ActionScript 3.0 :: Flash Preloader For .as File?
Sep 30, 2010
I want to write a code for .as file.I wrote:
this.addEventListener(ProgressEvent.PROGRESS, loading);
function loading(event: ProgressEvent):void {
var total:int=this.stage.loaderInfo.bytesTotal;
[code]....
Though i changed the ProgressEvent to Event.ENTER_FRAME it is not showing the text box output.
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Similar Posts:
May 30, 2010
I am working on school project for a beginner Flash class. The code I was given in class for the preloader does not for my particular flash movie. Q #1: can you create the pre-loader within the same file as the movie (ie separate scenes)?Q #2: if yes, why wouldn't it wouldn't work for me? i was told that it doesn't for all files, but i would like to know why?Q #3: is there a way to do it through two different files with coding (the preloader file pulling up the movie file)?
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May 5, 2011
I've got a Flash AS3 animation that is completely coded in an .as file. The only thing on the timeline is the background image. All of the movieclips are Exported for ActionScript in frame1. How would I go about adding a preloader into the .as file? I have tried a couple that I've found through Google but they don't seem to work as the .as file seems to be loaded instantly.
[Code]....
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Jun 1, 2010
I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.
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Feb 10, 2011
i have an index.fla page and will be about 10 .swf files to load into it, they will be large videos witch need pre loading. I have read lots of threads all over the place and have tryed lots of ways.The simplest way i have found so far works but gives me the error :
TypeError: Error #1006: value is not a function.
at MethodInfo-8()
after i have loaded the 1st vid intro witch then using a dispatchEvent(new Event("allDone", true));realays the info to the index file and loads the movie but the percent timer stops working and gives the error above. I have the following code
.as file
Code:
package package1
{
public class page
[code]....
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Aug 5, 2008
I have another preloader question to go on pile with all the others.I have various preloader scripts that I have used in the past, but for some reason with the flash file I'm working on, they don't work. sort of.Basically I have a flash file that dynamically creates a majority of the movieClips through AS (not sure if this makes a difference). Then images are pulled out of the library and into the movieClips. This makes my swf size approximately 4.9mb. So I need a preloader.When I go to simulate the download, I don't see the preloader. The preloader shows up for a second after the loading is done and the movie starts.
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Aug 6, 2010
My Preloader works fine when I preview in Download mode BUT only loads the first frame of animation.I have attached my file- just a simple image fade ( it has a lot more images but no space here!)Here is the code in the Actions layer:
Code:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onWatch);
this.loaderInfo.addEventListener(Event.COMPLETE, onTotal);[code]...........
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Jun 10, 2010
I have my preloader loading my main swf where I'm loading another swf that contains a background.
When my preloader is done it shows my main swf but it takes a while after that for the background to load.
Whats the easiest way to get my preloader to wait until the background swf is done loading?
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Aug 24, 2010
I have a preloader.swf that loads another swf (main.swf). It all works fine, however I would like the loading bar to stay on 100 (once it gets there) for 2-3 seconds before the main.swf opens, currently as expected from the code below, as soon as it gets to 100% it flicks straight over to the main.swf.
I am using tweener, and I could achieve this easily using the onComplete code to call this.addChild(loader);, however, the problem is, both my preloader and my main swf are liquid layouts, and if I were to call the this.addChild(loader); at the end in its own function, then it throws a
TypeError: Error #1009: Cannot access a property or method of a null object reference.
. The only way to get around this error is to put the this.addChild(loader); so that it loads upfront. After a bit of google research, i found this error occurs due to the stage properties already been set in the preloader.swf (from liquid layout)then once the main.swf loads it tries to set them again...So is there another way i can cause a delay for 2-3 seconds once my preloader hits 100?
Below is my preloader code with liquid layout settings
Code:
//LIQUID LAYOUT
stage.align=StageAlign.TOP_LEFT;
stage.scaleMode=StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandlerLoading);
[Code]....
1. using my tweener onComplete method and fixing the error caused by preexisting stage properties
2. Thinking of an alternate way to delay the main.swf from opening straight away (keeping in mind that this.addChild(loader); would need to stay where it is...
