ActionScript 3.0 :: Successfully Insert A "stop On Frame" Code?
Feb 14, 2011
I am attempting to modify an FLV video file to have it stop looping. I launched FlashPro in Action Script 3, imported the file to be modified, applied the "stop on this frame" code on the last frame, but it still loops or goes back to the first frame. Perhaps I am using the wrong approach.
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Oct 27, 2010
I am working on a project and I have a bunch of AS3 code where it makes an image flip to a second image and then back to the first image. this code is all on frame 1 in the timeline. I want to put some tweens on following frames and then have the image link to certain points on the timeline. however i cannot get it to stop when i play it. it plays all the AS3 code and all of the tweens.below is my code: so how do i get frame 2 and up to not play unless directed to.
import fl.transitions.easing.Strong;
import fl.transitions.TweenEvent;
con.sidea.flip.addEventListener (MouseEvent.CLICK,onflip);[code]...
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Jan 12, 2009
Now I'm working on a Website which contains a XML Carousel Gallery, with the coding below.Now this all happens on the homepage. I would like to stop the xml on other frames though. Is there any coding I can use on my Buttons, to stop the XML working while going to another frame?
stop();
var folder:String = "thumbnails/";// a folder for thumbnail files + an XML file
var total:Number;
var radiusX:Number =180;
var radiusY:Number = 10;
[code]...
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Aug 7, 2009
I have two movieclips on the stage mc1 and mc2,the navigation for mc2 and mc1 is in mc1 as as3 and MovieClips suddenly now that I've added some tabs into mc2 (new layer, no instance names yet) the navigation code in mc1 has stopped working,if I change the initial stop command to a later frame in mc1 I can navigate back to the first frame and then to one other place in the menu but after moving away from the first frame I can't seem to get any of the buttons to work, its only if the stop command is on a later page that those buttons will workon the main timeline i'm using;
ActionScript Code:
stop();
mc1.stop();
[code].....
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Aug 4, 2010
i have a slidehsow and my code is as follows"waitSec = 5;setInterval(Timer, waitSec*500);//function Timer() {gotoAndPlay(nextFrame()); }stop();"it has 5 frames as i have 4 pictures in my slideshow.but i need to loop it so it can go back to frame 1 in my slideshow after frame 4also when i click on a button on my slideshow it will go to that image but then instantly go to the nexct image and then carry on as normal why ndoes it do that?
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Oct 11, 2011
Im making my first serious flash game and I made 1st level at 1st frame
now I saw that i need to insert 1 frame before my 1st level to add menu like - new game, instructions, credits etc.
How can I move this framee with movieclips, actionscript and everything to 2nd frame,and in first frame put menu. Or if I cant do that and I must start new fla file and start all again, how much you guys/developers, usually leave frames blank just in case before 1st level.?
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Feb 11, 2009
i doing program Pregnancy in flex3 by choose date from datefield.when click submit button result day + 278 will show in state2 +++ How can I insert the code Action script.[code]
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Jul 3, 2010
I have code that is in HTML format that I think will work. Is there a way to get it read and displayed in a flash frame? or Window?
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Sep 20, 2011
I created a rigged character in Flash Prof. CS 5.5 that has a mouth that moves when the user types letters. Is there any way I can insert a line of code that will simulate the user hitting a key and thus trigger the functions that I have already written?
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Jul 28, 2010
I'm making a flash website and would like one of the buttons take you to a gallery of images. I have also made a gallery fla with its swf file, is there a way for me to insert the swf of my gallery into a frame on my flash website main page so when they click on my gallery button my gallery swf will play with all the elements working? I made a MC and imported the gallery swf in there, but it come over as frames and not as my dynamic swf with all the buttons and roll overs working. I have 15 frames of still shots of my swf and it just keeps looping over and over. Do I have to copy and paste my whole gallery fla file into the flash website fla?
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Feb 19, 2004
Is there any way I could insert a keyframe using only actionscript?
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Jul 21, 2007
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1-
PHP Code:
on(rollOver){ gotoAndPlay(_currentframe +1);}
The actionscript on button #2-
[Code]...
