ActionScript 3.0 :: Getting Prosperities Of Dynamic Objects?
Aug 13, 2009
I am looping through and creating a random number of dynamic objects. I am trying to create an click addEventListener that will trace the name property of the object being clicked. Here is my script:
[Code]...
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Aug 28, 2009
duplicate the dynamic objects and have a little problem. It looks like this: Flash retrieves data from sql, PHP returns the result to me in the form: $name1=some text $name2=some text $name3=some text $count=3 Flash creates elements very nicely but I do not have no idea what type of code place in script (in the place marked by ?)to put text to those MC.
Script look like this:
ile = parseInt(count);
for (i=1; i<ile; i++) {
threadCanvas.attachMovie("border", "post" add i, i);
[code]....
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Mar 30, 2011
In AS3 we have a keyword to define dynamic objects:[code]How can this be done in Python?
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Apr 3, 2004
this is a wierd problem I am facing in flash I need to create a dynamic global variable where the variable's name is stored in another variable. say I need to create a global variable , _global.fam , but "fam" is stored in a variable temp="fam";
now how can I declare the global variable 'fam' using the variable temp.
But the loophole here is that after creating the global variable I should be able to access the variable as
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Jan 22, 2006
I am making a chainsaw massacre game, you can find the beginning of it here; http:[url]... I want to be able to jump up and kill the guys in the head, and also the stomach etc etc, but I don't really know how to make it this dynamic, should I have a MovieClip for each body part, or how should I do it?
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Jun 30, 2006
im having a hard time figuring out how to get the _x,_y,_width,_height of dynamically loaded images. What do i need to do this; is it possible?im having everything load into a container Mc.heres a piece of it
nextBtn._x = _root.container_mc._x +//dyamically loaded object._width
heres how the images are being loaded
function loadphoto(i){
var img = this.container_mc.loadMovie("img"+i +".jpg",8879);
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Nov 25, 2009
So far I have this squid-shaped MC floating and making bubble-shaped MCs which rise to the top of the stage. The bubbles get generated by following the squid's (x,y) cordinates. The whole thing looks convincing enough. The only problem is that as the memory gets full, the bubble animation degenerates, so I want to remove them once they reach the top. I figured I could use a removeChild() function tied to the same EventListner that makes them rise, but once removed it will look for the object again and throw an error. I know I'm missing something simple here, but I can't pin it down.!
Code:
var bubbleTimer:Timer=new Timer(1200);
var i:uint = 0;
[code]....
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Dec 5, 2009
I'm creating a number of dynamic text field objects in my Actionscript, but it looks like its being rendered on the wrong layer. I've written the actionscript in the first frame of my 3rd layer (which is masked), but the objects that are rendered dont appear to be affected by the masking effect (that does work with static objects). Is there a way to define programatically which layer an object is rendered in? Something like layerNo.stage.addChild(object)?
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Oct 16, 2011
I'd like to use a conditional loop to generate objects dinamically and i'd like to know if it is possible to do this in Flash.I try to explain better what i want to do; i have to let users to choose a number of balls to display on the stage, something like this:var balls; //it contains the numbers picked by the userif ( balls == 0) display nothing on the stage;if ( balls != 0){for (n < balls){plot a ball on the stage
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Nov 16, 2010
I have 2 dynamic objects and I want to build one to contain all the properties:[code]and I need to obtain a third object that looks like that {prop1: val1, prop2:val2, prop3:val3a, prop4:val4};Basically I need a way to iterate through the object properties and to add new properties to the third object. I have to mention I'm quite new to AS3/Flash/Flex.
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Mar 2, 2008
I am grabbing userdata and saving it as a shared object (such as the name of the user) I am also displaying dynamic text later in the swf files - I would like to be able to replace (something like 'USERNAME' in the dynamic xml doc as it is being loaded) with the user.data.name = name; info instead - while keeping all the other text the same as from the xml?
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Apr 5, 2010
I've searched a lot, but still cannot find answer to my problem. I have a dynamic gallery that needs some animation on each item. I tried using AnimatorFactory, but because items are dynamically created it doesn't work. I tried using dictionaries, arrays, but nothing helps. I keep on getting the following error: Code: ReferenceError: Error #1069: Property p_380020857260 not found on packages.lord.Group and there is no default value. Here is a snippet of my code regarding this:
[Code]...
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Apr 1, 2010
I have 4 objects in the library. I use a switch case statement to randomly generate them to the stage;[code]When the user clicks "taskMC", I want to assign behaviors according to which object. If I trace "taskMC" I get the name (object A_Graphic, object B_Graphic etc.)but I can't assign actions to them that way. How do I get object A_Graphic to do one thing, object B_Graphic another thing...?
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Sep 25, 2010
i'm currently using a dictionary to associate a boolean to my (non-dynamic) sprites, but i would like to know if there is a smarter way of doing this? i could just use MovieClips to assign my properties instead of Sprites since MovieClips are dynamic, but i will not be using any of the MovieClip properties or functions so it comes down to a best practice issue. basically i want to create a state boolean property on my sprites - they are either on or off so my boolean variable is called isOn.
[Code].....
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Feb 7, 2012
i want to mask objects with dynamic transparent PNG files in Flash Action Script 3.0
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Jan 19, 2009
I am trying to create a new "BitmapData" object via a variable name. The following code is an example of what I am trying to do, but of course it doesn't work.
