ActionScript 3.0 :: Link Two Separate Functions?
Jan 31, 2010
i'm kind of beginner/intermediate level (more so beginner i'd say) at AS3, and i'm trying to make a tower defence style game... ATM i'm using internal code, but would it be better to switch to external?Anyway, the problem is, at the moment i'm not sure how to impelment a way of saying, if an enemy spawn hit tests "icearea" then just trace ("in range"); but i get errors no matter where i insert the equivlent code...[code]
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May 5, 2010
I would like to know if this is actually possible in AS3. I'm not really fluent in Java-style programming, but very used to C++'s .cpp and .h file system. Right now my functions are defined where my class is defined, so as you can imagine, my classes look incredibly untidy and disorganized.
[Code]...
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Jul 30, 2009
This is doable in almost every language ive coded in. I would like to place a function in a separate .as file, as to not clutter up my main .as file. Ive already got about 15 classes in separate files and I know there must be some way to do this and its got to be pretty obvious.
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Feb 5, 2010
I'm working on an mp3 player. It makes use of a custom scrollbar I found here: [URL]
I've gotten it to work so far, but there is one bit I would like to add. I would like it to scroll to specific y-coords when a button is clicked. The code for the scrollbar is all in an external AS file, which is referred to by an exported movieclip in the main fla.
how I would go about referring to this file, or just some other method of doing this? I'll paste the AS code as well as the basic fla code.
fla code:
Code:
var s:Sprite = new Sprite();
txt_mc.spacer.visible = false;
sb.init(txt_mc, "easeOutBack",0,true,2);
[Code]....
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Sep 17, 2010
I've managed to create a button which on MOUSE_DOWN scales its parent object- it works just like windows in your OS, where you grab the corner and can change the scale of the window.
Here's how I've done it, (minus the MOUSE_DOWN listener)
Code:
function scaleDragHandler(event:Event):void {
var mcWidth:Number = event.target.parent.width;
var mcHeight:Number = event.target.parent.height;
[Code].....
However, it throws the error, "Access to undefined property 'scaleMC'" on the removeEventListener line. My thought was to put another listener for mouse up inside the first, but that sounds wrong
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Apr 8, 2010
If it is possible to link two separate flash files. I am trying to get one flash file to play another file.
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Nov 18, 2009
I have just started learning AS3 (2-3 weeks) and I have to say its very enjoyable!I am trying to make a function that pulls in values to save me writing 15 separate functions!I have a "street mc" which has 15 "house mc's" inside.When the user hovers over a house I want the resident to appear above the house.The house instance name is house1 and there is a mc in the library linked using the MrsRoy() class.This is my code so far:
Code:
var house1Res:MovieClip = new MrsRoy();
function resIconIn(e:MouseEvent):void{
var currentHouse = "street." + e.target.name;
var currentRes = e.target.name + "Res";
[code]....
I get the error:
TypeError: Error #1006: value is not a function.
at Dignity_drive_fla::MainTimeline/resIconIn()
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Jan 7, 2012
I am trying to load various swfs into a main swf. The initial swf loads in by default, the others load when buttons are clicked. All of the buttons also call a lengthy function called loadpic which appears later in the code - Currently the buttons load in the swfs as required, however the swfs are always behind the initial default swf. Is there a way to add removeChild to the buttons? I have tried creating seperate functions for each button and added the line removeChild(); however doing that means I would also have to repeat all of the later functions as well. If I add removeChild(); without placing it in a function the default swf doesn't show at all.
[Code]....
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Mar 19, 2011
I'm fairly new to flash so please excuse my lack of knowledge...using AS3 basically I had a situation arranged where when a button was clicked and flash would then display a certain image by jumping to a label on the timeline, and by clicking a different button a different image would be shown. this was working pretty well but for layout reasons I had to split these buttons and the timeline that they relate to up into separate movie clips. obviously the buttons dont do anything now, but what i'm hoping to find out is how I can link these items back up despite them being in separate movie clips. is this possible? i'm just wanting them to do the same thing they did when they were both in the same movieclip.
