Actionscript 3 :: Flash - Adding A Preloader Into The .as File?
May 5, 2011
I've got a Flash AS3 animation that is completely coded in an .as file. The only thing on the timeline is the background image. All of the movieclips are Exported for ActionScript in frame1. How would I go about adding a preloader into the .as file? I have tried a couple that I've found through Google but they don't seem to work as the .as file seems to be loaded instantly.
[Code]....
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Apr 18, 2007
[URL] The website button function and External swf transition scripting is base on that tutorial. it would be great if i could let peoples to see the preloading process while my web loading the external swf file.. can any one here tell me how to add a preloader to show loading progress every time the external swf files loading?
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May 13, 2010
I was given the task of adding a preloader to an already existing flash website. The website is completely in flash. Each "page" is on a layer and are made of animated movie clips. It is a portfolio website, so some pages take a while to load up. That's where the preloader comes in. I want to put a preloader at the very beginning of the page that will play as the entire site is being loaded, so when the user clicks through, each page shows up quickly and seamlessly.
I have created a preloader in a separate flash file, but can not get it to work with the website. How do I combine these two files to work?
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Mar 5, 2012
ERROR 1046: Type was not found or was not compile-time constant:textline.
I have nested my animation into a movie clip and have tried to use a pre-loader on it. The nested movie clip opening screen as a button on and the second screen as back and forward buttons. The movie clip works fine no problem until adding it to the pre-loader. The code for the pre-loader is (below) on frame 1 frame 2 to is tells it to stop and also were my nested movie clip is
function loadProgress(my_content:ProgressEvent):void {
var percent:Number = Math.floor( (my_content.bytesLoaded*100)/my_content.bytesTotal);
myLoadText.text = percent + "%";
} function loadComplete(e:Event):void {
currentFrame + 1;
} loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
loaderInfo.addEventListener(Event.COMPLETE, loadComplete);
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Aug 11, 2010
I'm trying to add a preloader to my flash movie so the user doesn't have to wait for additional frames to load while they are navigating. When I try to shift my current frames over by 2 frames to make room for the preloader I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at APIVisionDigitalRecall_fla::MainTimeline/frame3()[APIVisionDigitalRecall_fla.MainTimeline::frame3:20]
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
at navBar()
Everything works fine before I shift the frames by 2, so I don't understand why I'm getting a complier error abut an object not existing. What to do to add a pre-loader to my existing movie without moving everything over by two frames?
I was planning on putting this code on frame 1:
ActionScript Code:
var kbtotal:Number=stage.loaderInfo.bytesTotal/1024;
var kbloaded:Number=stage.loaderInfo.bytesLoaded/1024;
var percent:Number= Math.round(kbloaded/kbtotal*100)
loader.gotoAndStop(Math.floor((precent/100)*100));
loader.loadingStatus.text=Math.round(kbloaded) + " lb / " + Math.round(kbtotal) + "kb";
This code on frame 2:
ActionScript Code:
if (kbloaded == kbtotal){
gotoAndPlay("Main");
} else{
gotoAndPlay("Load");
}
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Oct 25, 2009
Is there an easy way to add a preloader to everything? so all my images, swfs and images within my swfs all have the same preloader?
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Sep 6, 2010
I am trying to build a simple preloader. I have 4 movieclips on stage and on each one I am adding an image that comes from an xml file:
theMap = new XML();
theMap.ignoreWhite = true;
theMap.onLoad = function(success){
if (success) {
theNodes = theMap.firstChild.childNodes;
[Code] .....
Everything works ok but as the jpgs are a bit heavy I'd like to preload them. Is that possible?
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Sep 10, 2009
Ok so I have this XML gallery working perfectly, but I want to add a preloader to it. I have the loader and child all in one package, and that package is called via back and forward buttons according to if/else statements that ensure that the xml gallery does not get confused. I figure ok, so it's simple, I just add the preloader into the package using if/else statement, but I can't seem to get it to interact with the imageLoader I have set up in this package. As it stands right now I get no compile errors, but I do get an output error at runtime stating that packagedF and xmlLoadedF are now null object references. Take a look and see if you can figure out what I'm doing wrong:
ActionScript Code:
stop();
var xmlRequest:URLRequest= new URLRequest("graphicImages.xml");
var xmlLoader:URLLoader = new URLLoader(xmlRequest);[code]......
