ActionScript 3.0 :: Control External SWFs Through Parent SWF?

Mar 7, 2012

Currently, I have a main SWF (shell) that pulls in external SWFs via XML. I'd like to add buttons to the main SWF that allows me to control the content within the external SWFs (i.e. play, pause, etc). I've played around with a few different ways to get this to work, but have come up empty each time.

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IDE :: Control External SWF From Parent SWF

Dec 22, 2009

I am studying yet. so I am using Macromedia Flash 8. I've created a swf file as (main project.swf) and Loaded a external swf using loader component. the file is main_slide. Now I want send a command or data to project file, from loaded main_slide.

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ActionScript 2.0 :: Parent SWF Control From External SWF?

Jan 15, 2008

I have one PARENT swf and one EXTERNAL swf. on PARENT i have one movie clip called PARENT_MC. on EXTERNAL swf i have one button with the following action:

myButton.onRelease = function() {
_level0.PARENT_MC._visible=0;
};

all i need to do is control a movie clip on parent swf from an external swf file.

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ActionScript 2.0 :: Control Timeline Within External Swfs?

Feb 15, 2010

I'm having a few issues controlling the timeline within an externally loaded swf.

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Actionscript 3.0 :: Control External Swf's MCs From Main Swfs Buttons?

Jul 8, 2010

Is it possible to control a movie clip in an externally loaded swf from a button in your main swf? I have 4 buttons in my main swf. In the externally loaded swf there are 4 movie clips all with their alha set to 0. What i'm trying to do is when the user clicks button 1, movie clip 1 one the external swf changes its alpha to 1. Then if you press button 2, movie clip 1's alpha returns to 0 and movie clip to 2's alpha changes to 1.

The, buttons need to be in the main swf as there are over 20 externally loaded swf all with 4 movie clips and I cant make those four buttons in each swf and also, the 4 buttons are intergrated into the graphics on the moan swf.

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ActionScript 2.0 :: External Swf Data Control From Parent File?

Jan 15, 2008

im loading an external swf from my parent swf:loadMovie("external.swf", 4);now, on external.swf i have a dynamic textfiled, which should be updated from the PARENT swf:

this is on PARENT swf file:
this.onRelease = function() {
_level4.mytextfield.htmlText = "some text";

[code].....

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ActionScript 3.0 :: Control Multiple External Swfs From Main Timeline?

Jun 26, 2011

I've been trying to combine the features of two tutorials I found, one that deals with controlling external swf's from the main timeline and the other that explains how to load and unload multiple external swf's. I'd like to be able to load and unload multiple external swf's, and control these swf's buttons from the main timeline

I asked this same question on the forum of the site where I found these tutorials, and receive only one reply saying that "it shouldn't be hard to do." but they did not elaborate any further. This left me think that I was missing something very obvious and I've spent too much time now trying to work what it is now. I understand pretty much how both pieces of code work, but just can't work out how to combine them.[code]...

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ActionScript 3.0 :: Load External SWFs - Parent Document Which Essentially Loads One Of The Ten Child Documents Onto The Respective Key Frame

Apr 29, 2011

I've got this interactive poem I've been working on for a class. I've basically finished each "episode" seperately. I made a parent document which essentially loads one of the ten child documents onto the respective key frame. Here's a sample of the code for the first key frame of the parent document:

stop();
import flash.net.URLRequest;
import flash.display.MovieClip;
import flash.events.Event;
stage.addEventListener(Event.ENTER_FRAME, LoadSWF2);
[Code]....

Well Two things are messed up about it, well my "ChildTimeline2" variable will off and on assosciate itslef not with the main time line of a child document, but of a nested symbol inside said child document. Even worse, the "gotoAndStop();" command I will give sometimes applies to Parent document... yaay! but often it will apply to the child document. The end result being this horrible looping moment where you are stuck in one child document for all time.

I wish I could attach the documents but they exceed the 300KB. how I can get Actionscript to listen fro the last frame of the maintimeline of the child document, or tell flash to gotoandStop for the parent document

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ActionScript 3.0 :: [CS3] Flash Interface For Client To Control Play Order Of External Swfs?

Jan 14, 2009

My client has approx 12 different presentation .swf's all with a beginning, middle and an end (phew!). I need to build an interface that views those 12 individual presentations as thumbnails on a single page and allows my client to click and drag whichever ones they wish to use into a separate little container above and in-doing so create a new required running order (left to right) each time they use my interface... so that once they have decided that running order they can somehow use the result for their required presentation. They will be using this interface ongoing throughout the year for various presentations all that will require maybe just a few of those individual swf's in different orders.

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ActionScript 2.0 :: Transitions Between External SWFs - Looks Crap As The Size Of External SWFs Grow?

Sep 2, 2006

[URL]regarding this tutorial I started my site [URL] to get some trasition effects but im getting somewhat different since the external SWFs take time to load. isn't it better to create "intro and outro" on the same time line instead of loading external SWFs bcos once the movie loaded as a whole will lead to smooth and contineous transitions.

