ActionScript 3.0 :: Click On Object Behind It?
Jul 24, 2009
Alright so I basically spent a decent amount of time working on this video skin. The thing is it is loaded under this big navigation bar. But in the navigation bar is just a left and right arrow. Other than that, just white space you could say. Anyway that i could click through that white space? Making it so that I could click on my play and pause through the white box?
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Feb 25, 2012
I am building a simple game in which you must click on a square to activate it, meaning when you click on it you have control of its movement. I then want to be able to click on the square again so that you don't have control of it, and then you can click on another object in the game.
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Aug 23, 2010
for example i have object one a Textinput haveing id="
id_txtBox
", and a panel having a lot of children(TextInputs, Trees, Buttons etc.) if user is editing text in one of panel's child and then clik on "id_txtBox". can we get to know
[Code]...
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Aug 7, 2011
Wondering which gesture to use to be able to allow the user to touch the object with their finger, slide and release the object and allow the object to continue to move across the screen once they release the object. This would all be in Air for Android as well. I don't want to move the stage itself, just an object on the screen.
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Feb 12, 2009
I have a color wheel with a triangle inside. I want the user to click and drag the triangle on its center axis. This way, the triangle shows the user the correct color triad.
I can't even rotate anything.
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Mar 11, 2004
how 2 bring menu just like in [URL] on right clicking any object..
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Mar 26, 2007
I have the below function that is called when a button is clicked, however nothing happens. For testing purposes, I disabled all of the code within the function and get put in: iObject._y = EndPos; and that worked so I know the object is being passed correctly.
Code:
function SlideObjectDown(iObject,EndPos) {
_root.onEnterFrame = function() {
yMC = getProperty(iObject, _y);
[Code]......
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Nov 30, 2010
I need to click over an object in Box2D. Need to know which object i have clicked, and to delete that object. How could i know, which object i have clicked?..
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Nov 4, 2010
An example: [URL]
At the left side, see the bread and all the ingredients? When you click on any one object, it appears on the top most.
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Feb 9, 2010
All I want to do is stop on a frame then click on an object and progress to another frame. MX was simple to perform this, with cs4 it seems to be a mine field any sugestions.
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May 20, 2010
How do I make it so when I click an object, that object has an effect placed on it, using ambiguous programming, so I don't have to program each item individually.
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Feb 9, 2011
Here is the code that I have, I know that these are the basic elements wihc I need to use, individually they work but together they don't
on (press) { this.startDrag(); } on (release) { stopDrag(); } }
this._y+= this._ymouse/4; this._x+= this._xmouse/4;
So what I am trying to do is to get the object to move slower than the mouse but finish moving wherever I let go of the click. So far I can get the object to move with the mouse without clicking and dragging at a slow speed but I cant get the drag to work at a slower speed, it will move as fast as the mouse moves.
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Apr 24, 2011
how to make an object appear on click from library. however it never appears where i want it to on stage. very frustrating. i go to change the x-y cordinates of the object in the library to match exactly with where i have an existing object on the stage but it doesnt seem to corelate with the scene? instead it is way off course.
secondly what is the code for clicking an object on the stage to show a masked or hidden layer? or something like that.
when i get either of the above sorted i might actually get some headway LOl
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Sep 28, 2011
I have something like this:
<object id="myflash"></object>
I've tried making jQuery click the object like so:
$('#myflash').click();
But this doesn't work. Is there another way to do this?
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Apr 22, 2008
I am currently working on putting together a small game map, a map where a character can walk around and talk to NPC's and such. We've just started to I am pretty much just working with the basics here. Just started learning AS3 too. I have created an Object, in this case a circle that gets drawn when I run my AS code, the circle is drawn in the midde of my stage. What I want, since the game is Isometric and moves in those isometric lines rather than straight up, down, left, right, I want to make a funktion where, if the mouse is clicked at a location where both the X and Y coordinate is less than where the object is, then the object moves to that place.
The code I have, is as follows at the moment:
ActionScript Code:
var xNewPos:int;
var yNewPos:int;
var inTransit:Boolean = false;
[Code].....
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Mar 22, 2011
Tutorials that I've been looking at are either about Augmented reality or Papervision 3D click-ability. I haven't found any article that talks about them at the same time
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Jun 13, 2011
I am new in actionscript 3.0, currently facing a problem about the mouseClick event handling. I have 3x3 of object also can named it as cells.
Code:
//myObject class
for(var x=0; x<3;x++) {
[code].....
