ActionScript 3.0 :: How Do Main Menu's Work In OOP
Sep 19, 2011
Im making a OOP game. Using classes ect. But how does the main menu system work? Well Im not full OOP yet i guess. the player spawn point and level boundaries are all visually set up on frame one. But im unsure as how main menu sytems ever worked OOP or not.
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Mar 10, 2006
I have created an XML driven Drop Down menu using the kirupa tut by Senocular found here. I am trying to figure out how to get the submenus to push the rest of the main menu down on rollover kind of like this. Not sure where to start to get the AS to get the button created fromt he XML nodes to move down.I haven't changed the code found int he tut too much and the menu works fine except that the rollovers just go over the main menu.
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Nov 12, 2008
I am looking at creating a menu with three movieclip buttons on a main menu. I want to keep these buttons on the top of the screen at all times. I am opening different swf's and I want to make sure that the buttons are still showing. I know there is something with changing or swapping the depth of the movie clip when it loads the new swf's in, but I have not found anything that is seeming to work.
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Sep 8, 2002
I'm working on a web menu, that has sub menus. I'm currently trying to get the sub menu to jump back to the main menu if the mouse is no longer inside the submenu zone.
It works if I move the mouse quickly to another part of the Flash area, but if I quickly move it out of the Flash area and onto say the html document, it doesn't update fast enough, and thus still thinks the mouse is hovering over it.
I know I can simply update the movie frame rate which does work, but I was wondering if there is any way to get Flash to check to see if the mouse IS ACTUALLY ACTIVE over it, and if not close the submenu?
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Nov 17, 2009
i have template monster in flash an i customizing it i'm trying to add sub menu to the main menu i know how i can add it but my problem is how to direct the link in sub menu to page i want here's the fla file may be can find some [URL]
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Nov 10, 2003
i want to know how did the creator of otradesign accomplish the effect in his site like the menu and the main contents change size and the menu position according to the size of main contents.
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May 3, 2010
I want to have a hidden menu so I have put some buttons in a MC and added it to the main stage but I am having trouble controlling the stage with the buttons in the movie clip. I think I need to reference the main stage some how... parent or something like that but I'm not really sure and don't know where to put the code.
Code:
stop();
import flash.events.MouseEvent;
[code]....
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Jul 16, 2009
I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox);
menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox);
function playGearbox(event:MouseEvent):void { gearbox_mc.visible = true;
[Code].....
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Mar 31, 2011
i am new to flash actionscript 3 and trying to learn. I have a made a simple menu that has "start game" option. When the uses preses "start game", i hide the menu and the game starts. Now if i want to go "quit" and go the menu screen, how can i do this? How do i erase/stop the game that the user just played?
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Dec 4, 2009
I've tried everything within my knowledge, searched the related posts but still can't find anything that works, this is what i have
[Code]...
I've tried replace stage with _parent, and _root and so on but I'm just stumped, been tryin to get this workin for over a week on and off already, still notta
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Sep 10, 2010
I have been following and bastardising a computer arts tutorial for a dynamic flash site, its a really good tutorial and I'd like to keep going with that format/style, but I'm pretty new to the whole scripting thing and am finding it a bit of a headache, so was wondering if any kind souls would help me work out how to add submenus to the code below.the main menu button is a movie file(btn_projects_main) consisting of a button (button) and a text box(txt) and is 3 frames long to allow for the different states: What I'm looking for is a set of sub menus which load horizontally below the main menu buttons, here is the code which has been altered slightly (thanks to Ned Murphy for his help and patience with that)
// Setup some initial variables
// Hide the button that will display a web link_root.theUrl._visible = 0;
// Hide the image icons in the project loader// The image icons are simply there to make
[code].......
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Mar 2, 2003
loading external mac x menu into my main movie. My main movie contains emty mc named "container" to load external.swf's and another emty MC named "menu" to load external "menu.swf" the problem i have once i load menu.swf into a level of my main.swf then the menu functions won't work at all.
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Jan 26, 2007
Any way to create 3 or 4 movieclips on the main stage then when there's a mouse over, the zoom to the foreground and play. They also need to be buttons as well that lead into sections.
