ActionScript 3.0 :: Text MovieClip - How To Add Numbers
Jul 2, 2011I have a text. I want to +1 to this text "1" to equal 2.
ActionScript Code:
text_mc.text += 1;
But it give me 11 not 2. I want equal 2 not 11. How can I do this ?
I have a text. I want to +1 to this text "1" to equal 2.
ActionScript Code:
text_mc.text += 1;
But it give me 11 not 2. I want equal 2 not 11. How can I do this ?
I have a movie where a variable named daysleft will be loaded from an external text file into a dynamic text box, this bit works fine. But I then need the movieclip "numbers" to gotoAndStop to the frame number imported via the variable daysleft. Although daysleft displays on the screen a trace(daysleft); says the variable is undefined.
View 4 Repliesi have a bunch of movieclips inside a container movieclip.they all have really crazy coordinates, like x: 1590.24 and y: 696.66443i was wondering - is there an easy way to "quantize" them to round their coordinates to the closest integer?
View 2 RepliesI've been Googling tutorials and so forth but can't find something like this.I wanna do a Preloader, except rather than having"50% Loaded"I want"fifty percent loaded"How does one do this, without having to write in 100 frames of individual text?
View 3 RepliesI have a preloader and I've noticed that the percent_tf.text doesn't always show the percent loaded.
View 3 RepliesI have 4 text boxes on a frame. My goal is to have them put numbers in the text boxes. I need to be able to show whether or not what they put in was correct. I have 4 input boxes and 4 dynamic boxes set up. I figured I could put code that says, "if >1 then "incorrect" shows up....if =1 then 'correct" shows up...that type of deal...Ultimately after I show whether or not they're correct...to go to the next frame/frame name...
View 3 Repliesi have a simple mc called "Num", added to stage and inside Num have a dynamic text field called "txt" how can i display the numbers from the loop inside txt i get an error: 1067: Implicit coercion of a value of type int to an unrelated type String.
ActionScript Code:
for (var i:int = 0; i <= 9; i++)
{
[code].....
how to add numbers to a dynamic text box but wat i really wannt know is how to make it do something if it hits a certain number..
if (_root.total = _root.total 10) (
gotoAndPlay(2);
}
the total is the text box and i would like it to go to frame 2 wen the numbers hit 10.
i followed the turtorial on how to add numbers to a dynamic text box but wat i really wannt know is how to make it do something if it hits a certain number...I tryed on my own... as i didntwanna bother people here but for some reeason it wont go
if (_root.total = _root.total 10) (
gotoAndPlay(2);
}
the total is the text box and i would like it to go to frame 2 wen the numbers hit 10.
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
I am trying to convert a string having numbers to an integer.
//15 9's are there
var str:String="999999999999999"
var res:Number = new Number(str);
But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?
I am working on a maths game which involves generating some large numbers in AS3. When I pass these numbers into a textbox they appear as e.g. 300000, I would like them to appear as 300,000.Is it possible to format a text box to do this?
View 1 RepliesI have an input text box and I want the user to be able to enter a number in the text box and hit a button and it will jump to that frame of a movie clip. For some reason I can't get the input text to read the input as a number. I have tried using parseInt or Number, but it gives me this output instead. "<TEXTFORMAT LEADING="2"><P ALIGN="CENTER"><FONT FACE="Myriad Pro Light SemiCond" SIZE="13" COLOR="#000000" LETTERSPACING="0" KERNING="0">2</FONT></P></TEXTFORMAT>" when I just want it to say "2".
Here is the code I have linked to the button:
Code:
btn_newPage.onRelease = function (){
pageNum=parseInt(pageString);
[code]...
On the trace of pageString I get the text i put in above and then pageNum comes back as NaN.btn_newPage is the button they would click after they have input a page number in the input text box. pageString is the name of my input text box variable and I was trying to use pageNum to change it to a number. And doc_content is the movie clip I am trying to control.
Needless to say, I have a case of fuzzy text. I have attempted to self-medicate by embedding the font, which now shows itself as one of my library items. I have made sure to use whole numbers for X and Y positions as well as the text fields width and height.
View 1 RepliesI dont know why, but I am having the hardest time! All I want is for there to be a movieclip, and when I click it my textfield adds a number! I swear I have looked everywhere but nothing.