PS - here is a link to a person who was getting the #1009 error with preloader and liquid layout, their solution works, but won't allow me to use a tweener delay...[URL]
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Feb 26, 2012
I have two Flash files: pre-loader and application.
Pre-loader: (D:ProjectsFlashAppsddedd.fla) is doing basically this:
var mRequest:URLRequest = new URLRequest("http://localhost/flash/dd.swf");
mLoader.load(mRequest);
}
Application file: (D:ProjectsFlashAppsdddd.fla) is the real application and among other things is doing this:
_loader.load(_request); //where _request = "assets/html/style.css".
When debugging the pre-loader, at this point I am getting an error which says:
SecurityError: Error #2148 File SWF http://localhost/flash/dd.swf cannot access local resource file:///D|/Projects/FlashApps/dd/assets/html/style.css.
The application must be loaded by the pre-loader, it won't start when called directly. But apparently, the security settings are preventing such duo from being possible to debug. Normally when it is on a remote server, it is working ok.
What I have done so far to resolve it:
Added crossdomain.xml to my local i:xampphtdocs folder:
> <?xml version="1.0"?>
> <!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd">
[Code]....
Set File > Publish Settings -> Local Playback Security -> "Use local files only" in both files. It didn't work, so I set it to "Use network only" Also didn't work.
What else can be done to be able to debug these Flash files locally?
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Aug 14, 2010
I have an AS3 .fla that loads an external XML file of image names, and then iteratively loads the images into the .fla. All this works great. What I want is to create a preloader that is aware of the size of all these external images. As far as I can tell there's no way to do this, but I'm hoping someone here is smarter than I am.
I tried Lee Brimelow's method of having a separate SWF whose only job is to load another SWF in its place. This doesn't work because the preloader's call to .bytesTotal only reads the bytes of the main SWF, not of the external XML or JPGs that are dynamically loaded into it. So the result is the preloader reaches 100% when the main SWF is loaded, but that happens really quickly and the bulk of the load time comes after the 100% mark, when the main SWF starts loading in images.
The more I think about this, the more it seems that you can never access the .bytesTotal property until you've already instantiated the loader and called the .load() method. Am I wrong? Is there a way to fetch just the SIZE of an external file without actually initiating the act of loading the file into memory?
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Jan 6, 2010
what I'm trying to do is make a preloader that will preload about 20 external SWF files before it lets you get to my main file. I want to do this because my main file needs the SWFs to be ready to go once its done loading. I have looked around and i found a few ways to do this with the "if (loadedBytes>=totalBytes)" and the code loops back till the files are done loading... this would be just what i need but i cant seem to get it to work. the file just seems to start loading my files but does not loop and just runs the time-line even once i state what frames i want it to loop.
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Apr 21, 2008
I'm creating a flash 3d website for a company. The idea is that there is one overall swf file - this holds the navigation and design. Once the user clicks on a button, it goes to frame 10, I have included the following script to load a swf file
loadMovie("deepbartesting.swf", maincontent);
this.onEnterFrame=function(){
if(movieClipName._currentframe==5){
[Code]....
the preloader works, but instead of going to frame 2 of that swf file, it goes to frame 2 of the overall swf that holds the navigation. Does anyone know how to get around this so that it goes to frame 2 in the same swf file as the preloader?
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Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
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Aug 4, 2004
I want to create a preloader (in flash)(with the "percent-loaded"-thingie) for an external .html file that I want to load. Here's my code:
[Code].....
On the "main" frame" I've put a getURL action on a movieclip. Can this work.???? I'm still new at this and a bit confused?
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Jun 12, 2009
Is there any point in having a preloader on a flash website with a filesize of less than 200k? Im currently working on a portfolio site which has a minimal design and all images loading in with xml with their own preloaders, the total filesize of the site in likely to be under 200k. I feel bad for those on dial up but surely they are used to the average html page (which I hear is over 300k) taking a long time to load up anyway?
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Aug 11, 2009
how do i make a preloader for one image in my file?
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Apr 28, 2009
I've appropriated a preloader I created previous where it existed on the main timeline. For my new project, I placed it in an external AS file, but something's off. I keep getting this error message, referencing line 16 in my line of code:"1046: Type was not found or was not a compile-time constant: Event."
The code is below:
package { import flash.display.MovieClip; import flash.events.Event.ENTER_FRAME; import flash.events.MouseEvent; import
[code]........
