ActionScript 3.0 :: Communication Between Loaded MovieClips

Dec 9, 2010

My main File loads an external swf in a movieClip.Once loaded, it needs to know what language is set by the main movie (a variable on the root of the main movie)What is the location of the main movie, seen from the movie clip I just loaded?[code]

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ActionScript 3.0 :: Communication Between MovieClips?

Jul 9, 2009

I have a function that triggers from a click.I'd like that inside the function it refers another movieClip as reference only, not target.

Example:

1 - 2 - 3 ( three movie clip buttons)Each 1 , 2, 3 button has a highlight in another LAYER (its with visible false);I made two arrays (one for the 123 buttons and other to the highlights).The e.target functionality apply to the 1 2 3.. I want to apply it to the target (movieCLip) for each 1, 2, 3 button and also identify that the current highlight is the highlight from the clicked button! I don't know how to refer it without e.target. As far as I know to target it as a reference inside the Click Function the 1, 2, 3 loses the functionality and when I try to refer the highlights with some target it comes undefined when I trace.

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ActionScript 3.0 :: Communication With External Swf Loaded Into Mc?

Sep 6, 2011

wf which loads an swf into a movieclip called content_mc here is the code located in the blank swf
 
startLoad ("startPage")
var loadedSWF:Loader
var content_mc:MovieClip=new MovieClip();
function startLoad (SWFname:String){
loadedSWF = new Loader ();

[Code]...

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ActionScript 3.0 :: Communication Between Loaded And Container SWF

Jul 18, 2011

I need to communicate from loaded swf to the container swf in AS 3.0. This is the code for document class of loaded swf followed by code for source swf document class. How I can call the method xyz() from the external swf?

ActionScript Code:
package com.scottgmorgan {
import flash.display.Sprite;
public class ExternalMovie extends Sprite {
public function ExternalMovie():void {
Code] .....

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ActionScript 3.0 :: Communication Between Main And Externally Loaded SWF

Aug 30, 2010

I basically need to communicate to an externally loaded swf and send info back to main swf. Below is some sample code of what I am trying to achieve:

In the main swf:
var imgLoader:Loader = new Loader();
imgLoader.load(new URLRequest("external.swf"));
addChild(imgLoader);
var MC:MovieClip = imgLoader.content as MovieClip;
//var MC = MovieClip(imgLoader.content);
trace(MC)
MC.btn1.visible=false;

In the external swf:
btn1.addEventListener(MouseEvent.CLICK,externalCli ck1);
btn2.addEventListener(MouseEvent.CLICK,externalCli ck2);
function externalClick1(e:MouseEvent):void {
trace("external Click 1");
//main swf goto nextFrame;
} function externalClick2(e:MouseEvent):void {
trace("external Click 2");
// main swf goto PrevFrame;
}

The trace I have setup in the main swf, trace(MC) returns a null value.

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ActionScript 3.0 :: Communication From Externally Loaded SWF To Parent

Mar 19, 2009

In short, this is what im trying to do: Communicate from externally loaded swf to main/parent .swf. On my main .swf I have this code on my main timeline to import and center an external .swf:

Code:
import flash.display.*;
import flash.net.URLRequest;
//turn off stage auto resizing
stage.scaleMode=StageScaleMode.NO_SCALE;
stage.align=StageAlign.TOP_LEFT;
[Code] .....

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ActionScript 3.0 :: Flash - Main Swf To Loaded Swf Communication?

Aug 12, 2011

I'm upgrading some elearning code to AS3 and having trouble with a "Jump Menu" that loads at 3 in the main swf. The idea is that users can jump to any frame in the module randomly.Here is the main swf code:

//Main swf shell
var menuLoader:Loader = new Loader();
menuLoader.contentLoaderInfo.addEventListener(Even t.INIT, doneLoading3);

[code].....

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ActionScript 3.0 :: CS4 - Communication Between Loaded External Swf And Main Timeline?