View 7 RepliesThe input fields are a 'Classic Text' input field, and part of a Flash app I made last year for a client. The Flash was made with Flash CS4 on a Mac OSX 10.4, and was published last year and has been working all year.At some point recently I upgraded to Flash CS5 (this time on a PC), and I also had to re-compile the Flash app for a miscellaneous reason (a new image in the app). I left the publish settings alone (Flash 9, AS3) and re-published the Flash and put it up live. As far as I can tell everything was fine.Now the client is coming to me saying they can't enter numbers on the input fields, only letters !!!Aside from the transition to CS5, or an upgrade in Flash Player in the browser, I can't think of what else would cause a problem.
In troubleshooting this, I did notice for the first time the feature of 'TLF Text'. I have never used it, but when I copy the form MC to a test file and run it with TLF fields, they accept all characters including numbers. When I switch a field back to Classic Text, I can no longer enter numbers.
How can i Take only numbers into the text input field...
View 1 RepliesI wrote a flash game a while back (CS3) and it used to work but when trying to compile the same FLA file in CS5 does not work.
I've got a dynamic text field called tScore
tScore.text = Score;
Used to apply the current integer value of the user's score to the text box. It no longer does that. (It appear empty)
By way of simple debugging:
tScore.text = Score.toString; // no value shown
tScore.text = String(Score); // no value shown
tScore.text = "A"; // sets the field to the value A
[Code]....
I know it's been a long time for weird stuff to happen in flash
Has anyone experienced a text field that doesn't accept digits?
I've been working on a project for a while but got stuck where I have a text file that contains a set of numbers in this format[code]...
So I must read the numbers from the file and put them in an array according to the column so at the end I have[code]...
The fonts are not embedded, right? text is substitute by numbers and characters?
View 7 Repliesis there a way to only allow a user to enter numbers in a text feild. setting embed text to numbers only worked for a while, but have to embed all now.
View 1 RepliesAll the coding for the program I am creating is shown below.
[Code]....
I have created two text boxes, one for height and one for width for lines that are going to be drawn by the user on the stage. at the moment the text box information has no connection with the makeShapes function in the code. The height and width of the lines at the moment are at a default of 10. What I need to do is replace the defaults with a connection with the information of the 2 text boxes.
ActionScript Code:
// create text fields to hold debug information.
this.createTextField("counter_txt", this.getNextHighestDepth(), 0, 0, 100, 22);
this.createTextField("debug_txt", this.getNextHighestDepth(), 0, 20, 100, 22);
[Code]....
I want to play an animation when the sound gets to the 4 second mark and then again at the 17 second mark. So in the updateCounter function I add in:
ActionScript Code:
function updateCounter() {
counter_txt.text++;
[Code].....
Im trying to display 16 random numbers in the dynamic text field, but Im only one number is being displayed.
ActionScript Code:
for(var i:uint = 0; i < 16; i++){
var randomNumber:Number = Math.floor(Math.random() * 9);
trace(randomNumber);
}
output_txt.text = String(randomNumber);
For example, on the previous scene i have 4 objects, you have to drag one of them into an area and will go to the next scene once dropped. Depending on which object was dropped, a specific number will show up for it. How do i assign these objects the numbers and how do i output these number into this text box?
View 6 RepliesI want to use a dynamic text field to display the numbers, but have a few buttons that go with them.I want to be able to press the button, and a set time is generated in the dynamic txt field, i.e. 10 minutes, 15 minutes & 30 minutes. the user will press 30 minutes, then start, then the countdown will commence, and same for the other time increments.
View 1 Replieshow do you shuffle random numbers?lets say i hav 5 dynamic text boxes.. and i want to shuffle numbers 1 through 5 in each of them on a click of a button... how would i do that??
View 14 RepliesI am using actionscript 2.0, and I actually have a simple question: the TextInput.text property returns the text string in quotes. However, I am calculating something and don't want it in quotes. How do I get rid of the quotes so I can calculate stuff?
View 2 RepliesI have a movie clip with a starting number of 3.75 and I was this number to increase to 6.00 and then stop. I know this should be pretty simple to do with a little actionscript.
View 3 RepliesI have created a dynamic text box (named "numberString") inside a movieclip "circle" which is on the stage. Anyways, I have 24 frames in movieclip "circle", with numbers from 1-24 on different frames. These numbers are in "numberString".Since the animation allows the numbers to continually play over and over again, and thus the numbers are always changing, I was wondering: how can I 'read' the number that is playing when I, say, roll over it? I know the script for the roll over, but I can't figure out an efficient way to find out what number is playing when I put my mouse over it.
View 6 Replies