ActionScript 3.0 :: Loading An Unknown Number Of Photos Into An Array?
Jun 9, 2011Does anyone know how to load an unknown number of photos into an array from a specific file path? I want to then use them in a photo carousel.
View 3 RepliesDoes anyone know how to load an unknown number of photos into an array from a specific file path? I want to then use them in a photo carousel.
View 3 RepliesI have a number of photos that I want to load into an array, ie photo0.jpg, photo1.jpg, photo2.jpg, etc.
I can I load all photos into an array if I don't know how many photos there are?
in other words, how can I code the movie so flash will add all photos in a folder into the array, not knowing how many there are, without changing flash code?
i wanted to a load unknown number of variables from a text file
View 1 RepliesActionscript Code:
<root><node><child><grandChild></grandChild></child></node></root>
Actionscript Code:
Arr[0]=rootArr[0][0]=nodeArr[0][0][0]=childArr[0][0][0][0]=grandChild
Help needed to create Multidimensional Array from Recursive XML.
All I need create Array inside an Array dynamically from an unknown XML tree.
I'm trying to load a known number of variables. So I set up this code in flash[code]...
View 1 RepliesI'm trying to load a known number of variables. So I set up this code in flash[code]...
It recive "antal"which is how many variables there are. The variables name are named produkt_0 produkt_1 produkt_2 produkt_3 and so on..
So it collect the varibales correct i've checked this by set loader.data.produkt_load to loader.data.produkt_0. But since I don't know how many I just can't set loader.data.produkt_load to loader.data.produkt_0. Insted I want produkt_load be a variable like it is in my code, but it seems that loader.data.produkt_load became undefined, why this? Can't you set a variable that change in loader.data.hereismychangingvariable?
to pass an unknown number of variables to a function and do the same thing with each one.
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I have a project that uses a lot of remoting calls and I'm hoping to abstract the process. I've hit a problem with passing parameters to the final call...[code]...
I know how to loop through the ...rest param to obtain their values but I'm struggling at how to construct the final gateway.call() which could have 1 arg or 10.
Basically what I'm trying to create is a custom timer that uses frames rather than milliseconds. But I can't figure out how functions like setInterval calls the function you passed along with the arguments. First I create a reference to the function I want to execute after a certain interval and name it fc, then I create a list of arguments my function want to pass using Array, but then how do I put those arguments in fc()?
View 2 RepliesI have an object MyTester, that has an instance of another class MyClass, and I want to test MyClass API through it:
public class MyTester {
internal var myObj:MyClass;
public function MyTester() {
[Code].....
How can I cancel the switch and make it work for any number of arguments?
I'm trying to figure out the best code to limit the number of photos loaded into my slide show. Say I want to limit it to 50 pictures. I'm loading pictures into an array and want to stop at 50. Below part of the code.
ActionScript Code:
// this frame is for loading pictures into an array
noPics.visible = false;
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I've made an user login, working with php and MySQL. When the user logs in, he can see all of his details, loaded from a database. Here he can press a button to change this content. After changing it, he needs to press the "save" button to load the new data into the database. But everytime the user presses the save button, it's adding an extra line to the data into the database, which results in an error of displaying the data. Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0 Fatal error: Unknown: Failed opening required 'google_verify.php' (include_path='.:/usr/local/lib/php') in Unknown on line 0
View 1 Replies[code]I want to input a number and find a match for the number, returning the values on the row in to specific fields for each number. For example, if I input the number 10 in an input field, I want the number 1.2276, 0.00100, 106.38 and the rest of that row to output these values I have seen so many options, don't know where to start.
View 2 Repliesa project needs to load a bunch of images of which at runtime only the filename, but not the filetype (ending) is known. so i need to load "thumb01" but i do not know if it is ".jpg" ".swf" or ".png" how i can i make sure it loads finally. shall i use the IOErrorEvent.IO_ERROR Event to know that for instance "jpg" did not work and then try "png" and so on.
