ActionScript 3.0 :: Loading External Images From XML Dynamically Causing Sluggish Swf Animation?

Feb 2, 2010

recently i have tried loading external icons dynamically into my vertical carousel using XML and the icons got loaded successfully into the carousel ... but once they are loaded the entire processor is getting consumed ( even though its a decent config ) and the animation is becoming sluggish ... i've tried and searched the net for a solution but i couldnt find one related to this... i just used actionscripting in my .fla and no tween ( in the main timeline or the movieclip in the library) ...

var numberOfItems:uint;
var xmlPath:String = "intro.xml";
var xml:XML;

[code]....

View 3 Replies


Similar Posts:


ActionScript 2.0 :: Loading External SWF Via Menu - Slow / Sluggish

Mar 25, 2011

I'm creating an application where the user uses the Arrow Keys to navigate around the menus and Spacebar to continue. On the first screen is the main menu that launches external swf's. (I have it as an exe). When I play the external swfs individually in the Flash Player.......the navigation is perfect and runs smoothly. But when I launch the external swf's through the first screen (menu).....the loaded swf becomes very slow/sluggish to react when I hit the Arrow Keys. (E.g. have to hit the arrow key 3/4 times before it moves). The frame rate in each fla is the exact same. I use the levels to launch the external swf. I have also used the "load into an empty movieclip" and the outcome is still the same. I'm using CS5.

View 5 Replies

IDE :: Loading External Images Dynamically - Into Different Movieclips?

Oct 11, 2009

I have a website which needs to load 3 external images into 3 movieclips when the page loads. The page gets the URLs for the 3 images from an XML document, ie.

<imgurl>graphics/panda.jpg</imgurl>
<imgurl>graphics/panda2.jpg</imgurl>
<imgurl>graphics/panda3.jpg</imgurl>

[code].....

View 3 Replies

ActionScript 3.0 :: Background Loading Causing Animation Slowdown?

Feb 9, 2009

I am using Bulkloader [URL] to load in a succession of 10 images whilst the main elements of my site have already been preloaded. It is required that these images are not loaded within the preloader as they are large in size and this will increase the wait to an unacceptable level. They are not added to the display list upon succesful load but instead are added at a later time.

The problem I am having is that the menu navigation of the site is slowed down considerably and looks sluggish if the user navigates around whilst the images are being loaded in the background. Once loading stops everything is fluid and smooth. The animations are being carried out using a combination of timeline and Tweener.

Firstly, does anyone know if this is normal behaviour? I don't see why something being loaded should interfere with something moving on the screen, they are doing completely different tasks so I am a bit puzzled as to why they seem to clash.

Secondly, can anyone suggest a feasible workaround? I have been experimenting with using BulkLoader's pauseAll and resumeAll methods and have had some success by detecting mouse events and pausing/resuming as and when required, but it is proving a lot more complicated than I feel it should be, especially as I don't think loading should be affecting animation in the first place.

I have tried loading the images in one-by-one as I thought having too many connections open (apparently bulkloader can open multiple connections for faster loading) may cause some memory issue or suchlike, but that made no difference, everything is still choppy and sluggish whilst the background loader is running.

View 2 Replies

Actionscript 3 :: Loading External .swf File In Air Application Causing Looping Constructor

Apr 19, 2011

I'm building an Air application (straight AS3 no flex) that embeds and displays a .swf file. [code]Not only does this not add the .swf file to the display list like I want it to but it seems to run over and over again. "hello" fills up the output window from the trace statement like it's running every frame.The code loads a .jpg just fine so it must be a problem specific to flash files. I would think I would get some kind of security error if there was a conflict not this strange looping constructor. Does anybody have any ideas what is causing this behavior?So I think what was happening is that because both flash files shared the same application domain and they both had "Main.as" as the main class file it was running the constructor over and over again.I've updated my code above to show my unsuccessful attempts to load the external .swf with a different application domain.

