ActionScript 3.0 :: Detecting / Using Keyboard Events - GotoAndStop?

Apr 1, 2009

I'm confused about AS3's key handling. I just want a script that goes "If "R" is pressed, gotoAndStop(#). While in AS2 this was extremely easy, many examples I see now have variables in them. So all I know so far:
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN/UP/Whatever I want, nameFunction)
function nameFunction (evt:KeyboardEvent):void {
}
I've seen people with code like if (evt == 82) or something like that, but it doesn't work. C

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