ActionScript 3.0 :: Flash - Access A MC Inside Another MC?
Mar 9, 2011
I'm trying to make an old fashioned 2D sidescroller game similar to the old Mario games, and i'm stuck with a lil problem: I want to add coins that can be collected by the player. I've made a coin class that unloads the coins when the player touches them:
PHP Code:
packageimport flash.display.MovieClip; import flash.events.Event;public class Coin extends MovieClipvar character:MovieClip; public function Coin() this.addEventL
I have 2 movieclips. One is a fairy flying up the stage. The other movieclip is a magic dust, which is originally designed to generate magic dust with onMouseMove event, based on the mouse's x & y. I want to change the the magic dust movieclip so it will generate magic dust following the fairy's movement.[code]...
I have a ScrollPane component to stage and I give it as source a new MovieClip instance. How can I access the movieclip inside scrollpane? This is what I have so far but it returns null:
var regForm = new RegistrationForm(); regForm.name = "rForm"; regFormSP.source = regForm; var form = Object(regFormSP.content).getChildByName("rForm"); trace(form) // returns null
[Code]..
There is an object "instance20" as a parent to rForm...Why is that?
I've got to access text inside a flash object. The preferred method is via C#, but anything that works will do. The only requirement is that I'll need the resulting information to be transferred back to c# code.Let's take, for example, this page.With fireflashbug, you can easily access individual elements inside flash object and read/change html texts inside each of them.To work, it requires Flash Debugger.How can I do the same from my own code?
I'm using a movieClip inside a ScrollPane to show a list of CheckBoxes. The amount of CheckBoxes shown is dynamic, it depends on a SQL query. After the query is done, I add as many CheckBoxes as rows in the result set. What I am trying to do is to access some methods I wrote in the MovieClip inside the ScrollPane to get the length of the CheckBoxes, check which ones are selected and the label they have (their label is also defined by the SQL query).
I've tried this valueINeedToGet = Object(root).scrollPaneInstance.source.functionINeedToRun(); But it returns error #1006 How can I access the code inside the MovieClip inside the ScrollPane?
I have searched for this everywhere but it seems like every answer is either overcomplicated or simply does not work, and I know for sure there should be a more simple way of achieving what I need. So, until today, I have always coded from within the timeline. But now I realise why I should code in separate class files. However, I still want to include snippets of code in the timeline for simplicity's sake.
I have a very stupid question: can android (I use samsung galaxy S2 mobile) can access teh webcam ?In my flash application, I got a flash security alert that allows to autorize or deny the access to webcam.
When I run this flash, it never shows this security alert and then It does not access the webcam. I do tests for instance with the website [URL]: works fine on my PC, works fine on my galaxy s2, but since it never shows me the autorization dialog, I cannot stream my webcam.
I created a movieclip symbol and exported to actionscript, I created the .as file:
class BRIQUE extends MovieClip { function BRIQUE() {
[Code].....
"graphics" is an image imported on the stage inside my symbol, but it seems not to be accessible this way (I get an error), nevertheless it works this way in as3 then what is the right way in as2 ?
Is it possible on flash to access inside a movie clip of an external swf file?im trying to link this button which is currently inside a movieclip to the frame inside this movieclip of an external swf.[code]
I have a CustomSimpleButton class and a CustomSprite class which creates a bunch of CustomSimpleButtons and displays them at runtime. How can I access other objects on the stage in Flash inside of my two custom classes? If I want an object tween to occur when one of my custom buttons is clicked how do i reference the object that I want to tween if I'm inside of my custom class.
I am trying to have the function name from itself.It will be really cool to automate something like this:
obj.addEventListener( Event.COMPLETE, myFunction ); private function myFunction( e:Event ):void { e.currentTarget.removeEventListener( e.type, currentFunction ); // where currentFunction should be myFunction}
how I can access the coordinates of an mc, but its coordinates with respect to the stage.
What I am doing is using a dragging function, but while the mouse is moving I am also trying to trace the position of the mc itself with respect to its position on the stage, but it seems to keep giving me very small numbers, almost like numbers with respect to its original position. I am not sure yet though why this is. Here is my code:
[Code]....
I have also tried to get rid of the this.x = mouseX and the same for y, but then it returns the values as undefined when i trace this.x and this.y
I'm learning a lot by reading the questions and answers that are asked in the Forum. Now it is my turn to ask a question that is probably a rookie, but I have spend 3 days breaking my head to try to find a solution and have not found it yet.
