ActionScript 3.0 :: Passing Stage/root Variables To Movie Clip?

Oct 12, 2009

Just need to figure out how to pass root level variable to a movie clip which contains a dynamic text box to display the passed variable. How is this possible? I usually use global variables when i was coding in AS2...but it appears this feature is dropped in AS3.

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ActionScript 3.0 :: Attach A Movie Clip To The Stage Or Root?

Nov 12, 2009

how to attach a movie clip to the stage or root. I have created a movie clip called movClip and have checked export for actionscript and have chosen "movClip" as its class.I have used this script:

ActionScript Code:
function button1(evt:MouseEvent):void {
var mc1:movClip=new movClip();
mc1.x=0;

[code]....

This attaches the movie clip. Great! Problem is it doesn't attach the movie to the root or stage, but rather as a child of this function?? weird! so when I want to use removeChild(mc1) from a different function from a different button or even from an action set on a different timeline it can't target mc1?So how do I make this work. Basically I want one function from button 1 to attach the movie clip and I want a second function from a second button to remove the movie clip.

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ActionScript 2.0 :: Passing Variables From A Loaded Movie Clip To Main?

Mar 2, 2007

I can't seem to load a movie clip, and then pass some variables from that loaded movie clip back to through stage_mc it is loading into - to the SubClip.

The structure is as follows:

Main
>SubClip
>>Stage_mc

Where the new movie clip is loading into stage.

I need to pass two variables from the loaded clip into the SubClip. Simple vars to fill some dynamic text in SubClip.

I've done the whole _root.myvar thing, _parent, and _global.

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ActionScript 2.0 :: Passing Variables - Movie Clip & Accordion Component?

Apr 4, 2010

I am trying to build a Calculator used in health circles to project next year's profit and loss etc. I am using flash cs3 and actionscript2.My flash project is based on accordion component with 6 child panes, each pane having a movie clip with input text, dynamic text etc.I have a couple of push buttons that has click eventhandlers taking care of calculations . All the calculative functions are in the actions layer frame 1.I need help in displaying the same calculated fields as dynamic text in a new movie clip in another layer before printing the same movie clip.The present situation is like this, I am able to calculate all the fields, but when i click a button to show a new movie clip with all the calculated fields, all the variables are displayed as "undefined".

the dynamic variables in the new movieclip is referenced correctly i guess, i use pp_acvcfy = myacc.overheads.acv_cfy; where myacc is the accordion component , overhead the child pane and acv_cfy the dynamic text inside the pane 'overhead'. pp_acvcfy is the dynamic text in the new movie clip. Please help

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ActionScript 2.0 :: Passing A Variable From The Stage To A Movie Clip?

Sep 13, 2011

I have a big bit of action script that I want to reuse on various frames. Rather than write it out on each frame I want to embed the script within a movie clip and embed that movie clip on each frame that it is required to be used on.

In order to do that I need to pass a different value into the movie clip.

Basically the script creates 20 pages on one frame, 40 pages on another frame and 60 on the last page.

This is the bit of code that needs to have the number fed to it:

ActionScript Code:
var myArray:Array = newArray(20);

The number 20 is currently set manually. I ideally want to write this within the movie clip:

ActionScript Code:
var myArray:Array = newArray(frameVal);

and on the stage I want to set the variable like this:

Frame 1:

ActionScript Code:
var frameVal:Number = 20;

Frame 2:

ActionScript Code:
var frameVal:Number = 40;

Frame 3:

ActionScript Code:
var frameVal:Number = 60;

The movie clip that contains my code has an instance name of "testStart"

how do I get it to pass the frameVal into the movie clip?

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AS3 :: Changing Stage Variables From Within A Movie Clip

Feb 2, 2012

I want to change variables on the main stage's code from within a movie clip.

Say for example, I want to change a variable called 'chair'

In AS2, this is how I would do it:

(on the main stage)

Code:
chair = 2;
(in the movie clip)

[Code].....

But all I get is a 1119 error saying 'Access of possibly undefined property chair through a reference with static type flash.displayisplayObject.'