View 1 Replies

Actionscript 3 :: Flex Dynamically Loading Images Does Not Allow Images' Id

Oct 20, 2009

I need to load dynamically a few images (4-6) so that by clicking on particular image user would invoke particular action. Embedding images solves the problem but at the expense of file size. If I load them dynamically, they lose their ID.

<comps:ExercisesScroller id="scroller" x="300" y="100"
ex1="@Embed(source='assets/Exerc_1.png')"
ex2="@Embed(source='assets/Exerc_2.png')"/>

and so forth this works. But instantiated in CDATA it does not work:

import components.ExercisesSCroller;
private var custScroller:ExercisesScroller;
private function init():void {

[Code].....

View 1 Replies

ActionScript 3.0 :: Dynamically Loading External Jpgs Into A Dynamically Created MC?

May 18, 2009

Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.

View 2 Replies

Javascript :: Dropdown Menus Are "stopping" Flash Animation, Causing Choppy Animation?

Oct 22, 2010

Note: I am only using the Flash animation in IE only as I created an equivalent, jQuery based animation for all other browsers (because, surprise, IE didn't handle the jQuery version).look at this in IE only.The Problemhen you hover over the dropdown menus, the Flash animation temporarily "freezes" and the continues. This causes choppy behavior in the Flash animation.

View 1 Replies

CS3 Loading Remote Images Dynamically?

Jul 8, 2011

of a complex question to me, but it's coming from an absolute beginner and it might be considered a stupid one, that's why I posted here...I've kind of been dropped in the deep end with this task and I can't get it right... I have a company's organisational chart in flash where it loads in each person's name dynamically for their department and when you click on it it brings up their CV information such as name, qualifications etc. This is loaded into a dynamic text box. I can test it locally with an xml file and then switch back to the online version.The local version I check by switching to "strXMLpath = "organisation.xml";" where things are laid out as follows:

Code:
<organisation>
<bod>

[code].....

View 1 Replies

ActionScript 3.0 :: Dynamically Loading Images?

Nov 16, 2009

I am trying to load dynamic images in order without all of them attempting to load at once....I have an array of images that I loop through depending on the gallery that will load up....but when i loop through the images all of them try to load.What i need to happen is somewhere in the

View 4 Replies

ActionScript 2.0 :: Dynamically Loading Images?

Oct 10, 2005

i have done a bit of actionscripting involving loading .jpgs from an xml list based on a drop down menu, but i was trying to figure out if there was any way to load either gifs with transparent backgrounds, or similar, different shaped image files from an external source.basically, im trying to load an image of a doorknob and an image of a door and have a user drag the doorknob onto the door and see what it looks like

View 1 Replies

ActionScript 3.0 :: Images Loading Into Player Stuttering Animation?

Apr 21, 2009

This is a photo portfolio and displays images that scale up to view reasonably well on even a 30-inch monitor very large. So images are capped around 300k each. This in and of itself is not a problem as I've seen other sites load many images of this size with no issues. Problem I'm having is that at some point--presumably the end of the load--the size of the image causes the player to stutter and so the scrolling motion that is occurring as these images load in the background gets jacked up and looks terrible.

You can see what I'm talking about here: [URL]

I've code in place right now that adds the image to the display list only between scrolls of the enlargements, as I thought maybe the point at which the addChild hit was what was causing the stutter. I was wrong, though, and now don't know what to do. It's def the image loading that causes this as I sub-d in 30k images into the "Stills" section and the problem goes away. Also the stuttering goes away once all images are loaded into memory.

View 5 Replies

ActionScript 3.0 :: How To Remove Flickering In Animation While Loading Images

Feb 24, 2011

I have done a character animation by loading multiple images one after another at runtime or dynamically by accessing files from there path directly. But the problem I am facing is, I am getting a white bg or delay when the images change, it kind of feels like the images are flickering. How can I get rid of this flicker.

View 3 Replies

Actionscript 2.0 :: Loading Images Or Movies Dynamically?

Feb 28, 2010

develop a header splash like you see on many sites now.I have a few ideas. One is a list of images or clips with images embedded.On load teh first image loads up, then after a set time (30 secs),the second image fades in, the first fades out,and etc.looping.