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Apr 8, 2005
I am making a flash animation/movie that is about 1.4MB in file size, there is also music that plays along with the animation, but the MP3 file is about 2.4MB, so I called up the loadSound function (streaming) in the first frame, and toggled the Sound start function when the PLAY button was pressed. The PLAY button only appears once the preloader has loaded all the frames of the flash file, but it does not wait for the MP3 to finish loading.
If the user clicks on the PLAY button before the MP3 has finished loading, it won't play the MP3.
If the user waits a few seconds for the MP3 to finish loading, the MP3 plays normally.
Is there a way to make the preloader load and/or calculate the MP3 as well as the animation?
Code:
// variable to hold the value of total frames in this movie
var loadAmount = _totalframes;
// loops until the frames loaded >= to frames in this movie
if (_framesloaded >= loadAmount) {
[Code]....
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Apr 8, 2005
I am making a flash animation/movie that is about 1.4MB in file size, there is also music that plays along with the animation, but the MP3 file is about 2.4MB, so I called up the loadSound function (streaming) in the first frame, and toggled the Sound start function when the PLAY button was pressed. The PLAY button only appears once the preloader has loaded all the frames of the flash file, but it does not wait for the MP3 to finish loading.
If the user clicks on the PLAY button before the MP3 has finished loading, it won't play the MP3.
If the user waits a few seconds for the MP3 to finish loading, the MP3 plays normally.
Is there a way to make the preloader load and/or calculate the MP3 as well as the animation?
Code:
// variable to hold the value of total frames in this movie
var loadAmount = _totalframes;
// loops until the frames loaded >= to frames in this movie
if (_framesloaded >= loadAmount) {
[Code]....
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Oct 20, 2010
I have a preloader on the first frame. It works great, with no problems and it's loading images from a directory. I would like to add to it an image counter, not only the bytes that are loading.
Actionscript Code:
stop();
// array of your movieclips$
mcs = ["page_1.jpg", "page_2.jpg", "page_3.jpg", "page_4.jpg", "page_5.jpg", "page_6.jpg", "page_7.jpg", "page_8.jpg", "page_9.jpg", "page_10.jpg", "page_11.jpg", "page_12.jpg", "page_13.jpg", "page_14.jpg", "page_15.jpg", "page_16.jpg", "page_17.jpg", "page_18.jpg", "page_19.jpg", "page_20.jpg",
[Code] .....
So, basically I would like to add another dynamic text box in which - as the images are loaded - I would like to have a counter for the images.
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Oct 22, 2009
I am a newbie and been developing this menu that is XML driven and uses an External AS file for the script, so there is no AS on the timeline, it is all external. The Preloader. I found this preloader from here: [URL] which I have been trying to build into my movie, but with no joy! I don't understand how to add a preloader when you have external script, there is going to image directly on the stage, which is what the preloader would be loading.
Basically all I would like to do is add a simple percentage count for the preloader, a loading bar also would be great, but if not ,thats ok. The problem I have is when I put the preloader script into my existing menu all hell breaks loose. Below is a link to my menu files and also attached the AS script file, if that is better? Link to menu files: [URL]
Attachments: Main.zip (1.5 K)
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Aug 30, 2010
If I already have an existing movie, what is the best way to add a preloader to this movie?I have 1 frame with a few layers right now. Then, I have some movie clips on frame 1 Should I just move everything to frame 2? Does that throw anything out of sync? I am using labels in the movie clips that that I can use gotoAndPlay("label");
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Sep 30, 2010
I want to write a code for .as file.I wrote:
this.addEventListener(ProgressEvent.PROGRESS, loading);
function loading(event: ProgressEvent):void {
var total:int=this.stage.loaderInfo.bytesTotal;
[code]....
