Actionscript 3 :: Adding Boolean Properties To Non - Dynamic Objects?
Sep 25, 2010
i'm currently using a dictionary to associate a boolean to my (non-dynamic) sprites, but i would like to know if there is a smarter way of doing this? i could just use MovieClips to assign my properties instead of Sprites since MovieClips are dynamic, but i will not be using any of the MovieClip properties or functions so it comes down to a best practice issue. basically i want to create a state boolean property on my sprites - they are either on or off so my boolean variable is called isOn.
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
Code: Select allvar iXML:XML = new XML();
iXML.ignoreWhite = true;
iXML.onLoad = init;
iXML.load("http://localhost:8888/products.php?p=Shortboards");
[Code].....
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Jun 21, 2011
i am adding mcs to a array and giving each 1 a name, through mc.name = ;. is there anyway of adding a boolean value to each 1?
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Oct 13, 2010
What I have is a game with a Level object, inside the Level is a Player object, and they don't have instance names given, what I'm trying to figure out is how to do is make it so that the player can change the x or y properties of the Level object.
To be more precise, I'm making it so that when the player moves in a certain direction, he either moves accross the stage, or he starts moving the Level object around the stage, it'd be in an Event kind of function, now I can easily make the Player move, but I don't know how to make the Level object move which the player is inside of.
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Jul 18, 2011
i have a question while reading Flex 4 Cookbook i came across the method to dynamically adding control to the container controls but nowhere i came across with how to provide them with the dynamic properties and events like they have created a button dynamically inside a group control but what good a button be if i cannot give it an event dynamically. in the same way i want to add a tree view inside a vbox but what good that be if cannot provide a data provider to it dynamically.actually i am creating an web application where i add the tree view to a vbox and i want to the data provider should also be dynamic depending upon the option i have selected in the combo box.
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Sep 30, 2009
I would wish to create a class extending Object class to create it's own properties in a FOR loop to save some space. However, it seems impossible...
The following won't work:
[Code]....
Is there a way around it so an object can create it's own properties using functions?
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Feb 17, 2009
I've exhausted searches looking for how to add properties to the component properties panel for a custom AS2 and AS3 components.This Adobe Livedoc suggests using Inspectable tags before variables:[URL]I've also tried adding the components via the Component Definition dialog in the library.Both methods work in that they produce an .swc, but neither adds the properties into the Component Properties.
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Aug 12, 2011
I've got an array
ActionScript Code:
var Arr = new Array();
in this Array I'll put some istances of a movieClip (in this example is called Clip)
[code]........
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Mar 6, 2009
I tried rewriting Senocular's AlignmentProperties that alter the prototype of a MovieClip for AS1 and AS2 in AS3... (Basically it adds a top, left, bottom, right, centerY, centerX property to all MovieClips so you can align them regardless of their registration point)Now, I know you (senocular) say prototypes are not typically used anymore for AS3 but they are still there in case you need them. I think this utility could be pretty useful. What are your thoughts on how a property could be dynamically added to a class in AS3?[URL]trace(my_mc.top);// traces the top of a movie clip regardless of the registrationmy_mc.top=0; //aligns the top of a movieclip to 0 regardless of the registrationBut ran into a snag adding properties to a class via prototype.Here is my class...
Code:
package
{
[code]......
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Oct 18, 2006
How can you call objects based on properties they have instead of object names? For example if i want all the objects in an area to move somewhere else. Thats not what im trying to do but just an example. Also im using flash mx 2004
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Nov 26, 2010
I'm fairly new to AS3. In AS2 I often used objects to store properties so I can creatre them dynamically and refer to them later.Sometime I use an array as a property. I am wondering if my method of doing this is the best way, or if AS3 has other methods that might be better suited.In this case I have an object that stores properties like ID no. and I also want to store an array of sub properties which are in array.[code]
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Mar 20, 2009
I have created a class, that is simply a group of text fields. In the main app, I create instances of this class, and add them to the main app. How can i access the textFields that are in the class, to say, change the text, etc... When I try, I get this: 1119: Access of possibly undefined property txtHeadLine through a reference with static type Article.
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Dec 11, 2009
Previously I post a discussion on this matter on Flex Adobe forum and still don't understand what needs to be done. So, I'll try my luck again on stackoverflow. I'm using drag and drop data binding functionality in flash builder 4 on a data-grid. However, the data I need to show need to be query from another object.
[Code]....
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Sep 7, 2009
ActionScript Code:
for (var i:uint = 1; i<=10; i++) {
var ball_array:Array = new Array();
var newBall:ball = new ball();
[Code].....
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Mar 9, 2009
I am attempting to set the propreties of a navigation button (movie clip) that has been built dynamically. The button contains a text field that I want to format and a movie clip that I want to adjust the alpha. I find the object using getChildByName(), however do not seem to be able to set the properties using the code below.[code]
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Aug 29, 2011
I am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?