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Aug 15, 2009
I'm working on a glorified slideshow, it has a music track that is 3+ minutes long, pretty nice graphics, and transitions. I started builing in Flash and am halfway done... it looks great too !
Problem is, when I'm testing the preloader with the download profiler set to DSL - it crawls and at 1% and on, the soundtrack starts to play... by the time the download is at 42% its at least a minute into the soundtrack and it's in and out, coming on then cutting out but not starting over. Needless to say, this is not okay! I know it's a huge file. SHould I maybe export it as an mov and put it in a FLV player?
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May 13, 2011
Question! Whats the best way to have a preloader for loading an external swf file.I wrote this for the actual operation of the button
function btnClick(event:MouseEvent):void
{
removeChild(loader);[code]..........
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Jan 30, 2009
Can you put a loading bar on, say, frame 1 and have Flash show it? Or do you need to put in another file and load the external SWF (which I am loading is 1.8 mb) into another SWF to have a loading screen? It would be convenient if you could do it in the same file
I am currently preloading it (game.swf) from another SWF file (gameload.swf). However, game.swf's sound files are not playing, and I'm just testing it locally. All sounds exported for actionscript are not playing
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Apr 5, 2011
This fla have just one frame with all objects in the stage.This fla have a DocumentClass.as to control all the things..It's ALL working perfect, BUT i can't put a preloader for the archive...I try a lot of things and o can't preloader the animation. i try a lot of tutorials in the internet and NOTHING! How can i do it?
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Oct 4, 2009
Is it possible to create a preloader for a MP3 file? I tried it, using the contentLoaderInfo, but that gave me some errors, how do I fix this?
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May 18, 2011
how do I add a preloader on for my entire movie, without using a Document class (ie, all code on the timeline), using AS3?
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Jan 16, 2006
i want to play a cardiogram (some movement) ant to see percentage preloader of swf file in the same time and then loading is compleated see the swf which was loaded i can't insert a preloader.
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Jan 23, 2010
I'm in the process of migrating my 1st flash game from my PC to a web site. I have a preloader that will load a couple of .swf files to start but it stops when requesting the 1st URL.
Here is my code:
var l1:Loader = new Loader();
var l2:Loader = new Loader();
var completeTimer:Timer;
[code]...
This is not the entire preloader file, just the part until it halts.
Is it possible that I need to publish with specific settings? After all, everything was working fine until it was copied on the server.
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Jun 13, 2011
I'm working on a project that requires a swf file to have a built in preloader. In the past, puting a preloader in caused problems, because the preloader, wouldn't load until about 90% of the swf had allready loaded. Is there a way to tell flash to load a particular frame first? Or perhaps stream itself?
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Apr 13, 2009
I'm creating a portfolio which will load thumbnail pictures from a XML file.What I want to do, is simple, create a simple pre-loader for all the Thumbnails.My code is as follows:
Declare Variables =>
Quote:
var columns:Number;
var my_x:Number;
var my_y:Number;
[code]....
So, here is where the problem is. I want to show a progress clip (possibly one of those circle ones) while the Thumbnails are being loaded.What i have already tried to do is to add the code to insert a movieclip in the callThumbs function. But after that I couldn't remove the Progress child using the thumbLoaded function since it was declare in the previous function.
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Mar 27, 2010
I'm trying to wrap my head around AS3 and it isn't going well. I'm getting stuck on the most basic of problems it's making me pretty angry. I'm trying to do something as simple as reference the stage and I just can't figure it out; something that usually takes me seconds has eaten up 2 days of my time.
I have a Main.fla that outputs Main.swf; it contains no script, only library assets. I have a document class set up using Main.as, which itself has 1 trace and code to run the Preloader class, which is held in Preloader.as.
[Code]...
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Nov 13, 2008
I have a Flash app that shows a map with different regions colored depending on values in an external xml file. I also have a simple preloader that I want to appear until all the elements of the app are ready to be displayed. However, when I use the preloader, the results are the same as if I hadn't use it. My map comes up immediately with no colors, there is a pause, and then the colors come in (as calculated from the data in my xml file). Do I have to have code in my xml loader that tells the user what percent of the file is loaded?
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