View 8 Replies

ActionScript 3.0 :: Loading Images Dynamically From Library?

Jun 8, 2011

I am trying to call in images dynamically from my Library in a more efficient manner.

With an bitmap image in the Library set up for actionscript with the class name of 'itemFromLib', i tried:

Code:
function placeImage():void {
var _img:itemFromLib = new itemFromLib();
var _bitName:Bitmap = new Bitmap(_img);

[Code].....

Both with the results of an error that "1067: Implicit coercion of a value of type Class to an unrelated type flash.display:BitmapData."

View 7 Replies

ActionScript 3.0 :: MyButton With Dynamically Loading Images

Jun 20, 2011

I've tried to write my own button based on MovieClip. So I created a new MovieClip called MyButton. It has 3 main frames (or clue frames or... I don't know how it's called in English): the first is for button's upState, the last two are the start and the end of press animation (I need a long animation - not just one frame). All the frames are empty. Then I created a class MyButton.as:

[Code]...

View 7 Replies

Actionscript 3 :: Dynamically Loading Images Given Filename

Feb 25, 2012

I have the following code which traverses an XMLList of nodes:

[Code]...

If the current node's text is true, then I need to load an Image with the same name as the node (plus the extension) and position it.

View 1 Replies

ActionScript 2.0 :: Dynamically Loading Images From Dynamic URL?

May 15, 2004

I have 3 movieClips on the stage. I want this to load images from urls that I have withdrawn from a php script that randomly selects from stored urls in the database. I want to load one of these into each movieclip. Here is the code that i have, but it doesn't work. (btw, this is on a frame of the movie)

PHP Code:

loadText = new LoadVars();
loadText.load("generateQuiz.php?week="+_root.week);
loadText.onLoad = function() {

[Code].....

View 4 Replies

ActionScript 2.0 :: Dynamically Loading Images Into Slideshow?

Jul 11, 2005

I wanted to create a slideshow in Flash MX 2004 using the instructions given in the Photo Gallery Using XML and Flash tutorial on this site but I wondered if someone could tell me if I would be making the right decision using this technique considering the following: My slideshow will be used for a menswear clothing company, so the images will need to be on the left and then on the right would be all the information relating to that image/item of clothing - no problem so far but...

I've already set up a slideshow the "long way" with 20 or so images as well as their related information on different frames - the images are on one layer and the descriptions are on a separate layer also. I've got a couple of buttons controlling the navigation back and forth between the frames and I've also got a preloader on frame one to load everything beforehand. The problem is that I'm worried about people on slow connections, that they'll have to wait an unreasonable amount of time before all the images are downloaded, so I thought that using the dynamic method outlined on this website would be useful and save downloading time, but I wondered if it was possible to keep all the information relating to the images on separate frames and just have the images import dynamically? The reason for this is that the information to the right of the images is quite long with information given about style numbers, sizes, descriptions and even colour square graphics are inserted to display available colours etc, so I'm thinking that it's probably not practical to dynamically load this information but to keep them on their separate frames as I have them at present, and also all this information is on top of a simple graphic interface on which I'd like to keep the info vertically centred. So is there a way to have the images load dynamically, and if so how would I get them to load correctly onto the right frames that match their relevant information? Can someone tell me if it's possible to use the information in the abovementioned tutorial to do what I want? Or can you tell me if I'm choosing the right method - I mean considering all the information including colour squares that will appear to the right of the images, do you think it's impractical to choose the Photo Gallery Using XML and Flash method? Also I'm not even sure if loading the images dynamically will improve things - I mean the images still have to be downloaded right - will loading them dynamically just mean that they'll load one at a time as the user navigates through the slideshow and if so won't this cause delays for the user in that they'll have to wait for each image to download before they can proceed forward to the next item?

View 1 Replies

ActionScript 2.0 :: Dynamically Loading Images Without Buttons?

Feb 27, 2006

I am using the tutorial about dynamically loading images, that then fade when a button is pressed and change to the next image, however I want to load the images and have them fade in and out without pressing anything i.e. an mc that rotates the images, fading them in and out.

