ActionScript 3.0 :: Movie Clips Reset On GotoAndStop/gotoAndPlay

Jan 19, 2010

I have an avatar that's made up of several child movie clip sink points such as head, arm, pants, etc. I'm trying to be able to swap out items, such as a new hat, new gun, etc dynamically based on the user's selection.

I'm able to modify a regular movie clip in AS3, but I've now moved to having a avatar that's composed of several labeled animations such as "walk" "idle" "jump", etc. The problem is, once I modify the avatar, and do a gotoAndStop("walk"), the avatar reloads all the original assets that were created when the avatar was rigged up.

View 2 Replies


Similar Posts:


ActionScript 1/2 :: Make A Reset Button And Add Script To It To Reset All Of The Drag And Drop Movie Clips?

Apr 13, 2011

I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.

View 3 Replies

ActionScript 2.0 :: Reset All Movie Clips To Origin?

Jun 27, 2011

I have been given some code for a new drah and drop project of mine.I have a reset button with an instance name of 'Reset' which I hope could reset all dragable objects to their original position using[code]...

View 1 Replies

ActionScript 2.0 :: GotoAndPlay With Movie Clips?

Nov 1, 2010

I have some sendAndLoad code which works good. Instead of outputting something to a text box I'd like to go to a different place in my movie. I've got quite a few embedded movie clips and the path is the following: pages_all -> action sc copy 12 -> action content copy 13. Within the pages_all movie clip I'd like to go to frame number 13. How can I use the gotoAndPlay function to go to another movie clip. I did try the following:

this._parent.gotoAndPlay(13)

That didn't work.

View 1 Replies

ActionScript 2.0 :: Write A Function That If Some Movie Clips Are In Some X And Y Value Then GotoAndPlay('end');?

Sep 6, 2007

I would like some help on writing a piece of code.I need to write a function that if some movie clips are in some x and y value, then gotoAndPlay('end');

Code:

function gotoEnd() {
if
(tv_mc._x = 41.8;
tv_mc._y = 157.3;)
then
gotoAndPlay('end');
}

View 5 Replies

ActionScript 3.0 :: Make A Button With GotoAndStop, And GotoAndplay?

Sep 2, 2011

How do you go abouts on making a game menu???
 
I Know how to make a button with gotoAndStop, and gotoAndplay. I understand timeline coding. And have started with classes and OOP, im ok at writing classes i guess.
 
But I have know idea how to make a menu that has basic things like instructions start ect basic things.. I have a library with a exported SWC, so i presume i need to grab my graphical assets from this, correct? or is there other ways?

View 2 Replies

ActionScript 2.0 :: GotoAndStop - Team1 Movie Clip To GotoAndStop At Frame 10 On The Stage

Feb 8, 2007

I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");

View 2 Replies

ActionScript 3.0 :: Buttons Stop Working After GotoAndStop / GotoAndPlay

Nov 24, 2009

I have a .fla file that consists of four images that appear, pause a few seconds, and disappear in sequence. Each image has an associated button that links to a different url. There are also four navigation buttons, should someone want to jump to a particular one of the images. My problem is, the navigation buttons use a gotoAndStop action to take the user to a specific frame. After one of those buttons is clicked, the buttons that link to the urls no longer work. They all work fine until a gotoAndStop action is called. The navigation buttons continue to work.

View 0 Replies

ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
}

View 1 Replies

ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

View 2 Replies

Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

Jul 15, 2009

I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

View 2 Replies

ActionScript 2.0 :: Make Movie Clips Point At Other Movie Clips?

Jan 4, 2009

I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?

View 5 Replies

ActionScript 2.0 :: Masking Movie Clips That Are Nested Within Other Movie Clips?

Jul 14, 2003

How would one go about masking movie clips that are nested within other movie clips?

I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.

View 7 Replies

ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

Sep 17, 2004

After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

View 3 Replies

ActionScript 2.0 :: Get Movie Clips To Point At Other Movie Clips?

Jan 5, 2009

Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.

View 1 Replies

ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

Aug 18, 2005

Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

View 2 Replies

ActionScript 2.0 :: Movie Clips Which Have Sub Movie Clips Inside?

May 8, 2003

I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

View 2 Replies

ActionScript 3.0 :: Controlling Movie Clips Within Movie Clips?

Jun 22, 2010

What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

View 5 Replies

Actionscript 3.0 :: Mutliple Functions Applied To Movie Clips Within The Clips?

Jun 1, 2009

I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);

[code]....

View 5 Replies

ActionScript 2.0 :: Empty Movie Clips And Duplicating Clips

Jul 19, 2006

I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).

View 1 Replies

ActionScript 3.0 :: Reset The Display By The Means To Start The Motion All Over Again (reset Button)

Jul 13, 2010

Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...

[CODE]...

View 2 Replies

Professional :: GotoAndStop From Movie Clip To Scene?

Oct 3, 2010

ok we are talking about as2 here. here is the thing thats bugging me. I made an animation in a movie clip. It is in the first frame of my main(and only) scene which is called "main". At the end of the animation in my movie clip ive set up a frame with the following script:

gotoAndStop("main", 2);
 
but instead of going to the second frame on my main scene, it goes to the second frame in the movie clip and stops there.

View 4 Replies

ActionScript 3.0 :: When A Movie Clip Reaches X = 0 It Will Gotoandstop(2)?

Jan 27, 2011

i am creating a movie clip(gotoAndStop1) which when a movie clip reaches x = 0 it will gotoandstop(2).

View 5 Replies

ActionScript 2.0 :: How To Reset The Movie

Oct 15, 2006

I've got a movie which has all of its contents running off actionscript in frame 1. I was wondering if I can reset the movie to its from actionscript?

View 1 Replies

ActionScript 2.0 :: Movie Clips Inside Clips In Mx 04?

Mar 27, 2005

okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

View 5 Replies

ActionScript 2.0 :: Get Movie Clips Inside Clips In Mx 04?

Mar 27, 2005

i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

also if you want to see what the problem is, here's the website in it's infancy (700k)

View 5 Replies

ActionScript 3.0 :: Movie Reset After No Activity

Aug 14, 2009

im making an image recignition app. for a kiosk and im trying to figure out a way to make the movie start over if it hasnt been touched after a certain amount of time. i tried to use a timer class but it doesnt seem to be working the way i want it to.

View 1 Replies

ActionScript 2.0 :: Refreshing Movie After SO Reset?

May 19, 2009

Do you have any idea how I would refresh my movie or put the changes into place when a user presses this button to reset the shared object positions:

[Code]...

View 3 Replies

ActionScript 3.0 :: Bg.reset() Can Only Find Reset Used For Timers?

Dec 28, 2010

reset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.

View 3 Replies

ActionScript 2.0 :: [MX, 04] Reset A Zoom, And Pan Movie Clip?

Jun 6, 2007

i have a movie clip that i can zoom and pan, but i am trying to make a reset button that goes to my default position of the mc. I'm thinking about telling the button to place the mc at (0,0) cordinates and scale back to 100%. Am i on the right track? i am using vr. MX, 04.

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved