ActionScript 3.0 :: MC Not Playing On Rollover?
Jun 14, 2011
I have a movie clip that I have coded to be (alpha 0), on rollover play movie clip (alpha-1), then on rollout alpha goes back to 0. So the rollover alpha part and rollout back to alpha 0 works great, but on rollover the mc is not playing?
My buttons are play_btn (rollover) and stop_btn (rollout), and the movie clip is steam_mc.
Here's the code:
stop();
steam_mc.alpha = 0
play_btn.addEventListener(MouseEvent.ROLL_OVER, onOver);
[Code].....
View 9 Replies
Similar Posts:
Feb 2, 2011
I've got a simple rotating banner and would like to have an mp3 play if someone rolls over the banner and stop if they move their mouse away. I grabbed some code from this forum and placed it on my button instance but it's not working. Here are the working files: [URL]. I've "linked" the mp3 file and given it the ID of "makin" and posted the following actionscript on the button instance:
Actionscript Code:
// button actionson (rollOver){
// creates a new object from Sound classyourSound = new Sound();
// attach the 'idSound' named from libraryyourSound.attachSound("makin");
// start the sound attachedyourSound.start(0,1);}on (rollOut){yourSound.stop();}
View 2 Replies
Apr 26, 2010
I'm using AS2 (Flash CS3). I have an invisible button that on rollover should play a movie clip. Within that movie clip I need it to play frame 33. However, when I use the following code it does absolutely nothing. Instance name of the movie clip is "flavorIcons".
on (rollOver) {
flavorIcons.gotoandPlay(33);
}
View 2 Replies
Oct 10, 2009
Here is my class, but when I rollover the button, especially near the edge of the button the sound plays continuously. I have tried to set up a boolean variable and set it true after the sound plays and false on mouse out and only play when false, but that didn't work either... I was thinking about setting up a timer to handle it, but I wanted to make sure there wasn't something simpler I was missing first.
[Code]....
View 2 Replies
Feb 6, 2006
This is a project I am working on for my job's website. When you rollover the red dots I want the wave animation to play but I also want words to come up in the blue bar describing the location of that specific dot (e.g. Singapore), but I dont want the wave animation itself to have rollover because that causes problems. Right now the "dot" button has a "hit" area that plays the wave movieclip so the wave doesnt have a rollover property. I tried just adding another rollover property to the whole "dot" movieclip that would display the descriptions, but that made it where the wave mc wouldnt play on rollover. I also want the wave to play out in its entirety, not disappear as soon as you rollout.
View 8 Replies
May 10, 2011
I am working on an application for an advocacy group for people with learning difficulties. I have ran into a few issues though that I can't really figure out.http:[url]....
If you go to the above link and make your way to the menu, you will see that a black arrow flashes when you hover over a button. Then when you click it, it moves the next page, however when you click the menu button to go back, the black arrow will still be flashing, instead of returning to its first button state. The main menu is removed before it procedes to the next screen, like so:
Code:
public function confSubMenuOneScreen():void {
subMenuOneScreen = new SubMenuOne();
removeChild(mainmenu)[code].....
View 2 Replies
Oct 26, 2010
I've just started get the hang of Flash, but am not too skilled with AS2 yet apparently. I was wondering how I would go about if I want the scene to pause when I roll the mouse over it, and then continue playing when I roll out.
I figured it would be something like this:
on(rollOver){
stop();
} on(rollOut) {
???
}
View 2 Replies
Sep 18, 2009
#1. How do I get a movie to close after it has played?
#2. In my menu I have 8 links. I'd like to have 7 links disappear when the user rolls over the 1 link. How would I make the other 7 disappear when the user is rolled over 1?
View 5 Replies
Apr 26, 2010
I have an invisible button that on rollover should play a movie clip. Within that movie clip I need it to play frame 33. However, when I use the following code it does absolutely nothing. Instance name of the movie clip is "flavorIcons"
on (rollOver) {flavorIcons.gotoandPlay(33);}
View 1 Replies
May 23, 2007
i can in AS 1.0 attach a sound and play it on rollover fine...
Pretty much i have a button when you roll over it plays a sound thats it...very simple....i also know i can do it on the keyframes but i was hoping to do it dynamically as my site is completely created using AS barely no keyframes and i do not wish to start...