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Mar 7, 2007
url...I don't really know actionscript and I have two issues.Firstly, and most importantly, how can I make the submenu design different to the main menu? Specifically, I need the submenu items to have different y spacing, width, font heights & background. No probs doing a separate movieclip, but how do I assign a certain movieclip depending on whether it's a main menu or submenu item? Secondly, when the cursor moves off the movie, the last open submenu stays open! This happens in this site's example as well. It only closes when the cursor hits another main menu.
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Aug 11, 2008
When I click on Program (main menu), it expands the sub-menus.
1) Now I want that as soon as I click on the second Main Menu (Safety), it should collapse the other Main Menu that is already expanded or ("active").
2) Is there a way to add a "onRollOver" and "OnRollOut" handler on the Main Menus so that the user can mouseOver the cursor on the main menus to expand the sub-menus and to rollOut on the Main Menus to collapse the same.
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Mar 13, 2009
I need to insert a menu in the main stage and I have three movieclips exported to ActionScript with their base classes.
[Code]...
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Feb 11, 2010
My project is PC software and not related to web.It contains of Main menu and 3 external SWF (Total 4 Files).Inside the Main-Menu 3 buttons , when the user click on button # 1 or # 2 or # 3 I want a code to unload the main menu first then open external swf # 1 or #2 or #3 depending on which button user click.I use this code to load the external SWF:
Code:
var myLoader:Loader = new Loader;
addChild(myLoader);
var url:URLRequest = new URLRequest("f1.swf");
myLoader.load(url);
Its working fine but the problem it load the external swf with the main menu in the same time! what I want a code first unload Main-menu then loading external swf. and another code in external SWFs to exit to Main-Menu with ofcorse unload the swf first then exit to main-menu.
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Jul 24, 2010
I've seen today this website. [URL]..It's really simple but it's really great. Can you guys please tell me if the use papervision or five3d for the main cubes of the menu? also because the font optimization is really great so i don't know what library they have used...
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May 3, 2005
I am loading levels into a main swf, these levels load via a Menu bar built into my main movie... how do I keep the menu bar from disappearing as the other layers load into the main? I know it's underneath my other levels cuz I get a mouseover on the buttons, I just can't see the menu bar...
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Mar 9, 2010
For a flash website I'm creating, I want my main window box with all the information containing it to fly in when a menu button is clicked. I can't figure out the actionscript to do that. It's the same thing as this website's main window:
[URL]
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Nov 23, 2005
I'm currently working on a project were I would like to enlargen some of my menus ( there are wround 30 menus ), and this should be done when the user clicks a on one of the three buttons in the "main-menu".Now, I've been trying to create a function that, when one of the "main-menu" buttons is clicked, are called. This function then defines the menus and makes them scale, however the following code returns: "undefined".[code]Maybe a "for" loop isn't the solution, or maybe I'm just trying to define the items in a wrong way, with the array thing ( "...item[q].sca...").Btw. all the menus are loaded in dynamically through an XML document.
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Jan 16, 2006
[URL]
I made a site, but the menu isn't loading properly. If you reload the page the menu loads, but not sure why not loading every time.
Right now menu and site sections in main SWF file. Maybe I put the menu into a separate SWF file it would load properly?
If the site sections are in the main SWF timeline, then how do I do the actionscript for the menu buttons?
Ie)
menu in level7
main site in level0
site sections are "product section", "about us section", "glossary section" on main timeline
So I'm not loading any SWFs, just moving between sections on main timeline.
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Nov 14, 2009
I'm trying to develope a simple elastic menu in AS3 but I have several problems because is difficult understand OOP when I come from AS2. I have a class named "menu" to create a vertical menu with n elements using a MovieClip from the library. It is linked properly as "base_primaria" and with MovieClip class as base class. Every element in the menu is in button mode and when is clicked calls a method (crearsub) to create a submenu.
