ActionScript 3.0 :: Detecting Half My Keyboard?
Mar 2, 2009
I was working on some simple keyboard movement for an AS3 game, but running into trouble. Some keys would work, some won't!.I started a new flash just to test the keyboard, and confirmed what I was seeing. Some keys like "D" will work, while others like "A" don't seem to. Here is the code from the keyTest program.
Code:
package
{
import flash.display.*;[code]..
So when I press D or W, this flash outputs "68 down" or "87 up" or whatever as intended. But if I press keys like A or S, it outputs nothing. Wut?
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An error appears :Incorrect Number of arguments Expected 1 Source :detectKey();
stop();
loaderInfo.addEventListener(ProgressEvent.PROGRESS ,updateloader);
stage.addEventListener(KeyboardEvent.KEY_DOWN, detectKey);
function detectKey(event:KeyboardEvent):void {
[Code].....
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