View 2 Replies
Sep 14, 2004
I've a main movie, for example, this movie has 3 buttons, in each button there's a MovieClip in the Over area, for example button1 contains a MovieClip with some animation, this clip has an Instance name clip1_mc, ok, untill this, everything it's ok, the effect it's easy to achieve, when I rollover my mouse over that button, the clip called clip1_mc starts to play, piece of cake, the problem is this, what happens if I call an extrenal .SWF, this .SWF contains a simple button, when I rollover this button I want to play my clip inside in my button in my main Movie, I cannot do this, I was trying with something like this:
on (rollOver) {
_parent.clip1_mc.play();
}
But this is not working.
View 7 Replies
Feb 18, 2010
The script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
View 3 Replies
Jan 22, 2005
I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover.I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
on(rollOver){
ballTween = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut,balMC._x, 44, .5, true);
ballTween.onMotionFinished = function() {
ballTweenterug = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut, 44,11.9, .5, true);
View 2 Replies
Jul 26, 2009
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
View 1 Replies
Jan 28, 2010
i wnat to show the message "Hi how are u" as a rollover message or a tooltip when i rollover the hyperlink Know More
View 1 Replies
Nov 13, 2009
I'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
View 6 Replies
Jul 28, 2004
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
View 1 Replies
Jul 15, 2009
I have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
View 1 Replies
Mar 8, 2010
How do I do a onRollOver detect without using the onRollOver function?I have a movieclip and when it's rolled over I have it zooming using the AS2 tween function.In that movieclip there's a form with fields, and if I use the onRollOver function on the movieclip to zoom, the whole movieclip becomes a button thus preventing any input into the form fields. Is there an alternative I can use?
View 6 Replies
Jan 24, 2012
Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.
When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.
[Code]...
View 1 Replies
Mar 26, 2010
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
View 1 Replies
Nov 13, 2010
I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,
var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....
View 14 Replies
Dec 4, 2011
I am using AS2 in CS5.5.I am creating a project for a class that introduced me to adobe flash. The issue is I have gotten to a certain point about 15 scenes. During say the 15th scene scrolling through the timeline animations works fine, playing it on test scene works fine. When I go to play it on test movie it stops at a certain point. At first I thought it might have been a misplaced stop action but there is none to be found. The weird part is every other scene I create after that continues to freeze as well, the images are there, but the animations won't play. All my previous animations play before those with the issue, it's justThese new ones won't play for some reason in test movie, but work completely fine in test scene and the timeline.
View 4 Replies
Aug 7, 2009
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
If the VIDEO (FLV) is done playing, gotoAndPlay(X)?
View 4 Replies
Oct 9, 2009
I was wondering, what was the best way to for actionscript 3.0 to detect cuepoints playing from a FLV movie that is playing from an FLV playback component?
View 1 Replies
Aug 31, 2009
I have some animation (programmatic, I'm NOT using keyframed animation in timeline), and some music I want to play in the background. Once the music file reaches the end (about 30 seconds long), I want to trigger the end of the animation functions.I figure I could either use an actionscript timer to trigger the end of the animation or a keyframe with actionscript that is placed on the timeline near the end of the song but these methods assume knowledge about the duration of the wave file. If I changed the framerate or updated the external wave file, these triggers would possibly no longer sync upIs there some sort of event listener or other detection method for an audio file to signal it has finished playing? Or maybe there is a way to get the duration of the audio file to use in the timer
View 3 Replies
Apr 10, 2011
I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
This is the code that creates one of the sound objects
[Code]...
View 3 Replies
Oct 3, 2009
So I made a few buttons with sounds within them and when I publish it they work just fine. But what I want them to do is;
Say I click a Button.The sound starts playing.Then I click it again, before the sounds done playing.I want it to stop the playing sound and start playing the button I just clicked on, whether it be the same button, or a different one.Right now it just ends up sounds like an echo because it'll play it as many times as you click it.
View 2 Replies
Apr 13, 2010
The problem I have is I click the play button and start playing. Then I click next and when I click play for another song the songs overlap. How can I stop whatever song is playing and start playing the new one? Has to stop the prev song when I click play_brn.
[Code]...
View 2 Replies
Jun 6, 2010
Basically what I'm trying to do is build an interface out of a fan of cards. I've got the the whole fan as a movieclip and then individual movieclips of the cards inside that have rollover animations.My issue is the rollover works on the cards arranged behind the cards that have the cursor over, which I don't want to happen.e.g see attachment.here's the rollover actionscript i've got on each card:
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();
[code].....
View 3 Replies