ActionScript 3.0 :: Controlling Loader On 'root' From Movie Clip
Nov 4, 2009
I have on my main timeline a movie clip (emptyMC) that I am loading my external SWFs into and I need to be able to access this loader movie clip from my menu, which is it's own movie clip. As it stands, when I have my buttons on the main timeline I have no issue. But once I put these same buttons into the menu MC I am lost as to how to "get back" to the loader on the main timeline to load and unload the external SWFs.Here is my current code that allows for me to load and unload with buttons on the main timeline. Is there away to modify this same code for my purposes?[code]
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Mar 2, 2010
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Actionscript Code:
for(i=1;i<=enemies;i++){ _root["enemyRight"].duplicateMovieClip("enemyRight"+i,i+1000,enemyRight);
[code].....
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Nov 18, 2008
I'm trying to control the root timeline from a movie clip. On the last frame of the movie clip, I have:
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Mar 9, 2009
I'm just trying to find the right action scrip for instance on my button to control the movie clip it is within.I have currently tried..
on (press) {
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[code].....
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Apr 16, 2010
I press a button and have an object (a movie clip) move onto the stage - that works ok.When that movie clip gets to a certain spot, I want it to stop - that works ok.I want to be able to press the button again and have it leave the stage - that works ok.Then if I press the button again, it will come back on the stage again - that works ok.when it stops on the stage, I want a part of it to animate just once. I've been trying to do this by putting a second movie clip inside of the first, but it won't work.
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Apr 11, 2009
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onRollOver=function(){
this.gotoAndPlay("_over");
};
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[code]...
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Dec 6, 2005
I am trying to do up the framework for a flash project which has a transistion fadein and fadeout whenever it loads a new content but faces no result. How is this done? I have created fade in and fadeout as movieclips. Is there any script that I can use in my fadein movie clip that tell the root frame to jump to another frame?
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Feb 22, 2010
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Code:
var mySecondChannel:SoundChannel = new SoundChannel();
//click_cl01_al01.addEvent..."click."..click_cl01_al01
[code].....
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Sep 16, 2009
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stop();
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Jun 16, 2005
I have instances in my movie layed out as such
_root contains
[sliderX] which contains
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[Code]...
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Oct 1, 2007
In Flash CS3 using Action Script 3, how can I tell the main timeline to gotoAndStop(); a certain frame from within a movie clip.
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Nov 12, 2009
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ActionScript Code:
function button1(evt:MouseEvent):void {
var mc1:movClip=new movClip();
mc1.x=0;
[code]....
This attaches the movie clip. Great! Problem is it doesn't attach the movie to the root or stage, but rather as a child of this function?? weird! so when I want to use removeChild(mc1) from a different function from a different button or even from an action set on a different timeline it can't target mc1?So how do I make this work. Basically I want one function from button 1 to attach the movie clip and I want a second function from a second button to remove the movie clip.
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Jun 9, 2009
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Aug 5, 2008
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on (release) {
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_root.currMovie = "production";
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[code]....
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on (release) {
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Oct 21, 2009
How can i access a function, from the root, that is inside another movie clip?
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Oct 12, 2009
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Jan 3, 2011
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[Code]...
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Mar 22, 2010
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I was using the code:
btn_ca.addEventListener(MouseEvent.CLICK,click01);
function click01(e:MouseEvent):void {
[code].....
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Nov 4, 2010
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butDelmar_thumb.onRelease = function() {
createEmptyMovieClip("targetMC", this.getNextHighestDepth())
targetMC._x = 0
targetMC._y = 0
[Code].....
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Feb 21, 2010
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Jun 25, 2009
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Code:
_root.onLoad = function() {
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I'm sorry if this post breaks forum conventions, but I searched and didn't find a solution in past posts.
I'm writing a function that highlights components of the animation I've created.
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Feb 23, 2009
when I attach an mc inside another movie clip and then during interaction with the movie change the _x of that parent clip to whatever other value than original location, the _x of the child mc does not change as it regards its position in relation to the parent - moving the parent does not move the child within it how do i find the _x of the child in relation to the _root though as opposed to the relation to its parent?
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Oct 12, 2009
so here is the thing: I have a movie clip with 12 frames (lets call him MC), each frame shows a symbol. I want to create a class that control the MC instances, (lets call that controlClass) the controlClass will have function to change the frames of the MC instance and some other stuff. last thing I tried is that you give the constructor of the controlClass the instance name of the MC and tried to do that for example: stage. + MCInstanceName + . gotoAndPlay(2); that's what I'm trying to accomplish, at least.
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Feb 19, 2009
On my main timeline I have two movie clips sitting side by side in frame1. They are called content_mc and content_mc2. Those are their respective names in the library and as instances. Now, I have a button in content_mc in which I am looking for the following behavior. When I click it, I want the timeline inside
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Jul 10, 2010
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Also...in the meantime...since I currently do not have a fix at this time and since all my animations are on the main timeline, is there a way to select multiple tweened objects (movie clips and graphic on difference layers) and move or resize them across multiple keyframes?
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