ActionScript 2.0 :: Flash Movie Runs Correctly With Preloader
Jun 25, 2003The Flash movie runs correctly with the preloader when it is run inside Flash. When I upload to IE, the preloader doesn't run.
View 2 RepliesThe Flash movie runs correctly with the preloader when it is run inside Flash. When I upload to IE, the preloader doesn't run.
View 2 RepliesI have a simple slide show that just used timeline tweening(no actionscript) named slideShow.swf.I have another swf named loadSS.swf that I load slideShow.swf into this file has a preloader in it.I have a 3'rd swf named loadLoadSS.swf that simply loads loadSS.swf.The preloader in loadSS.swf works fine when I run it standalone.When I run loadLoadSS.swf the slideshow runs but the preloader doesn't.I don't want the preloader to run on the final destination because it's a website with a long timeline and many levels and the slideshow will be shown in many places and it just gets complicated. If the slideshow can just provide it's own preloader life will be much simpler.[code]
View 10 RepliesI don't get exactly how they do the whole preloader animation on: http://www.flashlevel.com/indexv4.html
every time i visit the page the whole preloader animation runs for 0 till 100. also if it is in your cache.
they use 20 stripes to load so (5 percent means 1 stripe!) but how can you animate your preloader if youre preloader does'nt always runs smoothly from 1 till 100?
I have a simple slide show that just uses timeline tweening(no actionscript) named slideShow.swf I have another swf named loadSS.swf that I load slideShow.swf into, this file has a preloader in it. I have a 3'rd swf named loadLoadSS.swf that simply loads loadSS.swf. The preloader in loadSS.swf works fine when I run it standalone. When I run loadLoadSS.swf the slideshow runs but the preloader doesn't.
I don't want the preloader to run on the final destination because it's a website with a long timeline and many levels and the slideshow will be shown in many places and it just gets complicated. If the slideshow can just provide it's own preloader life will be much simpler. slideShow.swf has no AS loadSS.swf has this AS:
[Code]...
When I preview my SWF from within Flash or run the exported swf outside of Flash, it has suddenly become extremely slow, maybe 10 FPS or something. But then it runs smoothly if I
- run it in a browser embedded in a HTML page
- run a preloader locally which simply loads the problematic SWF file; once the problematic SWF file shows up, it runs perfectly.
This doesn't make sense to me, and it's really annoying to be unable to just Shift+Enter to preview. Anyone tried anything like this before?
I'm over here putting together a tweened preloader that runs in time with bytes loaded. I'm just wondering how I could make the preloader movieclip fade out when the tween is finished and then advance the playhead when the alpha reaches 0. I can post an fla if that'll help anyone understand better.Heres the code on the preloader movieclip:
[Code]...
I am working on a website and I would like it to have a preloader.This website is scripted using Flash CS3 and AS2.There are two scenes, one is "preloader" the other is "tsh".roblem is, the swf file does not display while it loads, then after it loads it displays the preloader for a second and jumps right into the next scene. How can I make it load the preloader scene first, then preload the "tsh" scene? - I have put this code into "preloader"Frame 1:
Code:
var loaded:Number = Math.round ((_root.getBytesLoaded()/_root.getBytesTotal())*100);
mc_slider._x = -500 + (loaded*5);
[code].....
I've just made a 2'nd version of my portfolio: [Code]... with xml used to read the content & i have several problems that i can't fix.
1: The site works well only in InternetExplorer. In all other browsers, jpg files are not loading correctly - they should fade in when the button is rolling & fade out when the button is rolling up, but they doesn't. Thare are also preloaders for each artwork & they doesn't appear (excepts IE). 2. The main preloader doesn't work correctly (even in IE) It appears, when about 80% of the site is loaded :S I don't know what to fix to the site to work correctly in all browsers.
In the main class (DocumentClass) I have the following code to set up the preloader:[code]Although I am not getting any error messages, I have a strange issue going on where the first frame stays blank until the last second then flashes the preloader before going on to play the game.If you change the code "loadingPercent.setValue" to just "trace" you will notice that the game isn't even keeping track of the first 90% of the loading going on.
View 2 RepliesI'm using CS4 to export a basic flash movie with embed tags pre scripted. And the issue is that on some OS systems using Vista or Windows 7 and IE 8 as a primary browser, it appears that IE 8 is not displaying the flash banner completely.... its CROPPING it off... This is very strange because the banner works fine in FireFox, IE7,Opera,Chrome but not I.E.8 on some OS systems...
If you google "Flash not displaying correctly in IE 8" you'll get alot of people with the same issues but no real definate fix...
what i could try? Do i need different flash embed tags? Or is this a user issue?
The first time you navigate to it the movie never runs properly. One of the animations will only advance about half way along it's intended cycle, or else icons will be blinking visible and invisible, or a host of other things.
View 4 RepliesI have a Movie A which has only 1 frame and the following [code]...
Movie B works directly but fails to play the mix2 sound if loaded into Movie A. Yes I'm exporting mix2 for actionscript.
I think it is a pathing issue when loaded through Movie A but I'm stupidfied. I have tried this, _parent, _root.[code]...
Is there a way to find how many instances of the clip are being run?
View 9 RepliesHow do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..
View 1 RepliesHow do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..
View 1 RepliesThe movie will not play the same after I embed it in a pdf. pretty sure all the right selections were made when exporting.
I have a stop in the first frame of the movie and a button to start the movie. But when the movie is opened in the pdf it has skipped that frame and it starts to play automatically.
