ActionScript 3.0 :: Click On Object And Then Load New Swf File?

Sep 14, 2011

I would like to click on object and then load new swf file. Is it possible?

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for example i have object one a Textinput haveing id="

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[Code]...

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[DOCUMENT CLASS]
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I'm trying to load a swf file within another swf file and then load different swf files from buttons.This is the code I'm using, but I can't get any of the swf files to load.

var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code]...........

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[Code]...

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I dont know what Im doing wrong, I have this for my servicios buttom:

on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "servicios";[code]....

and the same AS for my "portafolio" buttom, of course I changed the swf name.When I clic for example "servicios" it loads ok but when I clic after that "portafolio" it doesnt load, and viceversa, if I clic "portafolio" loads ok but after that if I clic "servicios" doesnt load,

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Attached is an idea where I want the viewer to click on the box and the corresponding flv (swf) will load into the box with a preloader?

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Alright so I basically spent a decent amount of time working on this video skin. The thing is it is loaded under this big navigation bar. But in the navigation bar is just a left and right arrow. Other than that, just white space you could say. Anyway that i could click through that white space? Making it so that I could click on my play and pause through the white box?

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[Code]...

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Load On User Click?

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I'm using the following section of AS:
 
onClipEvent (load) {
//sets up a sound object, loads the .mp3 file and starts the sound.
this.faTrack = new Sound();

[Code].....
 
You do not need to import the sound file into Flash. You just have to make sure
that the .mp3 file is in the same directory as the .swf file. You should also make
sure that the .mp3 file is named the same as faFile in the FlashAmp .txt file.
The benefits of this method are that the .mp3 file only downloads if the user gets
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i wanted to load a random swf into a mc, as ever things have changed and I now want to load a random mc from my libary into a mc when a button is clicked.

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Load On User Click

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I'm using the following section of AS:[code]You do not need to import the sound file into Flash. You just have to make sure that the .mp3 file is in the same directory as the .swf file. You should also make sure that the .mp3 file is named the same as faFile in the FlashAmp .txt file. The benefits of this method are that the .mp3 file only downloads if the user gets to the bit in your Flash file where you call it. It also plays as it streams although there will be a slight delay as it buffers (FlashAmp will take account of this delay as the arrays are based on the position of the sound).

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I have a menu that already loads in images via an XML file on a menu, what I am trying to do is when an image/meni Item is click I would like to load in an swf into the same place as the image Item loads into! am I making any sense.

on a click event, do I use in the XML file the <link>link to swf</link>?

this is what I have in my xml file that loads in the images so far [code]...

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Wondering which gesture to use to be able to allow the user to touch the object with their finger, slide and release the object and allow the object to continue to move across the screen once they release the object. This would all be in Air for Android as well. I don't want to move the stage itself, just an object on the screen.

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I have a color wheel with a triangle inside. I want the user to click and drag the triangle on its center axis. This way, the triangle shows the user the correct color triad.

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ActionScript 2.0 :: Menu On Right Click Any Object

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how 2 bring menu just like in [URL] on right clicking any object..

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ActionScript 2.0 :: Slide An Object Upon Click

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I have the below function that is called when a button is clicked, however nothing happens. For testing purposes, I disabled all of the code within the function and get put in: iObject._y = EndPos; and that worked so I know the object is being passed correctly.

Code:
function SlideObjectDown(iObject,EndPos) {
_root.onEnterFrame = function() {
yMC = getProperty(iObject, _y);

[Code]......

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ActionScript 3.0 :: Click Over An Object In Box2D?

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I need to click over an object in Box2D. Need to know which object i have clicked, and to delete that object. How could i know, which object i have clicked?..

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