ActionScript 3.0 :: Determine Which Way A MovieClip Is "facing"?

Apr 19, 2011

I have a MovieClip with an image in it that is designed to animate and move in a certain direction depending on which way the MC is "facing." To that extent, yes, there is a "front" to the MC.

However, I am at a loss for how to determine which way it is facing. Use of scaleX does not work as if I innately put the MC in my work area before the coding and flip it, scaleX will always be 1. Attempting to throw in a hidden MC within that MC and determining if its X value is greater or less than zero didn't work either, because THAT number will always remain the same.

For some additional info, the MC is designed such that 0,0 is in the BOTTOM left corner, at which point the image within the MC is facing left. Flipping it so 0,0 is in the bottom right makes it face right.

I cannot, in any way, shape or form, use a variable within the MC to say which way it is facing either, as there could be a dozen of this same MC active, only with different instance names, at a time. The only way I could use a variable within the MC is if I could determine which way it was facing anyway, which is exactly what I'm trying to do here.

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