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IDE :: Transitions Between External SWFs / Close Button For External Swfs

Aug 15, 2005

I recently created a site using the "Transitions between External SWFs" tutorial for Flash MX 2004. I use this to load the sections of my site into the main movie file. Each section is an External SWF file. When a viewer clicks on a navigation button, the specific external swf move will load and play. Currently, a viewer would need to click on another navigation option to close the current external swf file. I would like to add a close button to each of the external swfs so that a view has the option to close the window without clicking on a naviagtion link.

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ActionScript 2.0 :: CS3 Buttons In Loaded Swfs Loading Other External Swfs Into The Main Timeline?

Sep 11, 2009

I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf

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ActionScript 3.0 :: External Swfs Load - Remove The Swfs And Sound After A New Button Is Clicked

Nov 13, 2010

I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.

[Code]...

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ActionScript 3.0 :: Tab Indexing Loop Through Parent, External Child Swf, Back To Parent?

Nov 11, 2009

I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.

I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.

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ActionScript 3.0 :: Share Sounds Between Parent And Child Swfs?

Jan 18, 2011

Is there a way I can share sound assets between parent and child swfs?

Currently, I have a parent swf that loads a child swf (and each have preloaders) and some of them have the same sound assets. I would rather only load the sounds once... can I reference a sound even if it 'lives' in another swf?

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ActionScript 3.0 :: Loading Swfs And Making Calls Back To Parent SWF?

May 9, 2009

I'm trying to understand how to make referrences from one movie clip to another where one has "loaded" the other. I'm not seeing how to relate the two.keep in mind that I've just gotten comfortable with spittin things up and loading them from external swfs, etc.Lets say that I have a main.swf with a set of 3 buttons(self managed MovieClips actually) that each dynamically load 3 swfs with individual content The first of these sub movie clips(e.g. web.swff) has a set off say 3 thumbnails.  I want to be able to have these thumbnails invoke the actions of the 3 buttons up in the main calling movie but I am not clear how to go about calling these functions when they are not in the same scope as the main move. I keep thinking that if I had these thumbnails in a clip within my main.but I still hit this same issue of making a correct reference.This is just a current example. If there is a simpler or better way to explain this kind of communication feel frer to ignore this example or tell me to just go read a tutorial somewhere

// snippet from main.flafunction click_web( e ) {  var chl_mc:MovieClip = my_lc.add_content("web.swf");}
function click_motion( e ) {  my_lc.add_content("motion.swf");}

[code].....

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Professional :: Access Methods From/to Parent And Loaded Child Swfs?

Sep 14, 2010

Imagine the following setup. The main swf loads a child swf.In AS2 i would simply use _parent or _root to call the desired function. How can that be done in AS3?Can this still be done? Can I call a function on the main swf from the loaded one? How about the other way around, this time, from main to loaded swf?

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ActionScript 2.0 :: SWFObject / Flash Detection Kit - Embedding SWFs From A Parent Folder?

Dec 1, 2006

I'm having issues with embedding SWFs from a parent folder e.g. trying to load example.swf:

FDK:
Code:
"src", "../example"
SWFObject

[Code]...

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ActionScript 2.0 :: Two SWFs Loaded - Possible To Control One With Another

Nov 22, 2009

I m loading 2 .swf in one flash file and want to control one with another. The first contain small animation and other has play and stop button. Now I want to control that animation with these 2 button.
Files details:
test1.swf: It has the animation
test2.swf: It has the 2 buttons
test3.swf: It is the main file, in which I m loading the 2 files i.e. test1.swf and test2.swf

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ActionScript 2.0 :: Control Movie Clip From Parent Swf

Sep 7, 2009

Im trying to control a movie clip that is part of a swf from another swf file. For example. My main flash file is called index.swf. this flash files loads another flash file called image.swf within image.swf are several movie clips (mc_1, mc_2) that I need to control show hide. I need to do so directly from index.swf.This would be flash 9 action script 2.Here is the code i am trying to work with. "filter" is a movieclip on index.swf. mc_1 and so on are movie clips on image.swf. What is the path i need to define before "mcfadeTo..."[code]

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ActionScript 3.0 :: Get A Loaded SWF To Control Parent Timeline?

Aug 25, 2009

I have a swf that loads an external swf. I want the external swf, (the one that was just loaded), to interact with the timeline of the swf that just loaded it. I've been trying MovieClip(root). or MovieClip(parent). but they give me errors. How should I use as3 in the external swf so that it interacts correctly with the parent?

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ActionScript 2.0 :: Timeline Control Of Child .swf From Parent

Jan 26, 2012

I have a main .swf from which I am loading a child .swf into using this code.[code] Once the .swf is loaded in though, I want to be able to use basic timeline control functions like stop(); and gotoAndPlay(); on the child .swf from the parent.

