ActionScript 2.0 :: Duplicating And Positioning Movieclips Loaded From An Xml

Jan 24, 2005

I'm working with a script that loads from an XML some jpgs, these ones once loaded move to their positions.

[Code]....

the problem is that i would like put all these movies well aligned in rows and columns, i've seen it's possible to do this with a nested for.. loop, something like this

[Code]....

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ActionScript 2.0 :: Duplicating Movieclip & Positioning Them?

Nov 12, 2003

What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine. My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order. It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.

[Code]...

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IDE :: Duplicating Multiple Movieclips?

Apr 11, 2011

I am a newbie in flash Action script2can anyone please tell me that how can i duplicate a movieclip to as much numbers i want through out the stage using actionscript2. i have searched lots of posts in sites but i can't get it

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i made this code that duplicates a movie clip randomly in the stage but i want it to be duplicated out of the stage.

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Feb 20, 2012

I have 26 letters(english alphabet) into a linkage movieclip(var let:Letter = new Letter() ) and I put a drag and drop function into the mc. My goal is to drag the movieclip leaving the original on its position. The reason why I want to duplicate is that when I spell a word with single vowels on it ex. "word" with single "o" that would have no problem. But when I spell a word ex. "banana" with 3 "a"`s there is where my problem is.

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ActionScript 2.0 :: Duplicating MovieClips At Runtime?

Apr 10, 2006

I'm in a bit of a pickle and was wondering if anyone out there .

function RotateDisplayOrDrag(whichPiece) {
if (Key.isDown(18)) {
_root[whichPiece]._rotation += 22.5;

[code]....

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ActionScript 2.0 :: XML, Looping And Duplicating MovieClips?

Jun 24, 2008

i am trying to populate an MC/text field via XML and the duplicate this underneath itself (in a loop) for how ever many lines of the xml there are.. Ive got quite far *in my humble opnion* but seem to have come unstuck on the looping and duplicating...

My code only duplicates the movieclip once - and the second movieclip is not populated (ie pulling data from the xml) only the first one is!..

Code:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;

[code]....

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ActionScript 3.0 :: Duplicating Run-time Generated Movieclips?

Aug 24, 2009

Currently I have a function that makes a movieclip copied from one specified in the GUI,moves it to a certain point on the stage, then ends. This is called several times to create various patterns etc on the stage.

Code shown below:Code:
function draw_block( iX, iY , sBlockName )
{

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ActionScript 3.0 :: Duplicating Movieclips And Accesing It's Function?

Feb 6, 2010

I want to create a dynamic thumb scroller. I want to call a function in the thumb . How can it possible?

ActionScript Code:
var btn:CustomButton;
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I want to call a function named SetRotate() in CustomButton Class

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ActionScript 2.0 :: Duplicating Movieclips & Making Draggable?

Apr 16, 2003

I am basically trying to duplicate a movieclip by using a button.. (no probs there).however, i want to drag each movie clip individually.. ( my brain froze)here is my butchered code..// graphic is the mc i wanna drag, n is the textfield that i want to count up.

on (press) {
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duplicateMovieClip("graphic", addmore, n);

[code]......

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ActionScript 2.0 :: Positioning The Dynamic MovieClips?

Jan 9, 2009

Been working w/ Flash for some time now, but mainly on the timeline and only a bit with AS. I am working w/ a tutorial:

[URL]

This particular portion of code is supposed to center the movieClip to the stage, but it is not working for me

target_mc._x = (Stage.width - target_mc._width)/2;
target_mc._y = (Stage.height - target_mc._height)/2;

I added some animation to it as well here:

var xScaleT:Tween = new Tween(movieClip, "_xscale", Elastic.easeOut, 50, 100, 3, true);
var yScaleT:Tween = new Tween(movieClip, "_yscale", Elastic.easeOut, 50, 100, 3, true);

And added this part just in case the tween was affecting it:

var xPosT:Tween = new Tween(movieClip, "_x", 0, (Stage.width - target_mc._width)/2, 3, true);
var yPosT:Tween = new Tween(movieClip, "_y", 0, (Stage.height - target_mc._height)/2, 3, true);

But it only fixes the centering on the y-axis.

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Actionscript 3.0 :: Positioning MovieClips From A Loop?

Sep 6, 2009

Im working on an Xbox Live flash gamercard. Ive ran into a problem. I can't position each of the MovieClips ive genereated from the loop. I get the error:

Code: Select all1120: Access of undefined property rpg0.
1120: Access of undefined property rpg1.
1120: Access of undefined property rpg2.

[code].....

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ActionScript 2.0 :: Duplicating Movieclips & Placing Them With Equal Spacing?

Nov 10, 2005

how to duplicate a MovieClip 10 times using 'duplicateMovieClip'& place each instance of the new clip with equal spacing when the frame starts.. instance name of my MC on stage i.e. to b duplicated is bt_mc & it is the y position i.e is to b changed.

