ActionScript 3.0 :: Creating Several Intances Of A Symbol?
Mar 1, 2011
When we create several instances of the same symbol, can we instantiate them using a single variable, or is it required to use a different variable per instance? In the following example, the "var c:Circle" is used 10 times to instantiate the same MC symbol. How can those be altered or removed one by one if all instances refer to the same variable name?
[Code]...
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Feb 13, 2009
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Here is my code below with the unrelevent code taken out.
Code:
package{
import flash.display.*;
public class playerClass{
[Code]....
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Mar 31, 2012
I am having trouble incorporating graphical assets created in Flash with my haXe code.
In the Flash IDE, I've created a symbol with the linkage name "MySprite". I compile this into assets.swf. I know that to use symbols in this .swf from my haXe code, I need to add the following option when using the haxe compiler:
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class MySprite extends Sprite {
public function new() {
// ...
}
}
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package {
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[Embed(source="assets.swf", symbol="MySprite")]
[Code]....
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Mar 11, 2009
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Here is the link to download the .fla [URL]
In case I didn't make my self clear, what I need is to know if there's a way to have a movie clip or button symbol that can have buttons in it that can be clicked on.
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Sep 18, 2011
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Jul 10, 2010
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Code:
//create a function to duplicate paddock
function dupe_paddock():Void {
i = i + 1;
[code]....
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[code]....
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Feb 13, 2011
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Jun 8, 2010
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[Code]....
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Code:
on(press)
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**Error** Symbol=Menu, layer=Buttons, frame=88:Line 9: Syntax error.
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why would such a simple thing be so difficut for flash to do?
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May 7, 2009
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