function forwardfunction(event:MouseEvent):void[code]....
I have a strip of pictures that moves from left to right when user clicks "forward" button, pauses when the "pause" button is clicked and rewinds when "rewind" button is clicked.My problem is that after rewind cycle is complete, none of the buttons work again. Also, while in rewind mode, pause button does not pause it.I also had if and else statements for rewindfunction as
Code:
if (port_mc.currentFrame == 1)
{
port_mc.stop();[code]....
I am doing a postcard flip and would like to rewind my timeline when a button is released. I tried to modify the complexbutton but didn't really get the effect that I was after.
What I am trying to do 1) when the movie opens, I have an arrow to the right, what I want to happen is, when it is clicked, the movie plays and stops at the last frame, easy enough.
2)When the movie is on the last frame there is another button, and when that one is clicked, I want thee movie to reverse. It can't be that hard, can it?
I'm using the FLVPlayback component and I need a rewind button. I don't want it to go back to the beginning of the video, only go back a couple of seconds everytime the button is pressed.
I made a vertical list of thumbnails and converted them into a movie clip. There is a total of 20 thumbnails. I masked the movie clips so that it only shows 5 thumbnails at a time. I created keyframes at every point in the clip that 5 thumbnails are shown so that I can pause it.I was trying to use this code to scroll down from the first set of 5 to the second:
on (release) { design_thumbnails.gotoAndPlay (20) }
When I click the button nothing happens I'd also like to know how to rewind the movie so that when I press the up arrow it goes up to the previous set of 5.
Here's what it looks like:I made a vertical list of thumbnails and converted them into a movie clip. There is a total of 20 thumbnails. I masked the movie clips so that it only shows 5 thumbnails at a time. I created keyframes at every point in the clip that 5 thumbnails are shown so that I can pause it.I was trying to use this code to scroll down from the first set of 5 to the second:
on (release) { design_thumbnails.gotoAndPlay (20) }
When I click the button nothing happens I'd also like to know how to rewind the movie so that when I press the up arrow it goes up to the previous set of 5.
I am creating a video player with my own buttons, play stop are easy, but I can't for the life of me get it to rewind or start again (not loop). It may be worth noting that the flash video is store within a movie clip! The flv instance is flv_close and the movie instance is mv_close.
I was told that putting code on buttons is bad practice now. So, I'm trying to move my button codes to my main actionscript frame. I did it find with the play and stop/pause buttons. However, the rewind and forward buttons are proving more difficult How would the code look if I transferred it from my button to my actionscript frame I'll post the code I have right now in my rewind button.
I would like to create an image sliding effect using next and previous buttons. For example the sliding images on the homepage here: http:[url]....I know this is not in flash, but that's the effect I'm trying to create using flash.
I followed the help quoted below. However, when I press the Previous button to rewind the timeline, the movie clip does not stop. For example, if I am on image 3 in the slider and press the previous button...instead of going to image 2, it slides all the way back to image 1 without stopping.
Quote: ActionScript 2:Notice how, in the link to the example, all of the images/slides are the same size. Create a few of those before you begin.
1. Convert each image/slide to it's own Movie Clip, so that you can go always go back and adjust them if needed....as well as other useful reasons.
2. You only need 2 layers for now, Actions & Container. On frame1, add a stop action to the frame on your actions layer. Then, place all of your Movie Clips on the stage, on the Container layer. Line them up horizontally, edge-to-edge. Select them all and convert to a Movie Clip named "container".
3. On the Container layer, Insert A Keyframe > move the Container Movie Clip to the left so that the next slide is now in place on the stage > Right click in between the two Keyframes and choose "Create Motion Tween". You should have the animation from slide 1 to slide 2 now. Repeat this process for 2 -3, 3-4, 4-5 ......(don't worry about the reverse!)
4. We need to create buttons to go to the next and previous slide. Make a new layer called Buttons. Create 2 buttons, one for Next and one for Previous. These can be Movie Clips OR Buttons, just place them on the stage give one an instance name of "next_btn" & "prev_btn" (no quotes) for the other.
5. All that's left is to add some actions to a few frames on the Actions layer.
a) Add a stop action to every frame where the slide will be static (still), you should already have one on the first frame from step 2.
b) Now here's where the magic happens. If we test the movie now, the slides will just play and over. So add this code to the frame 1 on the Actions layer:
Code: stop();//already have this stop action, just add the below this.onEnterFrame = function(){[code]....