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ActionScript 2.0 :: Animation With Tween Class Is Duplicating Movieclips?

Jan 6, 2006

if you'll look at [URL] let it load and then click on FASHION. All goes well. Then click on HOME. All goes well. Now click on FASHION again. after you've done each card once duplicate movie clips start popping up, but I've not called any such function. Here's my code.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
if (_root.nextCard == "Home") {

[Code]....

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ActionScript 1/2 :: Start Duplicating And Populating MovieClips Inside 'contentMC'?

Oct 21, 2009

I have a movieClip(contentMC) that contains numerous movieClips for my site. I have set the color matrix of contentMC to be black & white. This works fine by itself but once I start duplicating and populating movieClips inside 'contentMC' the color matrix settings are lost.

[Code]...
 
I've even tried to populate the content and THEN turn it B/W thinking that it would be better to convert the contentMC to BW after it was done building itself. This didn't work either. So I started to comment out code until the color matrix settings would stick and this line of code is the killer but unfortunately is essential to rendering the site. contentSC.samplesMC.sample._y = contentSC.samplesMC.sample._y+621; (this line offsets a duplicated movieClip)

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ActionScript 2.0 :: Duplicating MovieClips Multiple Times In Specific Location

Dec 22, 2011

I have a question about movie clips. I have about 20 MC-s in my flash. Is it possible for me to duplicate one of them multiple times in specific location? I mean if I have button that says "DOG" and I press it, then new dog appears on screen. And I need to do it for like ten times or so

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Actionscript 3 :: Positioning Nested Movieclips Based On Stage?

Aug 12, 2010

I have multiple nested movieclip in its own different movieclip, and i would like to arrange them accordingly. My idea was to use the localToGlobal function. I can get the position of the MC on stage, but how do I use the function and place the MC based on stage?

cAPos = new Point(objectA.y);
newcAPos = objectA.localToGlobal(cAPos);
cBPos = new Point(objectB.y);
newcBPos = objectB.localToGlobal(cBPos);
objectB.y=objectA.y+objectA.height <-- based on stage

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ActionScript 2.0 :: Adjust The _x And _y Area Positioning Of This Set Of Duplicate Movieclips?

Jun 25, 2003

how can I adjust the _x and _y area positioning of this set of duplicate movieclips? 710 x 143 are the dimensions I would like the duplicateMovieClip to take place, but it is not the positioning. How can I fix this?

[AS]
duplicateMovieClip (flower, "mc"+i, i);
setProperty ("mc"+i, _x, random(710));

[code].....

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ActionScript 3.0 :: Flash Fullscreen Screensaver - Positioning Unscaled MovieClips

Aug 30, 2010

I am making a fullscreen "screensaver" project (using screentime, FYI). I have some mcs on the stage that I want to scoot down to the bottom left, right or whatever on the screen. I want these elements to position themselves differently based on the users resolution and aspect ratio of their monitor. (for example: whether the monitor is 800x600, 4:3 OR 1366x768, 16:9, I want a text field or mc to be 10 pixels for the bottom and left of the screen).

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ActionScript 3.0 :: Duplicating And Manipulating Loaded SWF?

Nov 12, 2010

I am trying to make a card game.

The main fla file loads an external swf file that is a movie clip that has the card art images (one card art on each frame)

This works good and I can view the loaded swf on the stage.

public function FinishedLoading(loadEvent:Event):void {
LoadedMovie = MovieClip(loadEvent.currentTarget.content);
addChild(LoadedMovie);
}

What I want to do in another function is to duplicate the load swf, so that I can have 52 of the same object, each with a different picture. I need to know how to create an instance of the loaded swf.

I would like to control each instance of the loaded swf by telling each one independently of each other to go to and stop at a specific frame such as 3 or 17, or 43, based on what card is needed at that time.

This code creates an error:

var NewCard:MovieClip = new LoadedMovie();

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ActionScript 3.0 :: Duplicating Swf's That Are Loaded In From An External URL?

May 5, 2011

I'm working on an online flash gaming platform. We load all our graphics in externally from a library. I want to be able to load something in, then duplicate it for reuse.

So, I came across senoculars example code for duplicating DisplayObjects. This is where im getting problems. Some of the loaded assest have a few bits of timeline code (basically stop() on animated parts which have multiple animations. also, there are locators in there which are used for the collision detection engine, and these have this.visible=false commands in them).

When i load in a graphic asset, everything works fine- all timeline code executes, the loaded in swf behaves exactly how i want it to. When i duplicate it, buried timeline code is being ignored. Also, even more bafflingly- until i put some kind of timeline code on the top layer of the movieclip that is being imported and duplicated, the duplicated display object wouldn't display at all when added to the stage. (just putting a stop or trace at the very top layer made it work)So i do something like this to load a swf in, and duplicate it

Code:
var myDoAfter = function(mcLoader:Loader)
{
loadedGraphic = mcLoader.content
var newClone = duplicateDisplayObject(loadedGraphic)

[code]...

