I need to rename an xml file and then change its contents so I use this:ActionScript Code:[code].....
On the event complete,I open the xml i just renamed, open it, change some information and then I have to write it, however flash tells me the file is still being used :S
ActionScript Code:
function renombrarArchivo(e:Event):void{[code]....
Am I doing something wrong? I mean I'm using the onComplete on the moveTo to make sure the copy is done and then I open the file to be able to overwrite it, however flash keeps telling me the file is still open.
I tried to use the following to rename and move a flv file to a different folder but it doesn't work.....I tried several combinations but can't seem to figure out how to do it.
fileObject3 = new File("streams/"+insID+"/"+stream+".flv"); fileObject3.renameTo("streams"/"adName"/"+adName+".flv");
i am trying to create a flash movie for my browser page. i am able to import and export the movie just fine, the problem comes after i export the movie. As long as i leave the flash file in the folder it was created in things work great. If i try to move the folder or rename the folder it stops working. It acts like it cant find the flv file i created the flash with. if i rename or move the folder back where it was created things work fine.
I'm working on a flash project and wanted to rename an .as file. When I changed the name, the .swf breaks. Is there anyway I can remap the .as file to the .fla from CS5.5?
just wanted to know where is it preferred to keep your .as files? I've seen examples where people store them in a separate folder (ex. Actionscript/MainTimeline.as) but I've also seen examples where people just keep all the .as in their .fla file.
anyone have a fla file (flash document with swf file) to rename a notepad file (text file) / Create a notepad file (ex : Test.txt) in Drive C or D or place where we save the fla file. I don't care about inside the test.txt.... "abc" or no text...
I'm working as a freelancer in a flash project. The project includes a list of as2 files which I need to edit and debug. I was going to do that using flash cs3 but every time I try to open an as2 file I get an "Unexpected file format" error message. The files are strictly text and (not binary), but it seems flash cs3 won't open files with a '.as2' extension (e.g.scriptfile1.as2). If I rename the file so it holds the .as extension (e.g. scriptfile1.as) then cs3 opens it fine. Unfortunately I cannot rename these files since I'm not the owner of the project, I merely make some modifications.
I have a banner rotator fla file that has an xml file for producing the content.How do I rename the xml file from"config.xml" to "BannerConfig.xml" and still have it work with the flv file?
I have a flash application that is split into 12 frames at the top level.When I view the Actions pane, the Scene 1 list reads:ActionScript: Frame 1ActionScript: Frame 2etcIs it possible to rename the frames so the list becomes more readable? egActionScript: IntroductionActionScript: UnitsetcI've tried with frame labels and that doesn't seem to work.
I'm wondering if there's a fancy option to rename ALL movie clips in a library at once.I want to import a full library of movie clips into a different project, but both projects have similarly named movie clips. Is there an option to import them but just add "1" to the end of the name or something? All I want to do is quickly add a letter or number to the end of a huge list of movie clips.
My testing on the Mac side is pointing toward the Behaviors palette as to the culprit in this issue. As soon as I open that palette in my workspace, the ability to double click on a layer name in the Timeline palette stops. I have to right click and select Properties from the popup menu. Resetting my custom workspace does resolve the problem.
I want to import a full library of movie clips into a different project, but both projects have similarly named movie clips. Is there an option to import them but just add "1" to the end of the name or something?
I have recently deployed a website created in Flash CS4. Some of the user reviews about content are rolling in and most people agree that I mislabeled a button "References" when it should have been "Referrals".This website only has six pages but the Reference button occurs on almost all of them.Is there a quick and easy way to change the button text without changing anything else about the functionality of the button.
I have an array. The fields in the array have underscores that I would like to remove e.g. "Column_1" to "Column 1". Does anyone know a good way to do this without looping through the whole array and rebuilding it anew? I didn't see any methods in the reference that would make this easy.
ok so i know the general code to rename all selected library items
var items = fl.getDocumentDOM().library.getSelectedItems(); for (var i=0; i<items.length; i++){ var item = items[i]; item.name = "ABC_"+item.name; }
but this isn't good enough if the library items are in folders... because item.name returns the full path, but item.name sets the name. o.O as someone else points out here, [URL]
so when i try to rename Level1 to be ABC_Level1 if Level1's folder path is LIBRARY/FolderA/FolderB/Level1 i get this instead ABC_FolderA-FolderB-Level1
i could probably code some sort of string parser something like this,
is there any way to rename a download file/link to our custom name. For example: I use URLLoader to call a download link: http:[url].... then a download popup shows a save as dialog with the name my_file.mp3. Now I want the dialog to show another name that I define like my_song.mp3
does one protect this? I mean, Flash Cs5 ide has this little "protect from import" option but I don't think that's enough.I mean, the only thing I can think of is a scrambler.Something that would rename all variables, functions, and custom classes to some random hash. So something like myVar would be renamed to x41dDefh5kjFCe. It would be like a big "lol have fun" to someone who might manage to go that far.Still, that isn't enough. I mean, anyone else know of any good ideas or programs? Just trying to protect my work
I'm working on an mp3 player. It makes use of a custom scrollbar I found here[url]...
I've gotten it to work so far, but there is one bit I would like to add. I would like it to scroll to specific y-coords when a button is clicked. The code for the scrollbar is all in an external AS file, which is referred to by an exported movieclip in the main fla.
On my PC at work, I can drag a file from Windows Explorer directy into my Flash movie's library. I can't seem to figure out how to do this on a Mac. I tried selecting my file and dragging it to the Dock over the Flash icon, where I hit space bar to pull up the entire Flash program and can see the library, but when I drag my file into the library, nothing happens. Please tell me there's a way to do this - without saying something like "just import it from the menu" - if there is another way.
The following code provided by Mr. kglad works great in loading an external .swf file onto stage. Now, when I click on Contact (Button), the external .swf file to be removedcompletely. How to code on contact (Button) to work it out.
Gallery.addEventListener(MouseEvent.CLICK, GalleryClick); function GalleryClick(e:Event):void{ if(currentClip != Gallery_mc){
I have tried for a while to do a flash banner but i am stuck.I have cs4 flash installed.I want to have a banner like this one on top:http:[url]....My question is how to design this banner?I have tried to do a big banner in startup panel, i have read cs4 flash for dummies but i get stuck when the ball shall move in the fla-file.
i saw a flash movie clip used on a site and I like the way it was designed. The whole length of the file file is stable and then only the image outline slides into view on the screen. i have tried to do that but my whole image slides in just like normal motion tween.
In need to move/delete files on the local file system of the user from a web page.
I know the flash player run all applications in a sandbox for security reasons. But maybe is there the possibility for the user to allow local filesystem operations (in some advanced settings). Or maybe to sign/join a certificate.
Flash Builder has a nice feature that will allow you to have it move files such as images, fonts, xml files and so forth into the bin-debug directory an compile time. The reason for doing this would be to mock up some data or test pulling in assets dynamically but having them in source directory so you can version control the assets during development. Typically we don't add the bin directory to version control so being able to have the IDE move files over to bin for you is very helpful if you are on a large team.
Is there a feature within FDT5 that will do this like Flash Builder?