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ActionScript 3.0 :: Loading External SWFs From Another External Swf Into The Main SWF Container?

May 4, 2011

I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.

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ActionScript 3.0 :: Control The Timeline Of Externally Loaded Swfs?

Jul 25, 2011

I am trying to load multiple swfs (one at a time) using one loader and pause/play the loaded swfs using a button.  I have gotten the swfs to pause/play, but all except for one will delete itself upon resuming.  I made the loaded swfs in Captivate.  Each Captivate swf is made up of multiple Flash swfs, each on its own slide.  When the swfs delete, they only delete the currently playing slide's swf and then the next slide's swf will appear and play when the timeline advances to it (but will also delete if paused/resumed), but the playbar will show that the swf has been successfully paused and restarted and will continue along with no swf showing.
 
Here is a short version of my code (becuase the original has 8 swfs to choose from):
 
function(){return A.apply(null,[this].concat($A(arguments)))}//HERE STARTS THE ATTACHMENT BUTTONS REFERENCING FROM THE mainMC
var ansaldoButton:DisplayObject =

[Code].....

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ActionScript 3.0 :: Timeline Control Of Externally Loaded Swfs?

Nov 2, 2009

I have a set of SWFs loaded, and have successfully added them to the stage, and can assign basic methods ( gotoAndPlay(), stop() etc..) based on MouseEvents. I can't quite figure out, however, how to assign methods based on frame number or label, triggered by labels on the currently playing SWF timeline. So, for example: externally loaded swf starts playing, and a listener is set up to listen for a "stop" label, which would activate stop();I can obviously just drop a stop(); in the timeline of the loaded swf, but I am really trying to banish all code from timelines, period.

I could set up a frame-based listener to decide if a label exists at the current frame, and then to evaluate if that frame label == "stop"... but that seems pretty messy, and because it has to run at every frame, CPU heavy...So - the question is really about listeners, I guess. What event would I listen for? Something like a MouseEvent - but ... a LabelEvent instead Obviously - this doesn't exist, but something like it would be perfect. tions scattered here and there isn't that big of a deal

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ActionScript 3.0 :: Two Externally Loaded SWFs Timeline Control

May 7, 2009

I was trying to get two swfs loaded into a main swf to control each others timelines. This is what I've tried out:

Code:
Select allpackage{
import flash.display.MovieClip;
import flash.display.Loader;
import flash.events.*;
import flash.net.URLRequest;
import fl.transitions.easing.*;
import caurina.transitions.Tweener;
public class LoadTest extends MovieClip{
[Code] .....

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ActionScript 3.0 :: How A SWF Child Can Control A Parent's Function/variable

Jan 12, 2009

For instance, in the below code a parent can control a SWF child's function "alert ()". But how a SWF child can control parent's function "ReceivingChildMsg()" ?

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ActionScript 3.0 :: Stop .mp3 And .flv In External Swfs When Loading A New External Swf?

Apr 10, 2009

Specifically, I am building a flash page that loads external swf files and inside some of the external swf  files, I would like to add audio and flash video (flv) streaming from the Flaash Media Server. In some of the external swf files, (using a FLVPlayback component) when you press a button on the main timeline to unload the current playing swf the audio/video continues to play after loading the new external swf file.So I believe that my approach is all wrong and I should be working to dynamically load the .mp3 and.flvs in the external swf ... my questiion is how to unload those assets when loading the new external swf

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Actionscript 3 :: Flex - User Uploaded Audio Swfs Makes The Parent Application To Run At Higher Frame Rate

Feb 3, 2012

I had been developing one Flex application , in that users are allowed to upload there own swfs . The problem is, my application has a frame Rate of 11 , if the user tries to upload the swf with higher frame and audio with it( ie Framerate of 24 with AudioFLV ). this makes my application to run at the higher frame rate of that same user uploaded swf.

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Unable To Make The Imported Buttons Control The Timeline Of The Parent?

Jan 18, 2009

I have an swf file, MyRoundButtons, which is a set of radio buttons I built (not components). It works fine, but if I import it into a parent it won't work anymore. I have to write a script to load it into a movieclip, (which I hate, because I'll have a several different swfs to assemble on my final stage. I really want to see them all on the stage together, not just at runtime.)

Even when I load it into a clip and the buttons work, however, it doesn't seem to have a separate timeline when double-clicked ,and:I can't make the imported buttons control the timeline of the parent.I defined a test function:

Code: Select allfunction goToNirvana() {gotoAndPlay("nirvana")};

Frame "nirvana," in th parent, has a Trace instruction in it.
goToNirvana works on its own in the parent. [code].....

Whether I define that function in the child, the parent, or both, the instruction won't work. Now, I'd prefer not to do the loadMovie thing at all if I can avoid it, I'd rather have fully rendered button clips onstage at authoring for me to arrange and move about, with fully independent timelines right there. But you see what I'm trying to do. I just can't get it done.

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