Problem is that my rewind and fast forward buttons do not work properly in the sense that they start to mess up when you fast forward or rewind past the current scene. It seems to just skip through the whole movie and totally mess up the animation.the code for the controls is on a single layer and reads as the following:
I have an imported video on the stage and I wanted to set the autorewind parameter to True. However, when I click on the FLVPlayback component and look at the list of parameters the Autorewind is not there. I have "aligh", "autoplay", "cuepoints", etc..., no "autorewind". The video is from a flash export from Final Cut Pro (using Quicktime Conversion to create the FLV file). How do I get the autorewind to show up or am I missing something.
i used SWF object to play the swf file. I am able to embed and play but i am not getting any api java script to pause,rewind forward API for that any one done this ?
I have a Flash animation (AS2) that contains a background audio file. I've been asked to add controls to it. So far, I have added buttons to pause/play the animation and stop and start both the root timeline and the attached mp3 audio. I also need to add a reverse button. I've seen tutorials that are enable reversing of the timeline's playhead. Is there a way to have the audio file reverse as well?
I am having Fast-Forward and Rewind Functionality in my Custom Video Player, Which I done by calling seek method on regular interval.which works fine. but for same cases , the video playHeadTime get changed , but the frame does not change with that, and video's playHeadTime and Frame does not come with sync.
I'm trying to make my Flex SWF act like a Flash movie SWF so that when the user issues the Play command in the FLash Player it can trigger an event in my Flex SWF file. I'm not sure what event this would hook into or if this is possible with Flex.
I have a very simple animation in a movieclip (witch is placed on the stage) has about 300 frames.i also have for and back buttons on the stage. now i need to setup functions for the back button. to play my mc backwards and if its on the first frame it should got to .totalFrames and play backwards. i think i can use .play() for the for button.
how to rewind a tween. but I dont want it to just snap back to the beiginning. I want it to yoyo back to the beingining without actually yoyoing many times.this is the code I have which make the beginning motion I want:
Code: public function imageSelectR(e:MouseEvent):void { myTween = new Tween(imageLoaderHost, "z", Regular.easeInOut, 0, -100, 1, true); myTween.addEventListener(TweenEvent.MOTION_FINISH, imageSelectL);
I am building a video player and would like to have a forward and rewind button. I was looking at tutorials and it seems like none of them have this. Is there a reason for this?
I have a .fla that has a movieclip in it with an frame by frame animation of a rotating pyramid.The script that I have, when the user drags the mouse horizontally for the right, the animations play, and for the left, it plays rewind. But when it is on frame 1 and I try to go back, it stops![code]How could I make the first frame go to the final frame when I drag the mouse for the left?
I'm attempting to make a rewind function, but have no idea where to start.
I have a movie that spans over 60 frames and rotates. I would like the user to be able to click a button and make the movie rewind and tween to go to that frame.
For example, if the movie is on frame 55 and the user clicks a button, I want to movie to tween backwards (frame 54, frame 53, frame 52, etc etc) until it gets to frame 45.
What I need its a way to control my timeline forward and rewind. To make it easy to explain I will make a example: Imagine that you have a movie (cars crossing a street - with trucks and buses too). Sometimes there is just cars on the street, sometimes just trucks. I should paste this movie into my timeline(like image sequence), in the background of my application. In other layer will be informations, in this example, about trucks and cars. Till this point ok. But I need to make the movie go to the frame that I choose to be the image of the movie that only have cars.
Okay ... this is in frame 15 of the movie. Then I click a button and go to show trucks info. I click and go to frame 30... at this point ok too. But now I click again to see about cars. Its in frame 15 and I don't want to "JUMP" (like gotoandstop)... I want the movie rewinds (in the speed that it plays) till I get frame 15. How do I control the timeline like this? (There will be at least 6 points in this movie that i want to stop by. And this movie begins stopped.)
I have a movieclip that is basically a scroll through of several pages. Every ten frames is another page. I have a next button and a previous button. The next button plays the movie for ten seconds and I would like for the previous button to rewind the clip for ten seconds.This is what I have right now:
previous_r1.addEventListener(MouseEvent.CLICK,prev iousr1); function previousr1(event:MouseEvent):void { movieclip1.addEventListener(Event.ENTER_FRAME,rewi nd);
ive search for some tuts on transistionsi found this [Click Here] but i was wondering if instead of making a complete PLAYOUT part i could just have a rewind frames option!!o what i mean is!!nstead of having frame
I have an external swf that I loaded into level 5. In this swf I have a MC (a button in the mc) that I want onPress or onRelease have the main timeline of the swf not the MC, rewind to frame 1 and then unload level 5.
i want to make a movieclip play when i move the mouse up and rewind when i move to the down, and when i don't move to continue playing or rewinding. I have a code but it works only when i move the mouse up after half of the scene.
I want to follow somehow the mouse, when i move mouse up even a bit to change direction, now it changes direction only when i go after the half of scene, as in here [URL]