Flash :: Setting Up Frame By Frame Menu Navigation Vs. All Code?

Jan 6, 2010

I am All Programmer when it comes to anything including flash. I got into making games not to long ago and some people use frames to navigate from the main menu to the game screen and so on (which I have no idea how to do). and some people encapsulate the game inside of a class and call it from the document class and add and remove it when please

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I have two movieclips on the stage mc1 and mc2,the navigation for mc2 and mc1 is in mc1 as as3 and MovieClips suddenly now that I've added some tabs into mc2 (new layer, no instance names yet) the navigation code in mc1 has stopped working,if I change the initial stop command to a later frame in mc1 I can navigate back to the first frame and then to one other place in the menu but after moving away from the first frame I can't seem to get any of the buttons to work, its only if the stop command is on a later page that those buttons will workon the main timeline i'm using;

ActionScript Code:
stop();
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[code].....

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>> here <<

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>> here <<

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[code]...

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ActionScript Code:
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[Code].....

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I am coding a simple movie timeline in Flash CS5 actionscript 3.0. I have all my buttons working except for the Play button which I would like to code to say "go to next frame and play". Here is my current actionscript:

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[Code] .....

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I'm trying to attach this action on the first frame of the movie that I'm planning play.When I play the movie for the first time, the code executes as expected. However, when I restart or rewind to the first frame of the movie, the code no longer executes. I'm not sure why this is happening, as it seemed added actionscript code to a frame seems pretty straight forward.

import flash.utils.Timer;
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[code]......

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Flash :: Code On Timeline's Frame Vs AS File?

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Here i'm actually not talking about a problem but rather wanted to raise a discussion thread. (Kirupa you may also move this thread to some other more relevant section. Few of my good colleagues till prefer writing code on the Flash timeline, on the frames (code as bigh as 100-150 lines), rather than using external AS files, when rest of the world has reached to AS 3.0 which is close to Java (OOP).I'm just wanted to know the big benefit of writing the code on the frames. I know that it is highly un-manageable and I have personally faced many instances of code not initializing, or behaving strange on a frame.

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ActionScript 3.0 :: Frame Navigation With Button?

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I am a total newbie with AS, I have this error.. TypeError: Error #1009: Cannot access a property or method of a null object reference. at all_new_fla::MainTimeline/frame1()

[Code]...

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ActionScript 3.0 :: CS5: Simple Frame Navigation?

Oct 14, 2010

OK so I have a flash project consisting of four keyframes with "stop()" on the first frame so that it doesn't play through.I have "next" and "back" buttons on each keyframe so that you can navigate between the frames.However, I have a problem where the buttons seem to remember the frame they were on and they skip keyframes when navigating back and forth.Example:I'm on keyframe 2 and press the "next button" and it takes me to keyframe 3.I'm now on keyframe 3 and I press the "back button" and it takes me back to keyframe 2.I'm back on keyframe 2 and I press the "next button" and it takes me to keyframe 4???I have basic code on each keyframe.On keyframe 2 I have this code:

Code:
next_btn.addEventListener(MouseEvent.CLICK, nextone);
function nextone(event:MouseEvent):void

[code].....

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ActionScript 3.0 :: Flash Menu - Loading Page Into Frame

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so I have created a basic flash navigation menu bar for my website. I have added the bar into a frame on my dreamweaver page. I was just wondering if it was possible to link the buttons on my flash bar to open the pages into a different frame, the main frame below, my navigation bar? The code I have at the moment for my "home" button is the following:

[Code]...

and this is opening the "home" page in a new window. Is it possible to make it open it in my main frame (called mainFrame)? When I change _blank to _self it opens the page in the same frame where the menu bar is, not the mainFrame below it.

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ActionScript 2.0 :: Make Movie Play Frame X To Frame Y Then Switch To Frame Z?

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I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.

I'm halfway to accomplishing this.

Here is what i used

Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){

[Code]....

The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.

Upon clicking the navigation button it plays the above scenes.

However it doesn't change scenes to scene "Home2".

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Apply Navigation Buttons At Different Places On Each Frame

Jul 14, 2009

I have a show I'm trying to create, I need to put the navigation buttons on different places on each frame due to content.

Code:
on (release) {
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}
or
Code:
on (release) {
nextFrame();
}
and
Code:
on (release){
gotoAndplay("Scene1")}

I can get the symbols that I'm using as buttons to work in the first and second frame, but they will not work after that. Each frame has a
Code:
stop ();
Action applied to it.

I have tried: copy and pasting the same symbol into multiple frames, dragging new symbols into multiple frames, creating folders for each frame and dragging new symbols into those folders then onto a frame, and I'm still not having luck. This presentation is set up to run in Flash 9 with Bottom up loading order and ASP2

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Oct 17, 2005

i have an animation that its something like a safety lock that make an entire loop, so i want some script that when i click lets say "about" it goes to "about" and stop, and them when i click lest say "contact" the animation goes to contact but without start over, i mean, i want to that to start from the last point, i dont know how do it in action script?on realease if is at "frame name" goto and play "frame name", and stop at "frame name".

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ActionScript 2.0 :: Frame Label Navigation In MovieClip

Apr 24, 2007

I want to play 2 separate labels in a movie clip in any order when clicking a button that lives inside that movie clip.

Here's what I have on the button:
on (release) {
gotoAndPlay("location_rev");
gotoAndPlay("residences");
}

Currently, the playhead is going to "residences," entirely skipping "location_rev." I've thought of an if statement to ask Flash to play "residences" when arriving at the end of "location_rev," but I'm not entirely sure how to go about that.

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