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Feb 2, 2012
I'm attempting to create a gallery viewer similar to the Apple on here: [URL]. Where the slide indicators are linked with the forward and back arrow controls. What I have is my forward and back arrows controlling the content, newsHolder MC. I also have the dot indicators controlling the newsHolder MC correctly. How to link the forward and back arrows to sync with the dot indicators?
PHP Code:
function dotPressHandler (e:Event):void {
changeIt(e.currentTarget.id);
//current selection history code
if (currentButton) {
TweenMax.to(currentButton.dotCenter, 0.25, {removeTint:true, ease:Expo.easeOut});
[Code] .....
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Apr 18, 2010
What I need to do is assign 5 separate dynamic text fields to 5 seperate buttons and at the same time to those same five buttons i would like to add 5 images that i would be able to change merely by swapping out the images in the file theyre in on the server.I would also like to get a nice transition between the images...ALSO i want to dynamically load the images for the buttons that will be used for switching from picture to picture(which im thinking i will be able to do after i know the how to do point the aforementioned things.)
Through tutorials I've found around the net I've been able to get most of the parts together... but i get lost because what they show you for AS2 they don't for AS3 and vice versa, at least that ive seen.so... I guess my question is... would i need to set up 5 seperate dynamic text fields on the stage and then set each one of them to one of the corresponding button. If so what AS code would i need to use to do so. And if not what would i need to do?
The other part of the question would be I know about the UILoader... would i be able to use it as my buttons and images, if so would i need 5 seperate ui loaders for both the Thumbnail buttons and the images or is there a way that would be better to do it? and once i do that would i do the transitions using frames and tweens like with AS2?
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Aug 19, 2009
If I create a new flash AS3 file and create two blank keyframes in my actions layer I can add actions to each keyframe separately no problem. I can then easily switch between the actions frames from the menu bar on the left of the actions input panel. However if I try and do this on any of my projects i've been working on for a while when I create a new blank keyframe in the actions layer and try to add actions to it, I get sent straight back to my first actions keyframe and not a nice blank page. Can I even apply seperate actions to seperate keyframes?
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Jan 17, 2011
This is NOT the same as my last thread as i am after three and NOT ONE as last time. In the attached movie there are three seperate movies loading into three seperate tweens. Please note that i am happy with this movie as it is, and do not want to change anything about it except for the script itself. It refurs to three seperate clips "b.a","d.c" and "f.e". What i want is for the script to incorperate all three clips under one name of "mc" And instead of have three seperate widths, "width 1","width2" and "width3" i want the script to also incorperate all three widths and heights into just one name of "width" and one name of "height".
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Oct 6, 2011
I have a series of calculations i'm doing over a bunch of objects stored in a array. Each function is pretty CPU demanding but if you only run one function, it just works fine.
[Code]...
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Jun 6, 2010
I've got a project thats getting a bit big, so Im taking the actionscript out into separate as files. I want all the basic functions to be in BasicFunctions.as and the make a library for more specific functions. I find that a lot of people use the import statement but I cant get that to work with a simple Hello World trace, yet the include statement works fine (see attached). I understand that import/include work differently, but which is the better method? If import, then is that heavier to work with. Any rate, what's the best way to organise code when it gets to the 1000+ lines?
[Code]....
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Nov 4, 2009
I'm trying to find a way to have global functions in my as project, similar to how flash does with stuff like the util functions (describeType()...), where you can just call the function wherever you need it. For example:
[Code]...
So when I call Test(), it prints out "hello world" fine. My problem comes in that I can't change the name of the Test function, and I can't add any other functions without compiler errors. Is it possible to have a load of global functions in one file, or do I have to split them up into separate files like in the example? Also, I know that I can make a Global class and call static functions like Code: Global.doSomething() but I'd like to know if there's a way to do it as flash does it (describeType(), getDefinitionByName(), etc), or rather, how does flash do it?
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Nov 25, 2010
Is it not possible to call other functions from generic mouse event functions?
Code:
_root.myButton.onPress = function(){
hide();
[code]......
