The first time you navigate to it the movie never runs properly. One of the animations will only advance about half way along it's intended cycle, or else icons will be blinking visible and invisible, or a host of other things.
I have a fairly complex animation movie clip within my main timeline in a Flash file. When you click a button, it plays the movie clip, then goes back out to the main timeline. The first time the movie clip runs, it plays choppy and slow, but if I play it two or more times, it plays correctly (smoothly). Is there some actionscript I need to preload the movie clip, or some other solution to the first-run slowness?
I'm working on an ActionScript heavy file and the amount of code is starting to make it difficult to find my place.Im wondering if its at all possible to import an external .as file to the top of my ActionScript so that when the movie runs the script is there but I dont have to actually look at it. I'm wanting to import is not a class file.It's interactivity code that is very re-usable and therefore placing it in an external file and importing it would make sense .
I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
I am creating a full site in flash. The main movie has an empty movie clip in the middle of the movie to load external movies as the user clicks on the links. Everything has worked good so far as the linking has only gone 1 level deep. However, when I created a new external movie, and had buttons on it for another external page, but yet to open in the main movie, I can't get anything to work. Example.... In the main movie, the user clicks on the archive link, and the external archive movie is loaded into the main movie. Now, on this archive movie, there is a button on it that links to a another movie (say text effects.swf). However, when they click this button for text effects, I can't get it to load into the main movie clip and replace the archive movie that was currenlty there.
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.
It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.
how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!
I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.
The movie was designed in several flash files, each has been combined into a single movie clip and then all the movie clips have been moved into the master document.
Each movie clip is on a single slide.
They play through and when a clip reached the end I have used the actionscript root.gotoAndPlay(x) where x is the slide number of the next clip in the sequence as such my timeline looks like this[code]...
I am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine
Code: on (press) { loadMovieNum("page flip4.swf", 1); }
how to stop a single movie clip in flash and other movie clips still looping. I tried stop(); and myclipname.stop(); both are not working. I attached a simple file,
I'm not sure how to describe what I'm seeking, but basically I have a movie loaded in a clip and when the user clicks a button, I want the loaded movie to perform some kind of action (fade out or whatever) while the new movie is loaded.
I modified the loadBar from one of the popular preload scripts out there. What I am making is a progressbar, sorta like the ones you see in movie previews. But it doesn't seem to o work quite right. Here's what I have: interface.swf - dynamically loads the movie.swf's into itself and will control the movie (when I get around to it). it has the loadBar object
I am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)
I have an external swf (sub.swf) that loads into my main swf. The external swf has buttons of its own...that I would like to use to load additional external swf's in its place. I click on the buttons and nothings happens.
My current code is as follows:
All of the following code is in my main.swf ================================ //Location where the external SWFs will load var Xpos:Number=18; var Ypos:Number=10;
[Code]...
External swf has no code except for a stop action.
I pieced this current code based on various articles I've found on the net.
Does someone have a working fla to illustrate how to load an external movie and zoom and pan to specific location of this movie (with easing)? With actionscript, not necessarily with a control for the user. I am looking for it for some time and unfortunately my programming abilities are not yet sufficient to find it out from scratch (but I am working on it).
MainMove.swf is doing a loadmovie of SecondMovie.swfThe Button that loads SecondMovie.swf also disables other buttons in MainMovie.swfon (release) { _root.intro_btn.enabled = flase; loadMovieNum("SecondMovie.swf", 2);How do I Re enabled the Buttons in MainMovie.swf from a Button within SecondMovie.swf???
I can not execute a code from nested movie inside of my main movie when I declare import like that:[code]I get these errors: 1172: Definition com.greensock:easing could not be found.