ActionScript 3.0 :: Fuzzy Text - Using Whole Numbers For X And Y Positions
Aug 7, 2009
Needless to say, I have a case of fuzzy text. I have attempted to self-medicate by embedding the font, which now shows itself as one of my library items. I have made sure to use whole numbers for X and Y positions as well as the text fields width and height.
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May 30, 2009
I have a Flash movie that I've created but when I export the movie the text appears very fuzzy. I have the alias text set and also I set it at the highest quality jpeg on export.
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Sep 29, 2009
I have a dynamic textbox, left justified, characters embedded, set on whole pixel x and y, 266 wide and 310 high. I then made that into a movieclip with registration at the center. I then use code to flip it on the Y axis. The text is clear before the first flip when you test the movie. Flipped 180 on the Y axis so that it is backwards it is fuzzy. Flip it 180 again so it is back in its starting position it is still fuzzy. I have tried doing it without code, just flip by entering a value in the transform panel for the Y axis, it still goes fuzzy.
I need the text on the backside of my panel to be clear. go here to see the full panel in action [URL] click through to "work" on the menu. I am attaching a very simple FLA with a flipping textbox mc and a plain textbox on stage to show how the text should look
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Nov 4, 2011
How can I adjust flash so it values can only be whole numbers for dimensions and positions? For some reason flash likes to adjust the numbers I enter in the properties flash changes the number slightly. i.e i set the width to 500 and it'll adjust it to 500.05 or 499.05.
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Jan 31, 2009
I tried a search, but only seemed to find this problem with text... I've got two swf's that appear un-sharp and fuzzy but when i open the main files in Flash, they look sharp and fine, with no reason to assume that they would turn out all blurry...anybody encountered this before?
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Nov 17, 2011
[code]...
I have this HBox inside a TitleWindow. I'm not sure why the text are blurred.
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Jan 22, 2007
I have thumbs placed on the stage. I create an empty mc to load swf. But my thumbs disappear from the stage when I test the movie ( html or swf) if I settle the _ and _y position of the empty mc.why the emptymovieclip positions affect the positions of my thumbnails?
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May 27, 2005
I have two MC's both of them with a textfield in it. I am loading text (text1 and text 2) into both of them. For MC1.text1 I use
Code:
MC1.text1.autoSize=true;
I am trying to make the _y position of the second MC/text dependent from the 'height' or actually the amount of lines/words loaded into the first MC/text. So, the more text that is being loaded into MC1, the higher (or visually lower) the _y position of the second MC should be.I tried something like
Code:
MC2._y = MC1._y + MC1._height + 20;
but this way the empty MC1 is being counted and not the final height (depending on the number of lines/words).
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Jan 25, 2011
The image I'm referencing below looks fine when it's not on a masked layer, but fuzzy when on a masked layer. [code]...
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Nov 4, 2009
I have a simple gallery in my flash website. The gallery is a separate swf which is loaded into the main swf. When I view the gallery swf on its own, the images are crystal clear - but when it's loaded in the main swf, whether on my local drive or on the server, they come up all fuzzy. [URL]...
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Jun 20, 2004
if i delete the preloader code/mc the image of the building displays shape but if i keep the proloader code in the movie and publish the building is fussy
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May 9, 2009
I've been Googling tutorials and so forth but can't find something like this.I wanna do a Preloader, except rather than having"50% Loaded"I want"fifty percent loaded"How does one do this, without having to write in 100 frames of individual text?
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Apr 10, 2010
I have a preloader and I've noticed that the percent_tf.text doesn't always show the percent loaded.
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Feb 17, 2009
I have 4 text boxes on a frame. My goal is to have them put numbers in the text boxes. I need to be able to show whether or not what they put in was correct. I have 4 input boxes and 4 dynamic boxes set up. I figured I could put code that says, "if >1 then "incorrect" shows up....if =1 then 'correct" shows up...that type of deal...Ultimately after I show whether or not they're correct...to go to the next frame/frame name...
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Jul 9, 2010
i have a simple mc called "Num", added to stage and inside Num have a dynamic text field called "txt" how can i display the numbers from the loop inside txt i get an error: 1067: Implicit coercion of a value of type int to an unrelated type String.
ActionScript Code:
for (var i:int = 0; i <= 9; i++)
{
[code].....
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Jul 2, 2011
I have a text. I want to +1 to this text "1" to equal 2.
ActionScript Code:
text_mc.text += 1;
But it give me 11 not 2. I want equal 2 not 11. How can I do this ?
