ActionScript 3.0 :: Flash Multiple Ground Instances Using Arrays

Feb 26, 2011

I'm working on a game engine with a friend of mine, we plan to make it open source so other people can use it too for their own games. We basically have everything done, but I really want to add multiple ground instance support. I would like to use an Array, to call upon all ground layers on the stage, and put it into one call name for my gravity function. So I wouldn't have to have various strings for each ground instance.

Code:
var groundArray:Array = [ground, ground2, ground3];
var groundtile:MovieClip = groundArray[1];
addChild(groundtile);
This is my gravity..
[Code] .....

What I have so far works perfect without arrays.. When I add my above array, I don't get any errors.. but I fall through the ground.

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