Feb 4, 2010

I'm having issues with an animation and need to get it functioning properly. I've posted two example/demo files to illustrate desired functionality.The main timeline (testMain.swf) consists of a loader, section/slide one content, and a button (bttnClick) set to load an external swf (external.swf).

external.swf contains two additional sections/slides and two 'next' buttons (bttnEnter with 'bNextOne' & 'bNextTwo' instance names) to navigate. When the second 'next' button (bNextTwo) is clicked I need the loaded external swf to fade out revealing the original main timeline (testMain.swf) and returning/stopping playhead at the 'slideOne' frame label. Does the external swf need to be unloaded even though users will most likely go back to it? What�s the best way to handle this?

If you could assist with the external swf fadeout to main timeline, the return to 'slideOne' frame label, and insight as far as the best way to return to the external swf.

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ActionScript 3.0 :: Communication With Loaded SWFs, Application Development?

Apr 7, 2009

I am currently in the process of developing an application with Flash/AS3. I have worked a lot with AS3 (FlashDevelop) before so I am rather familiar with it, however, since I won't be the one designing (nor the only one for that matter), and because it isn't a one day job, it is important to be able to get some structure in the project. So that we can have a "core" of AS3 that loads SWF-files and then does the interaction with the loaded SWFs, like providing information for fields and submitting the data, etc.
 
However, I've searched and I can't find any good up-to-date information on how to actually take care of the communication with the loaded SWFs. I found a lot of tutorials on it, but every single one ended up simply not working or being "depreciated" by the compiler because they were built for earlier versions of AS2/AS3 or Flash. (I found this promishing guide: [URL].. but that too ended up being depreciated) The only working piece of information I've found is LocalConnection, but it is really not well-suited for this, and from what I can tell a very complicated way to go about things.
 
So my question is how does one go about implementing the communication between AS3 and the loaded SWFs?
Being able to dispatch events or call functions both ways is basically what I think is necessary.Or perhaps there are better ways to go about application development with Flash?

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ActionScript 3.0 :: Comunicating Between Loaded Child Movieclips And Parent Holder Movieclips?

Aug 6, 2010

I m trying to make sense of how to load a swf into a parent MovieClip and allow them to communicate.I ve attached two zip files � one which works fine and the other doesn�t. Unfortunately (for me), the one which doesn�t work is closer to my current project.I need to load movieclips into the parent movieclip. The parent movieclip has controls which rely on values parsed from the child movieclip.In the parent movieclips I wait until the loading is complete and so the values should be passed. However, the values aren�t passed unless I use a button (or timer), to pass the values (see the working exampes).The code which doesn�t work is:

Parent movieclip:

ActionScript Code:
stop();
var myLoader:Loader = new Loader();[code].............

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ActionScript 2.0 :: Keep Loaded Movieclip Over Other Loaded Movieclips?

Jul 5, 2007

I'm loading an external swf that is a button to close other loaded movies. I want it to stay above all the other movies at all times so that the user has a way to close them and go back to the main stage. There are buttons on the stage that load external movies and the close button movie loads automatically. All of the movies load in fine but once I load in a movie from a dynamically created movieclip button on the stage, it covers up the close button movie.The following code is where I dynamically load movies from the dynamic movieclip buttons and then after that is where I load in the external swf for the close button.

//Dynamically assign external movies to load from
//the dynamic buttons
for (j=1; j<holderArray.length; j++) {

[code]...

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ActionScript 1/2 :: Add A Loaded Image To 2 Movieclips

Nov 9, 2011

I have loaded an external image into a movieclip (say mcA)  using  MovieClipLoader.
 
In AS3, we can use addChild to add a movieclip into another movieclip or sprite, but in AS2, we have to use attachMovie to attach the movieclip from the Library.  Since this is an external file on server, I cannot use attachMovie.
 
I need to add the content of mcA, i.e. the image, to another movieclip (say mcB) so that both mcA and mcB contains the same image.
 
How can I do this in AS2 without loading again the image from the server?

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ActionScript 2.0 :: Interaction With Loaded MovieClips?

Jul 25, 2005

I have a Central.swf witch inside there are:

-a menu with a lot of buttons;

-a dummy1 movieclip that works to load a submenu of the menu (the submenu is a .swf file);

-a dummy2 movieclip that I want to load a photo by pressing a button of the submenu;

I can't load a jpg or a swf in dummy2(in central.swf) by pressing a submenu button.