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Aug 17, 2011
How do I check to see if a mouse click was on an object in actionscript 2?
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Sep 14, 2011
I would like to click on object and then load new swf file. Is it possible?
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Nov 28, 2011
I have a combine-on-click raining object game project.This is the code:
Code:
var gameField:Array;
var firstClick:sunMc;
[code].....
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Jan 21, 2012
i am developing a simple game "finding the object"
i want to play the animation once i click the object
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Feb 12, 2012
I am attempting to create a flash game similar to the Android (and now iOS) game Atomic Bomber, similar in concept of course. (I am unable to link a Youtube video, for concept search "Android Atomic Bomber")
My query is on moving the object to a click location, currently I am using Tween to move the object. The object is at a constant speed by default moving to the right, once the player clicks the stage the aircraft will move towards the click location:
ActionScript Code:
//Get Click Location
public function mouseClick(e:MouseEvent):void
{
[Code]....
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Nov 29, 2011
I have a combine-based-on-click raining object game project.Here is my code:
Code: Select allfunction addText():void
{
addChild(pointText);
[code].....
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Jan 8, 2008
how to listen on a SINGLE CLICK as well as DOUBLE CLICK for an object?
Meaning, one behaviour if the object is single clicked and another behaviour if it is double clicked.
Simply adding two event listeners (CLICK and DOUBLE_CLICK) leads to CLICK handler getting called always.
I understand one could start a timer upon the CLICK and if another CLICK doesn't arrive within 'x' milliseconds generate a SINGLE_CLICK event, else generate a DOUBLE_CLICK event. It seems like a hack and dependant on CPU load.
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May 15, 2005
Given up on the other thread, others tell me its gonna be quite a bit of hassle!What I want to do is as follows; I want a vinyl record on the stage to begin slowly rotating, until it hits full speed, on a mouse click. All automatic.I imagine this will involve adding a speed number to a basic rotation script. When it hits a certain speed, I want an event to be triggered.
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Oct 27, 2009
I have two buttons 'nextBtn' and 'prevBtn'. 'nextBtn' moves the box_mc -800px and 'prevBtn' move it 800px. How can I make it so the buttons can be clicked several times and move in 800px increments forwards or backwards. I'd really like them to slide and slow to a stop but just getting the buggers to move first would be excellent.
nextBtn.onRelease = function() {
_root.box_mc = -800;
}[code]..........
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Nov 8, 2011
I have a game where "targets" hide behind trees and when they pop out from behind, you click them and they are destroyed. For some reason though, when you click the tree they are hiding behind, they still get destroyed. I want them to be safe from the user clicks when hiding. Here is a sample of the code I am using:
Code:
stage.addEventListener(MouseEvent.CLICK, onClickHandler, false, 0, true);
function onClickHandler(event:MouseEvent):void
{
[code]....
I tried adding an else if statement like so:
Code:
else if(bullet.hitTestObject(backtrees)) {
poof.x = bullet.x;
poof.y = bullet.y;
[code]....
but that did nothing as well. As you can see, it is not the click of the user that causes the target to disappear, but the hittestobject that causes it to disappear.
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Nov 16, 2011
I have is Adobe fl CS4. I succussfully created a scene with all correct layers including a start button action script. No errors works great. Now my next challenge is, how do I cause a word to apear? I created some objects that I want to select and cause a word to appear and color to change, once I hover over the object. It is like the same method when you create a 'start button.' Do I create another sub scene in the action script command?
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Apr 23, 2010
$("#listView object.modal").click(function(){
// Get the ID of the clicked link:
var link = $(this).closest("h2").attr("title");
[Code]....
This fires a modal (jQuery UI). It it working in FF, Chrome/Safari but not in IE 7/8. Is there something I'm missing here?
Big Picture: We're using a swf to render custom type and there is a link in the rendered (flash) content. We're hoping to catch the link action in the jQuery listener so we don't have to extend our swf have an optional param to return false on link click.
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Nov 5, 2010
I'm building a flash app that has some draggable buttons on it and I want them to behave like this:
You click on it, ClickEvent1 happens, You click and hold on the button, you can move it. If you release from the hold, it does NOT trigger the ClickEvent
I'm running into the logic problem of not knowing whether a user is just clicking or starting a drag event. Does anyone know any logic to get around this issue? I have thought of alternatives such as placing regions of the button that are only draggable or only clickable, but I've seen this type of functionality in other flash apps and I'm wondering how it is accomplished.
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