The script I have been using is this:

[Code].....

View 6 Replies

ActionScript 2.0 :: Loading Images Into Library Dynamically

Apr 5, 2006

I have Button components that are populated dynamically. The buttons need to each have an icon (using the button.icon property).The icon however, is retrieved via webservices so all I recieve is a URL to the jpg that needs to be loaded as the icon. When using the icon property, you load an instance of something in your library over the top of your button. So I was wondering if there was a way to retrieve this url, and load it into the library which would then allow me to use it as an icon??

View 4 Replies

ActionScript 2.0 :: Loading Images In Dynamically Created MC?

Jun 15, 2007

i'm trying to load a series of external jpg images. What to be loaded is stored in an external xml file, which indicates the folder along with the file name pattern and the number of images. This is handy since images are numbered incrementally (image_1.jpg, image_2.jpg...) Finally, i need to position these images as a strip, that is, one next to each other horizontally.

I get the info out of the xml file without issue, the url are correct (if i paste them in the browser, i see the image file) yet, it seems there is an issue with my loading mc code.

[AS]
function doStrip(obj:XML)
{
var project = obj.firstChild;
var sequences = project.childNodes;

[Code]....

View 2 Replies

ActionScript 3.0 :: Smoothing Images Loading Dynamically?

Feb 17, 2009

i m loading images dynamically from a folder and i want when they show on the stage they retain their quality for that purpose i use 2 things first is

stage.quality = StageQuality.BEST;

and the second is with bitmap class after loading the images in loader i write..

PHP Code:

Imageload.load(new URLRequest ("images\"+xml.images[k]));var image:Bitmap = Imageload.content as Bitmap;image.smoothing = true; 

[Code]....

View 3 Replies

ActionScript 2.0 :: Dynamically Loading Images From XML File

Jan 30, 2005

I need to dynamically load images from an XML file and I usually find badly written tutorials that I can't understand or I find a .fla but don't understand the code in it.

View 3 Replies

ActionScript 3.0 :: Dynamically Loading Images Via UILoader Component

Apr 20, 2009

I am trying to dynamically load images through the UI Loader component. Attached are the errors I get, and although I think that the coding is close to correct, when I publish, it just flashes up then restarts the movie...
Attachments: Picture 1.png (84.0 K)

View 1 Replies

ActionScript 3.0 :: Dynamically Loading Images To Specific Frames?

Aug 10, 2010

how to add an image to a specific frame?

I am dynamically loading images onto the stage but I want each image to be loaded onto separate frames.

View 7 Replies

ActionScript 3.0 :: Loading Images Into Dynamically Created Movieclips

Jun 16, 2011

Can you addChild to a specific movieclip instance i.e. movieclip.name.addChild(movieclip). I have built a 'for loop' to render a series of 'products'. The idea being to create a movieclip, load an image into this movieclip, assign a URL and later some text.

[Code]...

View 2 Replies

Actionscript 2.0 :: Loading Images / Or Movies Dynamically Timed

Sep 14, 2010

I want to develop a header splash like you see on many sites now. I have a few ideas. One is a list of images or clips with images embedded. On load teh first image loads up, then after a set time (30 secs), the second image fades in, the first fades out, and etc looping.Any ideas on specific tuts or threads with code examples?

View 1 Replies

ActionScript 2.0 :: Dynamically Loading Images Into Movieclips With Borders?

Feb 22, 2006

Is this possible? It's a hassle to have the extra step of keep a seperate movieclip behind the one with the image to get a border. Can I load an image into a movieclip that has a border, or give it a border afterword? Same with shadows.

View 4 Replies

ActionScript 2.0 :: Loading Dynamically Some Images In A Movie Clip?

May 2, 2006

i'm loading dynamically some images in a movie clip (banner in [URL].. everything works fine in safari, netscape, firefox (of course).. Explorer KO! actually IE (6.0.2900) works, IE (6.0.2600) doesn't!! image is loaded (preloader is working correctly), but image is not visible!!

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved