ActionScript 3.0 :: Keystroke Simulation - Insert A Line Of Code That Will Simulate The User Hitting A Key

Sep 20, 2011

I created a rigged character in Flash Prof. CS 5.5 that has a mouth that moves when the user types letters. Is there any way I can insert a line of code that will simulate the user hitting a key and thus trigger the functions that I have already written?

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[code].....

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I have a virtual keyboard on screen, with SimpleButtons for each of the keyboard keys.  In addition to using the on-screen keyboard, I want to allow for physical keyboard input as well.

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Actionscript 3.0 :: Animate Line Using Code?

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I have the following problema: I have an audio file that makes a line move using the computeSpectrum method in as3 like this:

Code: Select allprivate function moverSound(e:Event):void {
///
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[code]....

The thing is that I have 16 objects at the same time doing this, and it gets too slow. So I came up with an idea to solve this, and my idea is to instead of calculating the spectrum every frame that I would have a defined movement that looped, like the movement of a flag repeting.

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ActionScript 2.0 :: Get The Line Of Code To Run Without And Buttons?

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We all know that you can make a frame lable in a movie clip and call it on press,rollOver ect...

_root.some_mc.gotoAndPlay("scene1") - won't play
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}

My question is how to get the line of code to run without and buttons. I have made a few sites and never had to do this. I have tried making a function. But to no avail. I just want it to load when the frame reads the code..

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