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ActionScript 3.0 :: Access Root Variables From Loaded Clip

Oct 20, 2010

How can I access variables defined on root from a loaded movieclip? The loaded movieclip path can differ, so I cannot get to root like parent.parent, for example. I thought something like this.root.varName may work, but it obviously doesn't.

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ActionScript 2.0 :: Passing Variable To Root To Play After Embedded Movie

Jan 5, 2012

I have a movie embedded and I am passing a variable to the root movie for it to play when the embedded movie is complete. I know the variable is getting passed because I am displaying the value in as dynamic text but the parent movie will not play. This is what I have:

stop();
row = 0;
if (row == 1) {
this.gotoAndPlay(2);
}

Row is being passed from the embedded movie as
_root.row = 1;

I know there is a way to tell the parent movie to play from the embedded movie by using TellTarget but I would like to find out why this doesn't work.

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ActionScript 3.0 :: Passing Variables To A Child After It Is On The Stage?

Sep 30, 2009

I am not sure if I'm being completely stupid here, so my apologies in advance. If I have an object on the stage for example:

ball:Ball = new Ball();
addChild(ball);

it already has .x and .y values as it is placed on the stage.Then I have some value inputs, such as force, angle etc.Now when I click an event listener I want it to activate a function in Ball that will move it from the values I have just set.My question is how do I carry those values across after the ball has already been place on the stage?

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MX Making Root Movie Clip Invisible?

Apr 11, 2009

I have a button inside a movie clip that when pressed it launches another movie clip. That part works great. The problem I'm having now is either removing the original movie clip or at the very least making it invisible when the next movie launches. So far for my button script this is what I have:

onRollOver=function(){
this.gotoAndPlay("_over");
};
onRollOut=function(){

[code]...

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ActionScript 2.0 :: Go To The Next Frame Of Root From A Movie Clip?

Dec 6, 2005

I am trying to do up the framework for a flash project which has a transistion fadein and fadeout whenever it loads a new content but faces no result. How is this done? I have created fade in and fadeout as movieclips. Is there any script that I can use in my fadein movie clip that tell the root frame to jump to another frame?

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ActionScript 2.0 :: Controlling Movie Clip Speed From Root?

Mar 2, 2010

In my document I have my actionscript on Layer 1. In this I duplicate an enemy movie clip.The controls for moving the enemy are inside the enemy movie clip, so setting speed, where to start from etc.On the Layer 1, I also run a script which acts as a timer, and when it reaches set values (eg. 10 seconds) it "levels up" (basically just changes background colour). I wand this to increase the speed of the enemy movie clips so that they get faster. I have this code:

Actionscript Code:
for(i=1;i<=enemies;i++){  _root["enemyRight"].duplicateMovieClip("enemyRight"+i,i+1000,enemyRight); 

[code].....

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ActionScript 3.0 :: Controlling Root Timeline From Movie Clip?

Nov 18, 2008

I'm trying to control the root timeline from a movie clip. On the last frame of the movie clip, I have:

MovieClip(root).gotoAndPlay (10);

which successfully brings me back to frame 10 on the main timeline. However, from here, none of the ActionScript that is on Frame 1 seems to work... the rollovers aren't working, except on those embedded in a separate movie clip.

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ActionScript 3.0 :: Control Root Timeline From A Movie Clip

Oct 1, 2007

In Flash CS3 using Action Script 3, how can I tell the main timeline to gotoAndStop(); a certain frame from within a movie clip.

I have a menu (which is a movie clip) with various buttons. Each button corresponds to a certain frame in the main movie. So if a user click on Button1, it should gotoAndStop(1); and Button2 should gotoAndStop(2); and so on.

In Action Script 2, I could use _root.gotoAndPlay(2); from what I understand, but that does not work in Action Script 3.