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ActionScript 2.0 :: Which Gets Different Movieclips Loaded Into It By Linkage

Jan 4, 2004

I am using the following code to goto a frame when two movie clips come into contact. I will post the .fla in a second. But, I have a trashcan (object), and a skateboard (container), which i want to decrease the score and show the frames in the framename sketchy.

My problem is that I have a container, which gets different movieclips loaded into it by linkage. I want to use the container as the skateboard, alowing whatever is currently in the container to be what is coming into contact with the trashcan.

[Code]...

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ActionScript 2.0 :: Invoking Functions In Loaded Movieclips?

Jan 26, 2009

I've not touched AS2 since AS3 appeared, but circumstances brought me back to using AS2,Is there way to invoke the functions/methods in a loaded movieclip? I know you can do that in AS3 by invoking the Loader object's content's function, but I haven't been able to do that successfully in AS2. I'm currently using the AS2 MovieClipLoader object, like so (snippet):[code]as set up, I intended the target movieclip's function 'invokeInternal Function' to run, but it doesn't seem to be doing it although the SWF itself loads successfully.

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ActionScript 2.0 :: Control A Loaded Movies Movieclips?

Nov 10, 2011

I have a base move that loads other movies into an empty clip [code]...

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ActionScript 3.0 :: Can't Access MovieClips And Functions In Loaded SWF

Sep 28, 2011

I'm trying to simply access anything inside this loaded SWF and all I get is 'null'.
 
I have code in the parent SWF that needs to tell the child SWF movieclip what to do but nothing works. This was a piee of cake in AS2 and I can't seem to get anything to crossover in AS3.
 
Here's my code: 
 
import com.greensock.TweenMax;
import flash.display.MovieClip;
var myLoader:Loader = new Loader();

[Code]......
 
panel2 traces null and all the clips loaded within pull up undefined property errors.

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Actionscript 3 :: Not Running In Nested MovieClips In Swf Loaded Into AIR App

Apr 26, 2010

I'm loading content swfs into an Air App. The swfs are loaded into the non-app sandbox, and any communication is via the parent/child sandbox bridge. The swfs have timeline code. This code executes fine. The swfs also have mcs on the timeline - any code inside these mcs, or any child mcs of these mcs, is ignored. Simple traces do not execute below the top level timeline of the loaded swfs. I have tried naming the child mcs. I have tried exporting them in the library. Neither makes any difference. When I run the swf standalone, I see my diagnostic traces. When I load the swf, I only see the traces for the top level timeline.

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ActionScript 3.0 :: Closing Animations For MovieClips For Any Loaded SWF

Jun 17, 2009

I have code that loads an external .swf files into my main.swf. Each of the external .swf files has a close out button. When that button is clicked, it calls a function that supplies close out animations for the movie clips for any .swf that is loaded. All code is in main.swf. There is no code in the external.swf(s)

Each external .swf has it's own set of movie clips. The "closeCurrentSWF" function has animations for movie clips that are within .swf files that may not even be loaded, yet I get NO errors when this function is called...which is great!! I'm so stoked this works, why flash isn't throwing me an error...

Code:
//Load External SWF//
var _swfContainer:Loader = new Loader()
_swfContainer.contentLoaderInfo.addEventListener(Event.COMPLETE, finishedLoading);
stage.addChild(_swfContainer);
var _externalMovie:MovieClip;
function loadSWF(nameOfSWF:String){
[Code] .....

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ActionScript 2.0 :: Accessing Movieclips In Externally Loaded .swf

Aug 10, 2009

I am a newbie to AS 2.0..I only have basic actionscript 2.0 knowledge."I have one main .swf file and several external .swfs which I am loading through this code.[code]Now my problem is that I would like to access one "close_mc movieclip" in ourGroup.swf ...so that clicking that clip, I can exit the externally loaded .swf from the main .swf file."

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ActionScript 2.0 :: Pause / Play Loaded Movieclips

May 25, 2010

How does one control a loaded movieclip? After a series of SWFs are loaded they play automatically. I want them to play from the beginning each time they're displayed.

[Code]....

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ActionScript 2.0 :: Control SoundObjects Loaded In Movieclips?

Sep 17, 2010

I want to play various sound objects a certain amount of times when the playhead reaches a certain frame and then stop playing (even if the playhead reaches the same frame again).

I hope someone will be kind enough to help me solve this problems I'm having controlling each sound.

