ActionScript 3.0 :: Disable Mask In ScrollPane?
Jun 16, 2009Anyone know of a way to disable the mask within the scrollPane component?
View 8 RepliesAnyone know of a way to disable the mask within the scrollPane component?
View 8 RepliesHow can I freeze the scrollpane component so that user can no more drag in any direction?
View 7 RepliesIs this possible? I don't see how to do so in the manual.
View 1 RepliesI am making a sniper game and I want you to be able to zoom in through the scope using the mask effect, but then i want you to be able to zoom out again. I know how to create the mask with actionscript but how do you disable the mask?
View 3 RepliesI created a flash menu with a rollover mask, so that the right images appear when rolled over. (Look at the attached file).But I was wondering if it where possible for the mask to only be activated when the mouse is within the flash movie. So if the mouse is not in the movie, i do not want any of the text to be shown.url...
View 3 RepliesI have a MovieClip inside a ScrollPane. Inside this MovieClip i have buttons. What i want to know is: how to click a button inside a Movie Clip, that is inside a scrollpane, and make it load a swf outside the scrollpane?
View 2 Repliesimport fl.containers.ScrollPane;
recentMsg_bt.addEventListener (MouseEvent.CLICK,resentMsgClick);
var sp:ScrollPane = new ScrollPane();[code].......
Everything works just fine, except for the last msg gets only half displayed as if the scrollpane wouldn't scroll to the end.
I haven't been able to find a non-hack way to use Drag and Drop with the AS3 ScrollPane component.
Here's what I'm doing:
I create a container mc, which I then add a bunch of children to. The children are what I want to drag.
However, dragging is constrained to the boundaries of the ScrollPane. This seems to me like a limitation of the ScrollPane component.
I know it can be worked around with attaching a dupe mc to the cursor pos, then manipulating other mcs on mouse up, but..
I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
[Code]...
what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.
All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code:
//this package turns an mc into a flaming button that calls a javascript function
package
{
import flash.display.MovieClip;
[Code].....
I was wondering if its possible to mask multiple MC or Sprites under one mask, when using AS3.abc.mask = a;cba.mask = a;something like that
View 2 RepliesI've searched every possible actionscript forum for this and i cant seem to find it. How can i create an "area" of blur which blurs everything beneath it?Like some kind of masked blur effekt?
View 0 RepliesI googled this online, and almost all of them start with dragging the scrollpane from the component toolbar.
I don't like the way this scrollpane looks. How to change the color, shapes, etc. Can I do this through altering the code, or do I need to start from scratch?
I know that you can access the scrollpane's content by writing: scrollPane.content...But how can I access the scroller - with that I mean the thumb and up & down arrows...I would like to do something like this for example:
Code:
scrollPane.scroller.buttonMode = true;
for (i=0; i<policy.length; i++) {
newOpt = Stocklist_MC.attachMovie('Option', 'Option'+i, i);
I've got a ScrollPane on the root stage. This loads a MC called 'Stocklist_MC' (this also has a linkage/export name of 'Stocklist_MC'). When I try to use '.attachMovie' to the movieclip (Stocklist_MC) inside the ScrollPane nothing appears. All the AS is on frame 1 of root. Everything works when I use '.attachMovie' with _root. for (i=0; i<policy.length; i++) { newOpt = _root.attachMovie('Option', 'Option'+i, i); Also, if I drag Stocklist_MC to the stage I get everything working but list gets cut off at bottom, which is the reason why I need it in a scrollPane.
i am using ScrollPane to load some swf. I zoom content and use "scrollDrag = true and false ". But if i use scrollDrag = true, and than scrollDrag = false and in the content was some movie clips, that have some AS on it(maybe onPress) it will be DISABLED! every script is disabled on the MC-s what was in the content of the Scrollpane.
View 3 RepliesI have a swf that is loading another swf into a ScrollPane. The swf being loaded is large...around 4mb. My problem is that sometimes it loads fine, sometimes it loads without the scrollbar, and sometimes you need to refresh the page before it loads fully and correctly. My question: How can I easily test that it has fully loaded and that the scroll bars are displaying? I've tried various scenarios with ProgressBars, etc., but even when 100% loaded, the scroll bars do not consistently load.