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ActionScript 3.0 :: Controlling Loader On 'root' From Movie Clip

Nov 4, 2009

I have on my main timeline a movie clip (emptyMC) that I am loading my external SWFs into and I need to be able to access this loader movie clip from my menu, which is it's own movie clip. As it stands, when I have my buttons on the main timeline I have no issue. But once I put these same buttons into the menu MC I am lost as to how to "get back" to the loader on the main timeline to load and unload the external SWFs.Here is my current code that allows for me to load and unload with buttons on the main timeline. Is there away to modify this same code for my purposes?[code]

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Actionscript 3.0 :: Access The Root Timeline From A Movie Clip?

Jun 9, 2009

What the best way to access the root timeline from in a movie clip?

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ActionScript 2.0 :: Unloading Movie Clip From Root Container?

Aug 5, 2008

I've created a main page with my main links on top, and a container as my body.I load my pages with this action to the container.

on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "production";
container.loadMovie("production.swf");

[code]....

Inside the production.swf files I've created a gallery with a MovieClip that loads from my library to a container1 inside the production.swf. In the galleryMC(from library), Ive created a close button to unload it from the container1. It works fine from my production.swf file, but when it loads to the main page it doesn't unload. This is the ActionScript that I have to unload the Movie Clip.

on (release) {
this._root.container1.unloadMovie();
}

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ActionScript 2.0 :: CS3 : Access A Function From The Root That Is Inside Another Movie Clip?

Oct 21, 2009

How can i access a function, from the root, that is inside another movie clip?

_root.mc_1.mc_1_1.mc_1_1_1

Inside of the mc_1_1_1 is a function called test_me.How can i call that same function from the root?

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ActionScript 3.0 :: Create Child In Root And Put It Into Movie Clip On Drop?

Jan 3, 2011

I'm trying to add an element to the scene on the root level, and when it is dropped within a specific movie clip area, it takes that element and puts it in the movie clip, thus allowing me to mask out the area.

Everything works fine when I add can.addChild(myBox); directly, but the element is not viewable on the root scene, since the movie clip is masked. Right now with the code below, the result is gives me is not good. It creates the element on the root level, but doesn't allow me to put it in the movie clip.

[Code]...

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ActionScript 2.0 :: Passing Variables To A Duplicated Movie?

Jan 19, 2005

just wondering if theres a way to pass variables to a duplicated movie. Ill be creating duplicate movies very fast (about 20 per second) and want them each to have differrent variables to work with.

duplicating with that , and i want to pass 3 variables to the new movie clip

dot.duplicateMovieClip("dot"+currdot, this.getNextHighestDepth(), {_x: xpos, _y:ypos});

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ActionScript 2.0 :: Loading Frame 1 Of Root Timeline From End Of Nested Movie Clip

Jun 25, 2009

I am building a small banner, which ideally will have a random string of text fade in (long enough to be read), then fade out...to play another random text.

Each of my texts have been built as movie clips... they fade in, stay up long enough to be read, then fade out. At the end of this, I need the movie to go back to frame 1 of the main timeline, as I am using the following script:

Code:
_root.onLoad = function() {
//generate a random number from 1 to 11
var nRandom = 1+Math.floor(Math.random()*12);
//tell timeline to goto and play the random number 'nRandom'
gotoAndPlay(nRandom);
};

Each of my text movie clips are on a different frame, so I need to call a new random _root frame to play from within the movie clips. So far, all that is happening is whichever movie is chosen to play, goes in a loop.

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ActionScript 2.0 :: Duplicate A Nested Movie Clip And Then Placing It On Top / Root Level?

Feb 12, 2009

I'm sorry if this post breaks forum conventions, but I searched and didn't find a solution in past posts.

I'm writing a function that highlights components of the animation I've created.

It does this by creating a white box on top of the entire stage, tweening it's alpha value from 0 to 80, and creating a new instance of the movie clip to be highlighted on top of that white box.

I run into a problem when I need to highlight components that are movie clips nested within ones on the top/root level.

When I duplicate instances of nested movie clips, they just exist within the movie they were nested in.

I want to pull those duplicated, nested movie clips into the root area so it rests on top of that white box I just mentioned. How do I take a nested movie clip and pull it out of it's parent onto the top/root level?