Though i changed the ProgressEvent to Event.ENTER_FRAME it is not showing the text box output.
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Mar 24, 2012
I'm trying to make a navigation system for my website where each nav item is loaded as an external .swf. I was able to get that functionality in place. The problem is I want to add a preloader for these external swfs as well.
The code I'm working with is this:
var loadedSWF:Loader = null;
/**
* Loads an SWF and adds it to container once complete
* @param file The URL to the SWF to load
[Code].....
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Apr 29, 2010
I am making a site in flash. Without a preloader everything appears on the stage fine. Once I add a preloader I can no longer see certain things on the stage. I know they are on the stage because I can call them through code and I traced their getChildIndex and they are the same across both files. Files w/ preloader and problem:[URL] The main file is Test.fla. The code that adds the objects that I cannot see is in Test.as and the objects that I cannot see are menuBG, menuBGL, menuBGR, menuBGB, shader, grid, and imageStatus, or anything that is imported from the library.
Edit: The problem is caused by me exporting my classes in frame 2 which is needed by the preloader. In my init() function I tried adding gotoAndStop(3);
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May 30, 2010
I am working on school project for a beginner Flash class. The code I was given in class for the preloader does not for my particular flash movie. Q #1: can you create the pre-loader within the same file as the movie (ie separate scenes)?Q #2: if yes, why wouldn't it wouldn't work for me? i was told that it doesn't for all files, but i would like to know why?Q #3: is there a way to do it through two different files with coding (the preloader file pulling up the movie file)?
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Mar 30, 2009
I am new to flashCS4 and done 2 of lee's tutorial's and have 2 questions.
1) how/where do I add a preloader to file when each vid is clicked on ?
2) how do I set a mc to be seen as a button in browser when you mouse over it ?
VideoGallery: [URL]
AS Code:
Select allstop();
hum1.addEventListener(MouseEvent.MOUSE_DOWN, vidStart1, false, 0, true);
hum2.addEventListener(MouseEvent.MOUSE_DOWN, vidStart2, false, 0, true);
hum3.addEventListener(MouseEvent.MOUSE_DOWN, vidStart3, false, 0, true);
hum4.addEventListener(MouseEvent.MOUSE_DOWN, vidStart4, false, 0, true);
[Code] .....
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Jun 1, 2010
I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.
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Feb 10, 2011
i have an index.fla page and will be about 10 .swf files to load into it, they will be large videos witch need pre loading. I have read lots of threads all over the place and have tryed lots of ways.The simplest way i have found so far works but gives me the error :
TypeError: Error #1006: value is not a function.
at MethodInfo-8()
after i have loaded the 1st vid intro witch then using a dispatchEvent(new Event("allDone", true));realays the info to the index file and loads the movie but the percent timer stops working and gives the error above. I have the following code
.as file
Code:
package package1
{
public class page
[code]....
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Aug 5, 2008
I have another preloader question to go on pile with all the others.I have various preloader scripts that I have used in the past, but for some reason with the flash file I'm working on, they don't work. sort of.Basically I have a flash file that dynamically creates a majority of the movieClips through AS (not sure if this makes a difference). Then images are pulled out of the library and into the movieClips. This makes my swf size approximately 4.9mb. So I need a preloader.When I go to simulate the download, I don't see the preloader. The preloader shows up for a second after the loading is done and the movie starts.
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Aug 6, 2010
My Preloader works fine when I preview in Download mode BUT only loads the first frame of animation.I have attached my file- just a simple image fade ( it has a lot more images but no space here!)Here is the code in the Actions layer:
Code:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onWatch);
this.loaderInfo.addEventListener(Event.COMPLETE, onTotal);[code]...........
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Jan 3, 2011
I am new to as3 and am having an issue transferring a Flash Video Gallery into a seperate flash file.Basically I want to add this video player file into a separate flash site I am making but don't know how with as3.I copy all the library assets from the video gallery FLA into the other movie, put the movieclips in the right location and upload all the relevant actionscript files, xml data linked with the original video player file but nothing still shows up when tested live.
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Jun 10, 2010
I have my preloader loading my main swf where I'm loading another swf that contains a background.