View 1 RepliesI have a SWF file, with it's own buttons and events etc. that I am trying to load into a scrollpane in a parent application, and have it be scale-able (i.e. zoom in and out).It doesn't need to animate zoom, click to new scale is ok for now.[code]Everything seems to work except the scale statements at the end, they generate a compiler error:TypeError: Error #1009: Cannot access a property or method of a null object reference.at InspectorShell()
View 1 Repliesget rid of active border of the default scrollpane component in flash CS5. I am working in Actionscript 2.0.
View 1 Replieshow to set the scrollpane's background color in AS3 with CS4?You can't seem to use _Globals, setStyle,and opaqueBackground doesn't seem to work
effectively.
I can't seem to drag a movie clip out of my scrollpane. It works fine inside the pane, but it won't show when I drag it out!
View 2 RepliesI have used a scrollpane on my new site, it scrolls but only if you click the arrows or click in the scroll bar, if you actuall try and scroll by dragging (which people would because it's long) it vanishes![URL]
View 1 Repliesi was wondering whats up with the scrollpane. Ive got it loading my swf files into it but for sum reason u can press the buttons even if theyre not showing. see below
see the button on the top left how it is darkened, this is the over state, but the mouse isnt actualy on the button, its above the scrollpane area, but its still being selected and is able to be clicked.
In the first frame of my main movie i include a AS file.In that as file there is a MC attached from the liberary named shoutbox_holder. In the shoutbox_holder mc I attach 5 movieclips window1, window2.. also from the liberary. This works very well, because I see the mcs in the debug mode.
shoutbox_holder
|_window1
window2
window3
I want the shoutbox_holder to attach to a scrollpane, so i did drag a scrollpane to the main stage from the componentspanel, deleted it and drag a instance from the liberary to the stage, then In the contentpath field I insert shoutbox_holder(pointing to the mc created in the as file).
I am loading a menu consisting of a library of items, based on my XML file into a combo box. I have menu working correctly. When I click on an library item in the combo box, it's supposed to load the items into my scrollPane called "thumbs". Now what is happening is, the appropriate number of items are getting loaded to the scrollPane in the form of a movieClip called appropriately "thumbs_mc", but the actual swf doesn't get loaded. I can't seem to figure out whats going on.
Code:
var myXML:XML = new XML();
myXML.ignoreWhite = true;
libraryList_ar = new Array();
[code]....
I have checkBoxes within a scrollPane on the main stage. The buttons associated with those checkBoxes are also on the main stage (can't be withing the scrollPane). But I can't get the actionscript to work.
Checkbox for Blue (placed on main stage) work's fine Checkbox for Red is the problem one Instance = the instance name of the scrollPane Identifier = the Identifier name of the content within the scollPane
Code:
button.onRelease=function(){
if (chbox_BLUE.selected) {
BLUE._visible = true
[Code]....
I have a scrollpane and I have set it's source to a Sprite:
Code:
_pane.source = spriteContainer;
Before hand, I added all of my labels and components to the container itself. The scrollpane works in that it will scroll up and down for me... the problem is that it won't scroll down far enough - it cuts off half of the last textfield.
I have done a lot of searching and have tried adding a ".invalidate();" method... I've even tried resizing the sprite itself, but to no avail.
1. Go to hexapartners.net/Application2. Click on "Upload own graphic"3. A new window will open, upload ur image in that.4. Click on "Icon" on hexapartners page and select "Uploaded" category from combo box.5. You will see ur uploaded image in the scrollpane and when u click on that it will be loaded on the right sideFor static images i have done as follows :-1) Convert image to button and add on press event in it. 2) In on press event, i added loadMovie(url,mc) so image gets added to movieclip.3) Then i converted this button to movieclip as i wanted to add it to a scrollpane.4) After that i used attachMovie() to add this movieclip to scrollpane.
View 4 Replies