Code:
import flash.display.*;
this.createEmptyMovieClip("bmp1", this.getNextHighestDepth());
var BitmapNAME = "bmpData1"
var BitmapNAME:BitmapData = new BitmapData(200, 200, false, 0xaa3344);
bmp1.attachBitmap(bmpData1, 2, "auto", true);
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Sep 11, 2010
i have two different library objects which i add to stage and have them moving around. I have no problems getting the number of all the objects on stage into one dynamic text box, but i want to have the number of each of the two different objects shown in their separate text box. When i try this code, all i get in the dynamic text-boxes, are the name of the objects.
package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.events.Event;
[Code].....
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Jul 13, 2005
I was wondering if it is possible to capture whenever properties are set/accessed/created on dynamic objects?Basically, among others, I want to create a little quick system which acts as an Array and allows you to set the same value of all items inside of it.For example:
Code:
var dynamicObjArray:DynamicObjectArray = new DynamicObjectArray();
dynamicObjArray.push(mc1, mc2, mc3, mc4, mc5, mc6);
[code].....
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Aug 3, 2009
In my current project I'm building a waterfall. Each drop in the waterfall is generated from the waterfall.as class and added to the stage via addchild. Now I have a mask that I want all of those drops to use however I can't seem to get this to work. I've tried placing the mask on the timeline and I couldn't seem to access the mask from the waterfall.as file. I've also given the mask it's own class and added it dynamically to no avail.
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Oct 8, 2009
I was wondering if it is possible to capture whenever properties are set/accessed/created on dynamic objects?Basically, among others, I want to create a little quick system which acts as an Array and allows you to set the same value of all items inside of it.[code]There are several workarounds, (including checking the current value each frame) but I want to know if there is any way of detecting changed properties at all.
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Dec 18, 2011
I'm trying to create a movieclip from the library dynamically on a certain event and then being able to target one specific movieclip by name after they've been created. I'm having problems being able to target and have tried a tone of different approaches, I think I'm close but I'm getting the error '#1006: getChildByName is not a function.'
Code:
package {
import flash.display.*;
import flash.events.*;
[code]....
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Jun 3, 2009
I have created a Flash file which will act as our company's standard presentation / portfolio of all previous projects. I've pretty much got it running the way I want, but I've just tried it on a few different computers and realised that the fonts aren't embedded. I've used our corporate font so it needs to look right. Having read the following documentation [URL] I now understand how to embed fonts for one dynamic text object at a time. However, I have a lot of different dynamic text objects in the file and I would dearly love to embed them all in one step! The same embedding options can be applied to just about all objects, as they're all the same size and font.
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Aug 26, 2010
I have added some backgrounds on stage and then on top of that adding another background and all these are movieclips.
At some time i have to remove the backgrounds and then it should be added but here problem am facing is the background become coming front.
so is there any function like send to back or bring to frond based on the movie clip names.
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Jul 5, 2011
I'm attempting to create a graphical representation of the microphone activity in flash for a conference.
I got a movieclip called eqNotch that's just a rectangle and its linkage name is EqNotch.I also have a movieclip where I am writing my as3 on the first frame, its called dynamicBar and linkage name is DynamicBar.
I've successfully written the code for the dynamicBar to create one column of eqNotches and the number of rows is dependent on mic activity.[code]...
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Jun 26, 2009
I'm doing this object oriented game and I create a bunch of 'boxes' via a for loop
Code:
Select allfor (var z=0; z < numOfBoxes; z++){
var box:Object = new Object();
box.mc = new Box();
box.mc.name = "box"+z
box.mc.x = Math.round((Math.random()*(530-box.mc.width)) + 20);
for (var i=0; i<boxXArray.length; i++){
[Code] .....
I get my random amount of boxes scattered over my stage (I haven't put in any checks to see if they are touching). How do I 'name' these boxes so I can reference them later? Say I want to move the .x of boxA in another function? Is there a simple way to call them box+z instead of just all as box? (Then I can run them through a loop later to talk to them).
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Feb 27, 2012
How do I provide a success message (perhaps with a dynamic text field) when the three objects have been dragged to their targets?
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
[code].....
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Jul 12, 2009
Creating a dynamic scroll panel using two objects from my library and accessing images from a folder using some basic XML. The ScrollPanel loads fine, the 6 instances of the empty movieclip holders load. The function that traces the instance of the movieClip names is working. My trouble is accessing the instances of the movies to load the loaders in order to view the jpgs called from the folder. I receive an "access of undefined property" message if I type thumbLoad0.addChild(pic1ldr); etc, which you will see at the very bottom.
[Code]...
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Oct 15, 2006
I'm building a dynamic content page in flash that consists of using attachMovieClip and createEmptyMovieClip with coordinates to place photos and objects, which are loaded from an external source and scrolling their thumbnails I've run into a problem setting the variables correctly because the scrolling thumbnails required that the thumbnails be nested inside a scrolling controller clip and that has somehow messed up my preloading and sequential text caption loading for the tumbnails.
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Jan 16, 2011
Internally Flash obviously keeps a list of the primitives drawn using Graphics so I wondered if you have many such primitives in a Sprite, can you re-position/remove/alter individual items rather than clear and re-draw everything? Or is this deeper into the bowels of Flash than you're allowed (or recommended) to go?
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Mar 4, 2012
I'm using Zend AMF to send my remote objects to Flex. I've defined a Constant class and created getASClassName() method. Then I've created Action script class in flex.
Objects are send successfully, but they are deserialized to generic Objects in Flex instead of specific ones. EDIT: On network monitor in Flex I can see that AMF value is set to com.my.project.valueobjects.Constant. Although array from event.result contains Objects.
[Code]...
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