesI would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere
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When my movieclip finishes to play I'm adding an eventListeners to it (ROLL_OVER and CLICK). But if at the moment my movieclip finishes to play the mouse cursor is already over the movieclip i want to run ROLL_OVER event handler (play "roll over" label) how can i do this without moving my mouse out the movieclip and back over the movieclip?
View 2 Repliesbasically this is the code i got from a kirupa tutorial and i just want the graphic to be moved on the x axis
onClipEvent (enterFrame) {
getlimits = _root.normalpic.getBounds(_root);
//get the limits of the normal pic movie
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Is there a way a check if the mouse is "rollovering" a dynamicly created MC? the MC name must contains a same word + a digit
like _root.myMC1 , _root.myMC2 , _root.myMC3 ...
Is there a way a check if the mouse is "rollovering" a dynamicly created MC? the MC name must contains a same word + a digit
like _root.myMC1 , _root.myMC2 , _root.myMC3 ...
See [URL] Now there is a button called Answera, which when clicked should have a symbol (movie clip) called Check appear at the cordinated specified. Check exists in the libary (but does not have an instance name) and no where else on the stage. when I run this code I get: 1180: Call to a possibly undefined method Check. -> var rightCheck = new Check(); How is it undefinded if it exists in the libary?
View 7 RepliesThe following is my codes. This is still work in progress; so, you will see some functions with empty contents. Plus, this is my first Flex application; please bear with me. This is a quiz application that gets the questions and answers to each questions from a ColdFusion web service. There are three types of questions, True or False, Multiple Choice with single selection, and Multiple Choice with multiple selections. So, based upon the question type, the application would dynamically generate the appropriate amount of radio buttons or check boxes for the users to select. I got these working. The problem that I am having is, I am not sure how to check what the users have actually selected. In some other forums and posts on other web site, it said that I can use event.currentTarget.selectedValue to get the user selection. But when I actually do it, I got a run-time error saying, "Property selectedValue not found on mx.controls.FormItem and there is no default value." My question is, what do I need to do to capture the user selections?
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