Setup Details I'm using the load movie method to load another SWF (welcome.swf) file into a movieclip in the _root SWF timeline (main.swf), and using separate movieclips in the _root SWF as holders for each sound object i declare like so:

welcome.swf (its FLA file holds all the sound files in the library with linkage id's as per the following actionscript located as a frame action in frame 1:

[Code]...

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ActionScript 2.0 :: Dectect Loaded Movieclips On Stage?

Jan 15, 2009

how to dectect if all the desired movieclips have been loaded onto the stage.

For example I have externally loaded 6 movieclips onto the stage as a result of a click action. What I want to do is when all 6 movieclips have been loaded onto the stage I want to the then load a movieclip that says, "Congratulations, you have completed the course." But I don't know how to detect if all 6 movieclips have been loaded or not.

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IDE :: Reference Linked Movieclips In Loaded SWFs?

Nov 5, 2009

Let's say I have a movieclip in my SWF's library, and its linkage is set to "MyClip" and it's set to export.

I can add it to the stage by saying "addChild (new MyClip as MovieClip)"

Now let's say I load a SWF as a loader object, and that loaded SWF has a similarly linked movieclip. How do I reference the linked movieclip in the loaded SWF?

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ActionScript 3.0 :: Accessing Nested Movieclips From Loaded SWF?

Jan 18, 2010

I am having a newbie problem here. I am loading an external SWF with embedded movieclips (all clips are set to export in the original file). However, I can't figure out how to access those embedded clips in my new, parent, flash file. Here is my code:

Code:
var container:MovieClip=new MovieClip()
var house_Loader:Loader = new Loader();

[code].....

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ActionScript 2.0 :: Duplicating And Positioning Movieclips Loaded From An Xml

Jan 24, 2005

I'm working with a script that loads from an XML some jpgs, these ones once loaded move to their positions.

[Code]....

the problem is that i would like put all these movies well aligned in rows and columns, i've seen it's possible to do this with a nested for.. loop, something like this

[Code]....

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Mute Sound Across All Loaded Movieclips/layers/scenes?

Jan 19, 2010

Situation: I have a project I'm working on where I have buttons which make click sounds on their own, and also take you to other scenes where a sound will immediately play. There are also three movieclips involved, total my base movieclip and two independent ones that load on top of that. Problem: I want to include a Mute button so that you can turn off all sounds, but can't figure out how to do that..As I understand it, stopAllSounds won't work for me, because as soon as someone hits another button, a new sound will play.

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ActionScript 2.0 :: Three MovieClips On Stage - Fading Loaded Images

Jun 9, 2010

I'm still new to flash and I'm working on image transition. I have 3 movie clips on the main stage, frame 1. The 3 clips are called 'mc1', 'mc2' and 'mc3'. I've managed to load images in to the 3 movie clips by calling a php script (Select.php) to pass the image paths back to my flash movie in an array. This is all the actionscript I have on frame 1:

Code:
myVars = new LoadVars()
// Load the vars from the external Php file
myVars.load("Select.php")
myVars.onLoad = function(success) {
// Split the variables
[Code] .....

This seems to work ok. Now I want to fade the images in rather than have them just pop up. I think I'll need to put in some kind of pause to wait until the images are loaded before I try any fading but I don't know how to do that. What I need to do to fade my images in once they have loaded rather than just have them pop up?

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Flash :: Naming Instances Of MovieClips Loaded Dynamically?

Aug 18, 2010

I'm trying to name the instances of MovieClips that I dynamically load.

I tried doing this:

comp = new Comp();
// and also tried doing this--> var comp:MovieClip = new Comp();
comp.name = "comp"; // comp is the name I want the instance to be

[Code]....

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Flex :: Control Multiple Instances Of Movieclips In A Loaded Swf At Once?

Mar 2, 2011

I am loading an swf created in flash professional cs5 via the loader class into a flex 4.1 application. The flash file contains multiple movieclips that are exported for actionscript and those movieclips exist in many instances throughout the movie.

Iterating through everything, comparing class types seems to be the most easy but also the most redundant way to solve this. Is there any way of using the class name as a kind of global selector to access the clips?

I could also make the sub-clips in the flash listen for an event on which they perform an action, but I am not really sure what might be best.

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