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Jun 17, 2004
I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:
Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
}
the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,
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Dec 2, 2004
in this example why the values of (12) and (21,39) are lost at the geo and geo1 functions
[code]...
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Oct 25, 2011
Im adding lot of simple functions to prototypes of top level objects ( Object , Array , String ...) and have 2 questions :
Is possible to add functions to top level's classes in compile-time ?
If not , is there a way to allow this functions to compile ? I dont like to turn off strict mode
ex:
string.removeWhiteSpace();
string.sliceStr("." , "end");
textField.scrollBottom();
this return compile-time error , cause there is no such function , i have to write it in braces :
string["removeWhiteSpace"]();
string["sliceStr"]("." , "end");
textField["scrollBottom"]();
and i like to aviod it )
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Mar 16, 2003
Is it not possible to call other functions from generic mouse event functions? Surely it is !!??ie....
Code:
_root.myButton.onPress = function(){
hide();
[code]........
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Jan 14, 2011
Functions embedded inside other functions? In all my years of ActionScript programming, I've never seen this (this is part of legacy code written by someone else which I am adapting):
[Code]....
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Mar 19, 2010
Its a complicated senario for me. I have a sound management singleton with an asset like dictionary storing all referances to my urls and assets and the guff inside it-
I have a function called addItem(id:String, url:String):Object
I would love to do something similar as soundManager.addItem(id:String, url:String).play() or soundManager.addItem(id:String, url:String).stop() of which it'll both add my item to my dictionary, and begin playing the sound
[Code]...
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Dec 27, 2009
Let's I have a class Square that has a several functions. I want to call it from a class Grid, which is a group of Squares.So in the class file for Grid, how would I do this:
Code:
public function doSquareFunction(thisFunction:Function):void{
square1.thisFunction();
[code]......
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Nov 9, 2005
I have a function with 4 necessary arguments (aka parameters) in order to perform the actions. I would like to have the ability to pass the same function to itself as an argument (sort of like a recursive function) along with its arguments. Basically I want to "base" to engage an onMotionFinished event handler if there is another function passed as an argument. Something like...
[Code].....
Would there be a way to use listeners to do this or the AsBroadcaster?
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Mar 7, 2011
How to change a link inside the flash element? I have SWF file with set a link inside and I want to change to mine on the website. This thing I need to control the advertisment system.Trying this, but not working:
<style>
#content {
position: absolute;
z-index:2;
[code]....
But you need everytime to put top, left, margin-bottom parameters. Can someone modify it to make working correct without pointing top, left, margin-bottom parameters?
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Jul 13, 2009
i made a video player with the xml playlist , it's a video channel indeed, it's embed swf in html. but my boss would like me to put a link on the web, when user click the link, it would directly play the specific video inside the video channel. is it possible to do it without server side script but javascript?
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Jul 20, 2009
I am new to Flash. I bought a template online a couple weeks ago, and for the most part have made all the changes to personalize the page. The page is for wedding videography, and came with a Videos section. However, I do not like the template video player, and would like to have the Videos link on the menu bar go straight to my youtube channel rather than to the flash player. Primarily all changes to the template have been made in a text.txt file, rather than the flash file itself. My question is, how could I change the link on the main page to route to my youtube channel? Here's what it looks like in the text file:
[Code]....
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Dec 17, 2009
I am literally at the end of my wick with this one! Here's the skinny, so to speak:
home.swf
products.swf
button line mc
[code]........
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Oct 15, 2009
I have a datagrid with different types of columns, like I have checkboxes, combo boxes and text Inputs as the column types. Now I want one of the column type to a link, with the label "view". All the rows in that column are link with the same label "View" and on clicking it, I want a Pop up window to be opened?
This is my code:
<?xml version="1.0" encoding="utf-8"?>
<mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="100%">
<mx:Script>
<![CDATA[
[code]....
I didn't know how to bring a link in the datagrid. So used the Text control to display the "View" label. Now If I click this item, "View" in the datagrid, I want the Pop up function, i.e.,defectCommentsPopUp() to be called.
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