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Aug 26, 2004
how to add numbers to a dynamic text box but wat i really wannt know is how to make it do something if it hits a certain number..
if (_root.total = _root.total 10) (
gotoAndPlay(2);
}
the total is the text box and i would like it to go to frame 2 wen the numbers hit 10.
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Aug 26, 2004
i followed the turtorial on how to add numbers to a dynamic text box but wat i really wannt know is how to make it do something if it hits a certain number...I tryed on my own... as i didntwanna bother people here but for some reeason it wont go
if (_root.total = _root.total 10) (
gotoAndPlay(2);
}
the total is the text box and i would like it to go to frame 2 wen the numbers hit 10.
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Nov 2, 2004
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
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Feb 18, 2010
I am trying to convert a string having numbers to an integer.
//15 9's are there
var str:String="999999999999999"
var res:Number = new Number(str);
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Mar 12, 2009
I am working on a maths game which involves generating some large numbers in AS3. When I pass these numbers into a textbox they appear as e.g. 300000, I would like them to appear as 300,000.Is it possible to format a text box to do this?
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Dec 16, 2009
I have an input text box and I want the user to be able to enter a number in the text box and hit a button and it will jump to that frame of a movie clip. For some reason I can't get the input text to read the input as a number. I have tried using parseInt or Number, but it gives me this output instead. "<TEXTFORMAT LEADING="2"><P ALIGN="CENTER"><FONT FACE="Myriad Pro Light SemiCond" SIZE="13" COLOR="#000000" LETTERSPACING="0" KERNING="0">2</FONT></P></TEXTFORMAT>" when I just want it to say "2".
Here is the code I have linked to the button:
Code:
btn_newPage.onRelease = function (){
pageNum=parseInt(pageString);
[code]...
On the trace of pageString I get the text i put in above and then pageNum comes back as NaN.btn_newPage is the button they would click after they have input a page number in the input text box. pageString is the name of my input text box variable and I was trying to use pageNum to change it to a number. And doc_content is the movie clip I am trying to control.
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Jan 23, 2011
I dont know why, but I am having the hardest time! All I want is for there to be a movieclip, and when I click it my textfield adds a number! I swear I have looked everywhere but nothing.
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Jun 15, 2011
The input fields are a 'Classic Text' input field, and part of a Flash app I made last year for a client. The Flash was made with Flash CS4 on a Mac OSX 10.4, and was published last year and has been working all year.At some point recently I upgraded to Flash CS5 (this time on a PC), and I also had to re-compile the Flash app for a miscellaneous reason (a new image in the app). I left the publish settings alone (Flash 9, AS3) and re-published the Flash and put it up live. As far as I can tell everything was fine.Now the client is coming to me saying they can't enter numbers on the input fields, only letters !!!Aside from the transition to CS5, or an upgrade in Flash Player in the browser, I can't think of what else would cause a problem.
In troubleshooting this, I did notice for the first time the feature of 'TLF Text'. I have never used it, but when I copy the form MC to a test file and run it with TLF fields, they accept all characters including numbers. When I switch a field back to Classic Text, I can no longer enter numbers.
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Aug 17, 2011
How can i Take only numbers into the text input field...
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Dec 13, 2010
I wrote a flash game a while back (CS3) and it used to work but when trying to compile the same FLA file in CS5 does not work.
I've got a dynamic text field called tScore
tScore.text = Score;
Used to apply the current integer value of the user's score to the text box. It no longer does that. (It appear empty)
By way of simple debugging:
tScore.text = Score.toString; // no value shown
tScore.text = String(Score); // no value shown
tScore.text = "A"; // sets the field to the value A
[Code]....
I know it's been a long time for weird stuff to happen in flash
Has anyone experienced a text field that doesn't accept digits?
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Dec 4, 2011
I've been working on a project for a while but got stuck where I have a text file that contains a set of numbers in this format[code]...
So I must read the numbers from the file and put them in an array according to the column so at the end I have[code]...
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Aug 13, 2009
The fonts are not embedded, right? text is substitute by numbers and characters?
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Sep 23, 2009
is there a way to only allow a user to enter numbers in a text feild. setting embed text to numbers only worked for a while, but have to embed all now.
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Jan 3, 2010
All the coding for the program I am creating is shown below.
[Code]....
I have created two text boxes, one for height and one for width for lines that are going to be drawn by the user on the stage. at the moment the text box information has no connection with the makeShapes function in the code. The height and width of the lines at the moment are at a default of 10. What I need to do is replace the defaults with a connection with the information of the 2 text boxes.
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