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ActionScript 2.0 :: Nested Movie Clip Position In Relation To Root Timeline?

Feb 23, 2009

when I attach an mc inside another movie clip and then during interaction with the movie change the _x of that parent clip to whatever other value than original location, the _x of the child mc does not change as it regards its position in relation to the parent - moving the parent does not move the child within it how do i find the _x of the child in relation to the _root though as opposed to the relation to its parent?

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Data Integration :: Passing Variables From .swf Extenstion To Movie?

May 21, 2006

I have html code

<param name="movie" value="movie.swf?var=a&vari=b"
/>
<param name="quality" value="high" />

and I need to pass var and vari variables and its values into the actionscript. How it can be done?

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Professional :: Passing Variables To And From Loaded Movie Clips

May 7, 2010

I have a movie clip where I store a value in a variable called "yourname" and then load a different .swf file in level 1. I display the value of "yourname" in a dynamic text box, that works fine. I then move on to a frame where the user has an input text box and can re-enter a value for the "yourname" variable, and then clicks a button symbol to reassign the value. Bear in mind, "yourname" was not originally stored on this level and this movie clip, it is stored on level 0 on the first (main) movie clip.  Here is my code in the button:
 
on (release) {
_level0.yourname = String (inpt_newName.text);
}
 
inpt_newName is the input text box. My intent here is to have a "main" timeline where variables are stored, and then load and unload various .swf movie clips as needed, storing and variables (i.e. decisions) that the user makes.

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ActionScript 2.0 :: Passing Variables To Skip Flash Movie?

Jun 19, 2009

When you click on a link, it takes you (_self) to an "in-between" page that contains another Flash movie (that tells customer to be sure to come back to our page in the future). This Flash movie is coded so that it automatically opens a new window (_blank) to a different site. Then, HERE IS WHERE I HAVE MY PROBLEM, the original page (which is now hidden behind the new window) redirects you (_self) back to the homepage. SOOOO, when your on the new window, you can hear the lady's voice in the background.

NOW, what I want to do is to pass a variable so that, when you get redirected back to the homepage, it skips the lady speaking and goes directly to the looping slideshow.For example, "if F=1, gotoAndPlay(346);"I know that's not proper actionscript, I'm just saying what I have in mind.I've never passed variables before, so the more detailed the better.Note: I am using Flash CS3 and Dreamweaver CS3 (.asp)

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ActionScript 3.0 :: Passing A String As A Movie Clip Instance Name?

Oct 17, 2010

I thought this would be a simple one, but i am stumped.  So I resulted to using this less than optimal solution, just to get it working...

if (lobby.gamemap.selectedItem.label == "Map1") map.AddMap(new Map1)
else if (lobby.gamemap.selectedItem.label == "Map2") map.AddMap(new Map2)
//Map1 and Map2 are movie clips in my fla library, with linkage Map1 and Map2

[code]........

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ActionScript 1/2 :: Passing Variable From Scene To Movie Clip?

Mar 11, 2010

I have a problem with my actionscript. I can't pass the variable from scene 1 textbox to a movie clip textbox.My scene 1 textbox has a name of resultText. My movie clip is call over_mc which is on the symbols definition.the textbox for the movie clips is call finalResultText.here is my code:

_root.over_mc.finalResultText.text = resultText.text;

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ActionScript 2.0 :: Load A Random Movie Clip From The Library To An Empty Clip On The Stage Called (bg_graphics)?

Oct 20, 2004

I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).

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Actionscript 3 :: Position Loaded Object Based On Root Stage Instead Of MC That Is Loaded From Root

Mar 22, 2010

I have a root stage, and a MC that is called from the root stage.Now from that MC, i will called in another MC2, and I wanted to placed the MC in the center of the stage. The reason I could not use normal ADDED_TO_STAGE at MC and define the center is because MC is not place in the exact position of the root stage (as in x, y=0). So if I would target MC2 at MC stage center, it would not be the exact center of the root stage/screen.How can I called the root stage properties rather than adding MC2 into the stage?

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