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Aug 29, 2011
i am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.
So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?
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Aug 25, 2011
New to AS3, long time programmer. Essentially I am creating a myriad of objects, all of which will have the same functionality, although the properties will vary between each object, including the artwork. I believe they will all be movieclips as they will be interactive and I believe they will be moving.
I am wondering what the best way to create these objects are. I am assuming that I create an object class with the functionality and properties, I'm just unsure how to instantiate multiple copies with different properties, if that makes sense.
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Mar 30, 2012
I have a little bit of code that makes a nifty kaleidoscope effect, but I would like to take it one step further by having each star in the kaleidoscope gradually shift color as it expands outwards. Right now, I create randomly colored "star" movieclips by drawing 6 different triangles within the movieclip, and then add those individual "star" movieclips to a "stars" array.
What I'd like to do is use a "for...in" loop to grab the .color property of each of the "star" movieclips and change it slightly (using colorTransform?) at each ENTER_FRAME. How can I go in and access the star.color property (or is it star.transform.colorTransform?) of each of the movieclip objects that are now stored in my "stars" array?
Would it be:
Code:
for (var i in stars){stars[i].transform.colorTransform = myColorTransform;
}OR
for (var i in stars){stars[i].star.transform.colorTransform = myColorTransform;
}
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Aug 27, 2009
how to attach two objects (movieclips), with different width and height properties into the stage, with random positions,without visual colliding.
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Dec 20, 2010
how to add completely new data to XML data I'm holding in a var.
I'm importing XML data into an editor I'm creating. The XML looks like this:
<itemList_120>
<mediaFile order="1" playTime='2' transIn='1' transOut='9'>gif.gif</mediaFile> <mediaFile order="2" playTime='1' transIn='6' transOut='8'>jpg.jpg</mediaFile>
[Code]....
Rather than change existing XML data, how do I add completely new data? ie, if the above var held two "mediaFile" lines of XML, how do I add or insert a third?
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Feb 22, 2012
I'm making a banner rotator that reads image urls from an xml file and adds them to a sprite on the stage, then tweens them into position. Here's the relevant code:
[CODE]....
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Aug 4, 2010
In order to send a POST request I need to enumerate all properties of a given object. This object may or may not be dynamic. I'm looking for the most elegant solution. This is what I've got so far:
[Code]...
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Jan 1, 2011
I have the following problem in AS3. I have a string like this one: "prop1:val1,prop2:val2,..."; I want to split and parse the string to obtain a dynamic object like this one: {prop1:"val1", prop2:"val2"}.
The simple way to solve it is to cycle through the string values and to do[code]...
Since I know the property names I expect, this works for me, but doesn't seem to be an elegant solution. I'm wondering if there is another way in as3 (similar to the reflection api in java).
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Jan 9, 2012
I do occasionally use this useful property of the flash.display.MovieClip class
for eg:
var mc:MovieClip = new MovieClip();
mc["myVariable"] = myAnotherMovieClip;
mc["myVariable2"] = true;
mc["myVariable3"] = new Array(0,0,1);
Well, I'd like to learn more about this 'feature' of movieclip. As I got to know this from a colleague and do not really know as to what this is called in AS3.
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Jul 28, 2011
I heard that dynamic Object() properties, when looped through via a "for in" do not preserve their original order they were added to the Object.However if I use integers as object properties like this:
ActionScript Code:
import flash.utils.Dictionary;
var obj:Object = new Object();
[code]......
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Aug 28, 2010
I have a complex object with nested objects and arrays in it. I've made a clone function which makes a copy of it instead of a reference so I can keep the original one intact while i change the properties in the clone as such:
Code:
static public function clone (original:Object):* {
var ba:ByteArray = new ByteArray();
[code].....
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Oct 14, 2011
I am converting the tweens in a project from the standard Flash tweens to TweenLite/Max, but I have encountered a problem, I mean something I don't know how to do, or if it is possible to do.Let's see an example:
old tween:
Code:
new Tween(page1, transitionType, Regular.easeOut, BStart, BEnd, transitionSpeed, true);
where
"transitionType" is a String: "x", "y", "rotationY" or "alpha"
[code].....
how do I set dynamic parameters and properties?
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Dec 16, 2010
Say I have a flash project, with 3 layers (a, b, c). Layer C is the background, and A has a couple of shapes that masks B. Now I'm just wondering if there's a way to add my objects (MovieClips) to the stage using AS3 and still maintain the masks coming from A, seeing as merely putting my code in Layer B doesn't do the trick
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Dec 6, 2009
I'm trying to apply a tween fade in effect to 3 objects, it's hard to explain but here's what i have
function goDown2(e:MouseEvent):void {
var tweenfadeIn:Tween = new Tween(graphic_btn, "alpha", None.easeOut, 0, 1, .1, true);
[Code]....
I wanna apply this tween to illustration_btn, and resume_btn
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