I have another class named "submenu" that creates a submenu with n elements using a MovieClip from the library. It is linked properly as "base_secundaria" and with MovieClip class as base class. All the elements in the main menu must be relocated depending on the .y position and their .height. For that I'm using a method inside "menu" class named "posicionar". To animate the elements I use TweenLite. The first problem is I want to relocate all the elements through TweenLite and it is not working. Probably the "posicionar" function is wrong. The second problem is I want to click in one element from the main menu and it creates his own submenu. If there is one element with a submenu created, it must to disapear. All the elements must to relocate in real time in every click. Here the "menu" class code:
[Code]...
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Dec 18, 2011
I am using a main .swf with buttons on a navigation menu that loads external .swf(s) - these load external videos (I use them as their backgrounds).In the main .FLA I have used the following code (in the first and unique frame):
CODE
var Xpos:Number = 110;
var Ypos:Number = 180;
var swf:MovieClip;
var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/eyesClosed.swf");[code].....

I can make each button on the menu load each external .swf correctly with videos included - but when I leave that .swf using the navigation buttons to go to another section, the video and audio keep working in the background.
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Jun 1, 2009
I've added an empty moviclip to it. Loaded it to the main stage an add an action so that my menu (which is on a separate movie is loaded on that movieclip) This was fine.I've added a second empty movie clip to that main stage an another action targeting it, to load my logo over that movieclip.This was also fine All this on my first frame of the main movie.The menu located at the external movie, loads data from an external xml file.I need the items on that menu to target a "gotoandPlay frames on the main movie according to the information on the also external .xml file.This menu file originally targets to external .html files and works fine, but when modifying the action script inside that menu file to perform the above mentioned "goto and play" on the main movie, I get no error message when exporting the files, but no action occurs.The main movie I've called it "ska.swf".The menu movie file I've called "miniaturas.swf".The external .xml file I've called "config.xml".[code]
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Jan 12, 2010
I'm getting an error TypeError: Error #1010: A term is undefined and has no properties.[code]Which I have found the cause for the error. If you look at the code below you'll see thumb.tAddress.source = _picsList[i].thumb; and the .source is the problem. I can remove the .source and the code works just fine. The error is an undefined and Im thinking import problem and search adobe to fine .source and its import flash.(something). I did fine .source and to import it adobe said to do import fl.data.*;. I have tryed this and get another error saying 1127 can't fine import fl.data?[code]
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Mar 15, 2009
I can't seem to access functions (methods) of my document class from any other class in the same package. What i need to do is create some global functions like menu reset, title change, etc. Maybe i'm not fully understanding the OOP concept, because this seems simple and it should totally work, but it doesn't and no documentation has been able to tell me why.
I have a document class called Main.as like this:
Code:
package
{
import flash.display.Sprite;
[Code]...
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May 10, 2009
I am going to make one contact form with Combobox with some input fields in it. The problem is when I tested the contact.swf it works fine and I can easily select any item as I like. But when this contact.swf loads in the main swf by clicking the contact button in the main swf the combo box does not work at all. I attached these two flash for your look. [URL].
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May 3, 2009
I have a home page and five other pages. The five pages have a main menu at the top containing buttons that allow you to go to the other pages:
on(release){
gotoAndPlay("gallery");
}
I have an actions layer. Each section has the following action in the first frame: stop(); When I view the website the home page works correctly. However, any page with the main menu automatically switches to the next page after about six seconds. The code seems pretty straightforward so I have no idea what I'm missing.
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Oct 22, 2008
I am creating a very basic menu. My project consists of a main file that then calls other swf's to fill in the rest of the content. My main timeline is this. There is an preloader which hasn't been built yet, a intro section that is two movie clips (one loads the layout, one fades in my buttons). Then when all this loads, I load the first swf. My difficulty is that I am trying to get my buttons, which are held in mc_buttons, to change the variable myLoader on the main timeline. So when you click on a button, it swaps in a different swf for the current loaded one. I have tried calling the following code attached below.
My error is:
"1119: Access of possibly undefined property myLoader through a reference with static type flash.display:DisplayObjectContainer."
Now, if I define the myLoader variable in the mc_buttons and do an addchild() there, I get the correct content, it just is on top of the old content which isn't what I want...
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