I've waffled already, and have tried to keep the code brief. Im sure some people are going to say 'never put code on the timeline in AS3' which is probably legitimate (its not all my doing).Still, i am intreagued to suss it out. Is it that, using this method of duplicating (ie getting the constructor of the thing im trying to duplicate), timeline code is simply going to be ignored?

why can't i duplicate something unless it has some timeline code at the top level? Even when it doesnt, the initial load of the asset works correctly- i can add the original to the stage, but its clones seem to be empty.Might it be something to do with the casting of the thing loaded in? (ie that Loader.content is going to be a displayObject rather than a MovieClip) ?

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ActionScript 2.0 :: Duplicating Dynamically Loaded Image?

Feb 27, 2006

I'm building an image gallery which creates thumbnails by sizing down the original images and once you click on one of them it duplicates itself and displays on top with full scale. I searched the web and everybody say duplicating dynamically loaded image can not be done and only solution is to reload the image. And because they are cached when they were first loaded it shouldn't take much time to get loaded. Also I heard that there is way to force the browser to cathe the image...

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ActionScript 2.0 :: 3d Positioning Loaded Image?

Apr 1, 2007

How can I take a loded image and with actionscript position it at say 45 degrees (3d, not 2d) so that it looks like I'm looking from one side. It would have a 3d look.

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ActionScript 2.0 :: Externally Loaded .swf Positioning

Apr 12, 2011

So, basically, I've loaded an .swf into an empty movie clip in my movie and positioned it with this code:

[Code]...

When I hit cntrl + enter, everything lines up looks good and works fine. When I do a publish preview in HTML however, the mc is dragged all the way to the bottom of my screen and mostly hidden beneath my footer.

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ActionScript 2.0 :: AS 2 Externally Loaded .swf Browser Positioning?

Apr 13, 2011

basically, I've loaded an .swf into an empty movie clip (myContainer_mc) which is itself located in another mc called loop_mc on the main stage and positioned it with this code:

Code:
var lp:Object = new Object();
lp.onResize = function() {
loop_mc._y = Stage.height-275;

[code]....

When I test the website in flash (ctrl+enter) everything looks perfect and works right, however when I view the website in a browser the movie is dragged all the way to the bottom of my page and mostly hidden beneath the footer.

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ActionScript 2.0 :: {MX} Positioning A Loaded External Movie

May 30, 2003

I have a flash movie that has an internal movie clip, when the various buttons are pressed I want to load a movie in place of this original so I have put this script one of the buttons:

[Code]...

However, the new movie is not positioned in the correct place ie - instead of it being in the same position as the original MC the top left corner is positioned in the middle of the stage.

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ActionScript 2.0 :: [cs3]Positioning Loaded Image After LoadMovie?

May 18, 2008

This is probably a beaten subject but even after reading many post a couldn't understand how to go about it.After doing the following:

PHP Code:
this.crateEmptyMovieClip("myMC",this.getNextHighestDepth());myMC.loadMovie("image.jpg"); 

-would it be possible to set the _x and _y of image.jpg relative to myMC?You see moving myMC and then loading the picture into it will not me because myMC is to be scaled and manipulated, so its axis must be in the center of the loaded image.

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ActionScript 2.0 :: Positioning Mc With Loaded Picture Inside?

Apr 9, 2009

This is a webpage, where I use a modified gallery from tutorial (xml galllery with thumbs).This place is where I align picture movieclip in the center of area (which is also a mask).Sometimes, action clip doesn't get image _width and _height and load a picture with it's left upper corner in the center of mask movieclip. When I click again on thumbnail - image loads already perfectly how it should be centered. What can be the problem? maybe I missed something?Here is a modified code of the gallery:

Code:
stop();
function loadXML(loaded) {

[code]......

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ActionScript 2.0 :: Positioning Movie Loaded In _level1?

Oct 19, 2002

I have tried everything to get my movie loaded in _level1 to be positioned correctly. The movie always jumps back to the top left corner.

Here's my code:

stop();
unloadMovie(1);
loadMovieNum("1dictate.swf", 1);
_level1._x=random=(164.3);
_level1._y=random(111.4);

Everyone says the code is right, but it doesn't work!

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ActionScript 3.0 :: Flash Loaded Swf Timeline And Duplicating When Adding To Stage?

Sep 7, 2010

I have a couple swfs that are loaded in using Loader, my first problem is I want to stop the timeline until another function when I want it to start. so In the complete function I have

var swfMC:MovieClip = e.target.content as MovieClip ;
swfMC.stop();

but the swf still runs through.Another problem I am having is whenever I add it to the stage it seems to make a duplicate of the swf, and when I remove this duplicate it remains til flash finally crashes. There isnt anything but simple tweens in my swf's (and added trace statements), so they shouldnt be held into memory. that and they shouldn't have been duplicated in the first place... right?

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