When my preloader is done it shows my main swf but it takes a while after that for the background to load.
Whats the easiest way to get my preloader to wait until the background swf is done loading?
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Aug 24, 2010
I have a preloader.swf that loads another swf (main.swf). It all works fine, however I would like the loading bar to stay on 100 (once it gets there) for 2-3 seconds before the main.swf opens, currently as expected from the code below, as soon as it gets to 100% it flicks straight over to the main.swf.
I am using tweener, and I could achieve this easily using the onComplete code to call this.addChild(loader);, however, the problem is, both my preloader and my main swf are liquid layouts, and if I were to call the this.addChild(loader); at the end in its own function, then it throws a
TypeError: Error #1009: Cannot access a property or method of a null object reference.
. The only way to get around this error is to put the this.addChild(loader); so that it loads upfront. After a bit of google research, i found this error occurs due to the stage properties already been set in the preloader.swf (from liquid layout)then once the main.swf loads it tries to set them again...So is there another way i can cause a delay for 2-3 seconds once my preloader hits 100?
Below is my preloader code with liquid layout settings
Code:
//LIQUID LAYOUT
stage.align=StageAlign.TOP_LEFT;
stage.scaleMode=StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandlerLoading);
[Code]....
1. using my tweener onComplete method and fixing the error caused by preexisting stage properties
2. Thinking of an alternate way to delay the main.swf from opening straight away (keeping in mind that this.addChild(loader); would need to stay where it is...
PS - here is a link to a person who was getting the #1009 error with preloader and liquid layout, their solution works, but won't allow me to use a tweener delay...[URL]
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Jan 13, 2009
We recently decided to add a flash banner to our site which calls an xml file which loads the price and name for 5 separate products and keeps looping through until a user clicks a product. Unfortunately, it appears each time the file loops it calls another iteration of the xml file -- so if a user opens our homepage and walks away the xml file could be called 100s of times. My question is, can we set up the actionscript so the xml file is called just once?
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Jan 3, 2010
I am working with a Flash template that includes a window linking to an XML document. We are trying to have three scrollable columns instead of what we have now which is the one block of text provided through the XML document.
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Jul 30, 2010
This has been a long time question, why, when you bring illustrator artwork into flash does it add so many unnecessary control points to the object? something as simple as a circle with 4 happy control points in illustrator suddenly becomes a 20 control point circle when brought into flash. It has been this way forever and I know that there is no setting to change this?
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Feb 29, 2012
I am trying to add games to a Flash file. They are in different folders and the assest and xml information is not coming with it? I get the error :
"[BulkLoader] Error loading LoadingItem url: images/, type:text,
status: error Error #2032: Stream Error. URL:
file:///G|/%2D%2DWORK%2D%2D/Gilcrease%20Projects/Kravis/images/
Here are the files I need to load into the main file.
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Feb 26, 2012
I have two Flash files: pre-loader and application.
Pre-loader: (D:ProjectsFlashAppsddedd.fla) is doing basically this:
var mRequest:URLRequest = new URLRequest("http://localhost/flash/dd.swf");
mLoader.load(mRequest);
}
Application file: (D:ProjectsFlashAppsdddd.fla) is the real application and among other things is doing this:
_loader.load(_request); //where _request = "assets/html/style.css".
When debugging the pre-loader, at this point I am getting an error which says:
SecurityError: Error #2148 File SWF http://localhost/flash/dd.swf cannot access local resource file:///D|/Projects/FlashApps/dd/assets/html/style.css.
The application must be loaded by the pre-loader, it won't start when called directly. But apparently, the security settings are preventing such duo from being possible to debug. Normally when it is on a remote server, it is working ok.
What I have done so far to resolve it:
Added crossdomain.xml to my local i:xampphtdocs folder:
> <?xml version="1.0"?>
> <!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd">
[Code]....
Set File > Publish Settings -> Local Playback Security -> "Use local files only" in both files. It didn't work, so I set it to "Use network only" Also didn't work.
What else can be done to be able to debug these Flash files locally?
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