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Mar 27, 2011
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
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Sep 7, 2009
I created a multi symbol model character and rigged it with bones. Now when i add a keyframe, some of the symbols (hand, belly) disapear in the new frame. also, some of the symbols return to 100% alpha when they should stay invisible (handles for legs, arms etc.)
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Jun 12, 2009
How do you create a motion tween when I insert keyframe in frame 28 then I click on the object and create motion tween but when i click in 60 to insert keyframe I get opition of position, scale, skew, rotate ect. I just want to insert keyframe. What am I doing wrong?
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Apr 15, 2010
This is quite often seen on video sites(to insert some advertisements),
the newly inserted frames should be dynamically generated from the web server,
how to implement it myself?
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Mar 19, 2009
converting the following code (i got from some site, i can't remember which) to on-frame code:
Code:
onClipEvent (enterFrame) {
with (_root.player) {
// Controls Player Speed
[Code].....
Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.
Currently the code is on a clip which contains the clip "walls". and player is on the _root timeline.
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Jun 5, 2007
I have a button with the following code attached to it:
[Code]....
I want to use this code on a frame. Is it onLoad I need to use??
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Sep 9, 2009
How do I insert a start button on the first frame of a movie clip that will then disappear after the movie starts playing?
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Mar 8, 2010
I just learned how to make a basic slideshow of images where one image shows for 3 seconds and then fades out and then a new one fades in, on and on. I imported my images, converted each image to a movie clip symbol and now they're arranged in my timeline. I need to add a NEW image at the very beginning of the the timeframe. I keep trying to Insert --> Frame, etc., but I'm not seeing a new first position in the timeline where my image will go. I'm used to video editing timelines and Flash is a real challenge for me.
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Aug 8, 2011
So i am working on a pause menu for my game. I have an inventory box that has slots for weapons, powerups, and other items. I wanted different boxes that are specific to each type of pick-up (weapons, powerups, other). So I drew a box with 3 frames, it is set up similar to tabs in a web browser; click on weapons tab and you see your weapons in your inventory, click on powerups tab and you see the powerups etc...
In each frame I gave the inventory slots different instance names, i.e. in weapons; weaponSlot1, weaponSlot2, and in powerups; powerupSlot1, powerupSlot2.
When the player bumps into an item, i use gotoAndStop('frame number') so that each item is added to the proper inventory slot. the only problem is that if i bump into a key then pause the game, the key is there (under 'Other' tab), but if i click the 'weapon' tab and then go back to 'other', the key is no longer there.
This makes sense because when you click on each tab, i use gotoAndStop('frame number'), and in each frame the inventory slots are blank, so im stumped on how to keep each item in the proper slots?
I am going to i upload all my files in a zip, the main file that you will want to look at is the PauseMenu.as file
Also you will notice 3 public functions called 'checkWeaponSlots', 'checkPowerupSlots', and 'checkOtherSlots'. These are called in my main file, when the player bumps into an item, these functions are called to check which slots are empty.
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May 16, 2009
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
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May 15, 2010
i have As code with functions on frame 1-6 i want on frame 7 to have a clear code that will remove all the functions from frame 6. I need only the AS code to be cleared on frame 6 no where else... so the functions that are there no longer work in the rest of the animation.
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Jan 6, 2010
I am All Programmer when it comes to anything including flash. I got into making games not to long ago and some people use frames to navigate from the main menu to the game screen and so on (which I have no idea how to do). and some people encapsulate the game inside of a class and call it from the document class and add and remove it when please
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Nov 28, 2009
I'm not getting an error message when I publish my movie (CS4). I'm able to navigate to the end of the movie, so the nav bar and background image are there, but after a number of images and sound bites, other images don't appear nor do the associated sound bites play.I've removed lots of tween, which has helped some, but not enough. I've attached 2 examples. Example one is as it should be. Example 2 is what happens after several images. Attachments:example2.jpg(16.6 K)example1.jpg(39.2 K)
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Aug 18, 2011
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
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Jun 30, 2011
i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Sep 14, 2010
If I removeChild frame animated Movieclip, will it automatically stop running the frames inside it? Actually without calling mc.stop();
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Aug 5, 2009
a mouse click calls a function that fades out a textfield in a frame, go to another frame and fades in the textfield that is in that frame.
Code:
function changeFrame(e):void
{
[code].....
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