ActionScript 3.0 :: Flash Runtime Ignores Alpha Values When Iterating Over Points In A Line

Apr 15, 2011

I have a large-ish array of points.

The graphics object I am using has it's alpha value set to 0.1.

When these points are plotted iteratively, and the line being drawn overlaps another line drawn earlier, there is no visible change in the colour at the intersection.

If I draw the line differently, not using an array of points, the alpha is not ignored.

ActionScript Code:
public function render(e:Event):void
{
if (segmentsCollection.length > 0)

[Code].....

This all occurs on each ENTER_FRAME event until the array is emptied.

I have tried loads of options but the alpha is always ignored.

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