I have a Flash movie embedded as shown below. In Firefox, the movie renders beautifully In IE7, the movie is scaled down, pixelated, and looks bad.There is no HTML aside from what you see here - no CSS or anything.
<html><body><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="600" height="500" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab"> <param
[code].....
I've got a flash movie with preloader. Preloader Event.COMPLETE listener looks like this
removeEventListener(Event.ENTER_FRAME, onFrame);
stage.addChild(loader.content);
parent.removeChild(this);
The problem is that when I try to print the movie that was loaded by it, preloader is printed instead. Why can this be happening?
I have a fairly complex animation movie clip within my main timeline in a Flash file. When you click a button, it plays the movie clip, then goes back out to the main timeline. The first time the movie clip runs, it plays choppy and slow, but if I play it two or more times, it plays correctly (smoothly). Is there some actionscript I need to preload the movie clip, or some other solution to the first-run slowness?
View 2 RepliesI'm working on an ActionScript heavy file and the amount of code is starting to make it difficult to find my place.Im wondering if its at all possible to import an external .as file to the top of my ActionScript so that when the movie runs the script is there but I dont have to actually look at it. I'm wanting to import is not a class file.It's interactivity code that is very re-usable and therefore placing it in an external file and importing it would make sense .
View 3 Repliesthe following actionscript is for a simple preloader for a movie i'm working on. It works fine in Firefox but the movie stops on the first frame of the preloader when opened with Internet Explorer. Has anyone had this problem before?
stop();
addEventListener(Event.ENTER_FRAME,checkLoad);
function checkLoad(e:Event):void {
[Code].....
So I've got a large movie (about 94k) that I need to preload. I used my usual Preloader script, which has been working great for me FOREVER and it just doesn't go! If I take out the movieclip with the images (yes they're optimized half to death) it loads fine. Main content is a movie clip on second frame of main timeline.There's a stop action on second frame of main timeline.[code]
View 7 Repliesi am working on an intro for a friend of mine and it includes a lot of individual photos. the preloader takes forever but i can figure out how to only load half of the movie instead of the entire thing before it plays. here's the code i have for the preloader itself:
Code:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
[code]...
here's a link to the current test page so you can see the entire intro and how long it takes now with that code to load. i just want it to load part of the file instead of waiting for all of it.[URL]
Note the button at the top called portfolio, on mouseover this button should loop through the "mouseover" label section, and when the user takes the mouse off of it it should continue to play through what it has started, and stop at the begining of the mouseover labelhen the user clicks on the button it should play through the "trans" label (only once) and begin to loop at the label section "current" when the user goes to another section, for example, clicks another button besides portfolio, the animation should stop on the label "visited" my code for it to loop looks like this (on the invisible button over the movie clip)
on (rollOver) {
portfolioBtn_mc.gotoAndPlay("mouseover");
}
[code].......
i am putting a preloader in a seperate scene in my flash movie.for some goofy reason, it will go to the preloader and get to lik 99% and stop, and will not proceed to the next frame. i have tired EVERYTHING that i know to make it work, but it will not.[code]it is placed on a moive clip that retains all the text and graphics for the preloader.like i said the only thing that won't work is that it will not proceed to the next frame.i have replaced the _parent, to _root. i have used frame labels instead of ("Scene 2", 16). i have no idea what else to do.
View 14 RepliesI have a splash page for a site I have built and it is 7 hexagons in a group like part of a bee hive.When I mouse over on it grows (tweens)and will ultimatley show some content when finally completed.on mouse out it shrinks back to normal size.what I want to achieve is that when mouse over the depth of that mc instance is on top and all the others a in the background.now for that part I can't seem to get right...
if I have mouse out from another of the 7 clips to mouse over another I want the mouse over tween of the new hex square to be on top and the mouse out tween of the prevous hex square to be below the new mc Instance that I have just mouse over and all the rest of the hex squares to be at a depth below the the hex square I have just mouse out from...This is the code I have on the buttons
on (press, rollOver, dragOver) {
this.swapDepths(100); // set this instance to top depth_root.x.swapDepths(50); // set mouse out instance below top[code]............
1. When I place all movie clips on the same main stage, the xml file can be read perfectly. BUT not reading properly inside nested movie clip. Is it possible to read XML object in nested movie clip in the first place???
2. Is it better to load xml document just once in main timeline, and then read the XML object from movieclips OR read the XML document for each movie clip? Which way is better???
[CODE].....
I was in the middle of developing a Flex applcation, and then I recently switched from Windows XP to Mac. My app is noticeably less responsive on my Mac than on Windows, and today I proved it's not a hardware issue, because I ran the App on my Mac and a Window XP on Virtual Box side by side, and IS much more responsive on XP. Things like repainting in response to window resizing, selecting/unselecting list items, scrolling up and down(I do have complicated list-item-renderers). Has anyone seen this as well? Is flex/flash just not as well supported on Mac? Or are there tweaks I can do to improve performance on the Mac?
View 3 RepliesAllaboutrajini site tells you to stop your Internet connection to enter the site.I guess it determines whether the connection is on or off with javascript or something like gmail and qoura do.
But how can they store so much of flash animated content locally in the browser in such a short time?
I 'm working in a flash website and I used a background music that runs while the flash file is playing, I used action script codes to run this music. Also, I used some simple sounds that plays when the user move his mouse over a button or some items, but I imported these sounds to its frames directly and I didn't use action script to run it.The problem is that I want to make a "MUTE" button to stop all sounds, but the background music only stopped because it was runned through Action Script, other buttons will produce the same sounds when moving the mouse over them Does anybody have an action script code to mute all sounds even if they were imported to frames directly??
View 2 Replies