I am trying that the program responds to each click of the player in a box that is white and turns red, with a random click in another box. Something similar to Tic Tac Toe.
My problem is that I can't make te program to access the boxes in the array by programming. When I try the program to access the box with p.ex.: "this.newBox.boxplus30.gotoAndStop (2);" I always get the error "object null or undefined". I have tried everything you can imagine to formulate that line of code, but without success.[code]...
I am learning how to create menu systems for a game and have a few different "screens" (movieclips with buttons and such).
I am getting Undefined Property errors when I try to access a button from the class file of a screen.
Example: I have a MainMenu screen. This has its own class MainMenu.as.
Inside the library MainMenu movieclip, I have a button, instance named start_button.
But inside the MainMenu.as file, I try to do start_button.addEventListener(...) and it says undefined property. I tried doing getChildByName("start_button"), that won't work either.
I create a new Ball movieclip and sets the Uid property:
var ball_mc:Ball = new Ball(); ball_mc.uID = "1232435"; addChild(ball_mc);
From outside the movieclip i can access the property value by trace(ball_mc.uID);, but what if i what to reach the value inside the movieclip itself? trace(uID); or trace(ball_mc.uID); dosent seem to work.
I have an AS3 swf which loads and external AS2 swf. Inside the AS2 swf i have the following code which fetches the flashvars passed through html.
flashpar.text = "Params: " + _level0.name;
When i run the AS2 SWF independently passing the param through HTML. It works fine.But when i load the AS2 swf inside AS3 swf. It is not able to fetch the flashvars, which is strange cz if i load the AS2 SWF inside another AS2 swf it works fine. how should i fetch the flashvars inside the loaded AS2 SWF.
I've basicly made a rollover menu which is nested inside a movieclip. the movieclip is put on 1 st. frame on the main timeline and I want the buttons inside the movie clip to take the user to a different frame on the main timeline, but no matter what I do it's just not working... here is some of he solutions i have tried to do:
function work1(e:Event) { //MovieClip(parent.parent).gotoAndStop("work1") //gotoAndStop("work1")
I have a movieclip on the stage (MC_01) that has a button in it (btn_tip_ows). I need to to get it to work from the main timeline. If I place the button on the main timeline, the following works.
[URL] that one day it can be played directly by html5's video tag:<video src="rtp://myserver.com/path/to/stream"> Your browser does not support the VIDEO tag and/or RTP streams.</video>Does FMS support this kind of url?
I want that this button to the clicado being executes the function stop in one movie clip, I call this button stop2, it will go to only appear when dust button that this in timeline primary will be clicado, the button if flame drinks, that this in timeline primary, and another one calls stop, that also this in timeline primary, buttons xi (timeline primary) and paraMc (timeline inside of movieclip) the two has the function of for the animation of the other movie clip called " simbolo".
I want to know I eat to place action in the button paraMc that he is inside of movie clip for, remembering that the button paraMc only appears in the screen when the clica user in the button in the green color.I already tried to make: para.paraMc.addEventListener(MouseEvent.CLICK,simbolo); but it did not function, The square in the black color is movie clip that it contains a button of it inside, when clicar in the button of green color, the function reproduces movie clip in the gray color and movie clip in the black color that contains the button. the button in the red color calls the function " chega" , the button in the black color that is inside of movie clip also calls this function.
I've created an animated scene in Flash, with a bar chart.The bar is a MovieClip symbol containing a large rectangle and a TextField.I'd like to access the TextField using actionscript, but I can't seem to reference it.
Each bar in the scene has its own instance name, so that's easy to find.
But how do I modify the text in the textfield within the symbols?
I have two swf, one loads the other using a Loader class, in the loaded swf I have a NetConnection object which I need to access from the host swf, but I can't, if I debug the app, I see the obejct is there, but I can't access it, if I try to set a variable likeloadedSWF = connectorLoader.content (connectorLoader is the Loader object)loadedSWF is always nullIf I debig the app, I see the NetConnection in the loaded SWF, but I can't have access to it, I have try to use Security.allowDomain("*") in both swf to be sure, but nothing, I thought that only doing the allowDomain method I will have access to the loaded SWF objects