View 1 RepliesI have a function:
Code:
function test(arg1:int, ...rest) {
function anotherTest(rest); // -> Seems not working
[code]......
i tring to make a sub domain presentation xml web.i am using a templats it working and loading fine offline on my pc put after. i upload to my hosting the main php page open and load the swf without any picture or links??[code]
View 4 Repliesi can't seem to figure this one out as it has to do with arrays and i sorta understand them but haven't needed them for anything practical until now, im making a photo gallery i don't want to bother learning how to do it through XML , not as of yet at least, so im just using an array to hold the locations of my photos, I tested my code by just using a single path as the URLRequest and it worked great, so i made an array and replaced the single path with the array and the location of the path in the array that i want it to start with. Thats where the problem is, i get
[Code]...
I'd like to build a gallery of photos which has selected thumbnail on each of them before displaying their photos.
Ex: photo.xml
Code:
<gallery>
<photo id="1">
<thumb>pics/thumbnail/img_001.jpg</thumb>
[code]....
I'm trying to design a scrolling panel following one of the tutorials. I'm loading some photos using an XML into a container and I want this container to be reactive to mouseX. I can't get this movement all the smooth that I want. The images sometimes vibrate.[code]
View 0 Replieshow to load the photos on an android phone into an array? I want to be able to use the photos in a photo carousel.
View 2 RepliesI used the script below for a slideshow in Macromedia Flash MX2004. The images are in the folder images.xml (and believe me, I checked the names many times). But now the problem: when I load this slideshow, it shows only 3 photos, whereas there are 10 in my folder which I need to show. After the 4th photo I get only black.... it doesn't continue.
Here is the script:
// set random # variables - each must be 0 for first 'while' loop below
var randomNum = 0;
var randomNumLast = 0;
// parent container
var container_mc = this.createEmptyMovieClip("container",0);
[Code] .....
I've got a button and an empty movie clip. Id like to show 4 photos in a random way but without repeating it till all of them are shown first.[code]...
I don't know how to create an array and on every Random number you check if the new Random number is already in the array. If not, you put that value in the array. If it is already in the array...you generate a new Random number. When the array contains all numbers.
i have created an ios app in cs5, I am using a button when touched it should display a photo gallery. I Have researched plenty of tutorials but most of them you need to import the images onto the stage first, i only want the photos to be displayed once a button has been clicked by loading them from the library, once the photos have been loaded the user should be able to go back onto the app.
View 3 RepliesI am doing a spoof project in school where I have to build a website for a 'photographer.' So I need to showcase his pictures. I have to create 1 portfolio with 30 photos that been provided to me. The photos are all about 50K each. So naturally I cannot import all of these photos into my movie, the file size would be way to big. (Using Flash gets me extra credit) Im not allowed to use thumbnails. Just a back and forth button.
This is what I am trying to build. I want the movie to be 30 frames long. On each frame is a stop command. (easy) And on each frame is an actionscript calling one specific image. (loadMovie ("myimage.jpg", myClip); I'll then have two buttons to navigate from frame to frame. Simple right? The script I am using loads the picture from the server (or hard drive). However when it loads, it takes over. The picture is maximized to fit the stage. And the buttons dissappear. So the viewer is left with one image and nothing else. I want the picture to load into the clip and be able to access the buttons.
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I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
View 9 RepliesI think it would be simplest to explain it like this:
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I have two arrays. One contains numbers and the other contains strings. I want to do a sortOn(DECENDING) for the number array and then have the string array sort to match. if my string array is
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I am trying to use the code below to get the info from the arrays and if the value is +,-,* or / the array value is posted into a new array otherwise it is posted to a number array:
Code:
var i = 0;
operator = new Array();
calc = new Array();
var myArray = ["0","1","+","2","*","5"];
while(myArray.length > 0){
[Code] .....
Which shows the length at only 1??? however the code seems fine from the other trace info.
if I have an array like this:[code]then I want to get the order number of the orange, which is 1, out. Is there any way to do that?
View 3 RepliesSo my array has 5 numbers in it and also the ability to add more to it as the user sees fit.I want to be able to display the max and min number in the array. I made a loop but i am not sure how to make it select the highest or lowest number automatically without me selecting it manually by typing it in.This is my code for determining this:
// Determine Min and Max Markfunction maxandminMark(){var markIndex:int;markIndex=(marks.indexOf(marks));if (markIndex != -1){ for (var i = markIndex; i < marks.length; i++) marks[i] = marks[i+1]; trace(maxandminMark);}}}
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