ActionScript 3.0 :: NetStream.Play.Stop Firing Early In Chrome?
Feb 4, 2011
Is anyone having trouble with Chrome getting NetStream.Play.Stop early in Chrome? Seems to fire around the time the buffer has filled. Same code is and has been working fine in all other browsers for some time.
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Oct 20, 2011
I am experiencing an issue with playback on RTMPE streams. after investigation it seems that the FMS server is firing the NetStream.Play.Complete message at random points, indicating that a stream has ended. This is happening and random points during the stream, not even close to the end.[code]As you can see roughly 17mins into playback...although the stream is 1 hour 24mins long.I have tested this numerous times, and each time it is at a different point in the stream.Intermittently the NetStream.Play.InsufficientBW warning is being fired prior to NetStream.Play.Stop.I am using a player built on OSMF 1.5
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Jun 15, 2010
I'm streaming mp3 on flash media server 3.5 on linux version, and very often come accross with that problem, when the buffer.length become 0 on client side, the streaming will stop with NetStream.Play.Stop event, and will not be continued. I think this case it should wait always till the data arrives and never should stopping. Some more info : I tested on applications/live folder, and the mp3 files are created dynamically during the playing, and the creation speed is almost the same like the playing speed, so those are not fix files.
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May 23, 2011
i have application that streams videos from fms .i try to play video of 240 seconds, but when playback reaches 180 seconds i got NetStream. play. stop . it happens regularly at the same time.why does it happen? is it encoding of the video??
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Mar 25, 2011
Video broadcast using VLC to flv file. I am using the NetConnection, NetStream and Video to play it in a flash. In Chrome and IE everything works fine, but in Firefox and Opera NetStream often dispatch event NET_STATUS with info.code = NetStream.Buffer.Flush and NetStream.Play.Stop and video is a slowdown.
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Jun 29, 2011
I'm just trying to understand a difference between IE, Chrome and Firefox. I have the following code on a page:
$('object').live('click', function(){
alert('Fired');
});
I then populate the page with some Flash controls (in my case, I'm using Uploadify). When I click on the Flash control, I see the alert in Firefox 4. However, I do not see the alert in IE8 or Chrome (I havent tested any other browsers).
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Oct 13, 2011
I've made a custom video player in as3. Everything works, but once a video has loaded and played through completely, if the user replays the video it continuously fires the NetStream.Buffer.Flush event until the video stops playing again (by either ending or by the user hitting pause). It doesn't seem to effect anything negatively, but I would rather not have an event continuously firing in the background like that. I can't find any documentation of this happening online anywhere. Is this normal behavior for a NetStream that has fully loaded?
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Nov 5, 2010
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.
With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:
info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.
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Dec 1, 2004
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
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Feb 2, 2009
This was working just fine, then flash crashed last night, and now the first event listener keeps firing over and over, endlessly... Even if I remove the listener right there in the function being called...
Edit: Argh, somehow, I must have added a second frame to the timeline (which I have hidden because I'm not using it) so flash was looping the 2 frames over and over...
Code:
var xmlLoader:URLLoader = new URLLoader()
xmlLoader.addEventListener(Event.COMPLETE, LoadXML_complete)
xmlLoader.load(new URLRequest("filename.xml"))
[code]....
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Mar 5, 2010
The file attached firing non-stop. I want to set a timer to control its firing.
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Mar 23, 2010
I have a "movie player" that plays flv files using the code below (videoToPlay is the name of the file to play and is just a string). I want to use the same setup to play an mp3 file also.I tried using mySound = new Sound(); and then mySound.attachNetStream(ns);, but it gives me this error: 1061: Call to a possibly undefined method attachNetStream through a reference with static type flash.media:Sound.
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Nov 4, 2010
1) What is the recommended/best practice method for loading videos (flv, f4v, mp4, etc.) from a play list. Some of the files might be on the local file system, some might be on a streaming server and uses rtmp.
2) Does the VideoPlayer.play internally use NetStream/NetConnection objects? I could get the files to play using both these methods - not sure if one is better than the other. I didn't see any references about streaming in the VideoPlayer.play method - but it does work with rtmp URLs!
3) For a long running standalone application, how do I make sure the VideoPlayer/NetStream objects are properly released/garbage collected? Right now I am closing the netstream/netconnection after playing every file - mainly because I do not know which server/file system the next video is being loaded from.
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Aug 23, 2010
I've got a button that, when clicked runs a method. The method waits for a condition to be met (or rather, waits for a variable to be set in the model) and then updates the view. I did this by setting an ENTER_FRAME listener and it works fine:
ActionScript Code:
private function loadHouseRoom(e:MouseEvent):void
{
view.addEventListener(Event.ENTER_FRAME,loadStuff);
[Code]....
I also tried setting the addEventListener to use a weak reference, but the Event never gets fired in the first place.
Note: I have to use a method like this. I removed a bunch of code irrelevant to this question to make this more readable, but the user needs to be able to change his mind and click another button before the loadStuff function is called.
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Aug 1, 2010
I write directly on the time line on the scene and, well... the code looks fine to me, but my list of slideshows (which is what the xml contains) keeps on repeating itselfe... here is the code:
var uloader:URLLoader = new URLLoader();
//var slide:Slideshow = new Slideshow();
uloader.addEventListener(Event.COMPLETE, loaderCompleteHandler);
[code]....
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May 24, 2011
I have a asp.net 3.5 page that shows a file with a .swf extension. In IE when the page is pulled up the flash file is played and all looks normal. When I look at it in Google Chrome their is just a white space where the file should be playing. Is their a way to make the file play when viewing in chrome?[code]...
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Apr 1, 2009
I have a pretty elaborate class that extends Socket and performs some serialization and data protocol stuff. It works pretty well when I send small messages. However, when I send anything over about 132KB at once, the SOCKET_DATA progress events stop firing -- or at least the function I've got listening for them does. My class is called RPCSocket and I assign the socketDataHandler function like this in my constructor:
addEventListener(ProgressEvent.SOCKET_DATA, socketDataHandler);
My socketDataHandler function (with lots of comments) is attached. Is there some limit to how much data can be sent over a socket at once? Is there something wrong with my code? Here's the trace output:
Code:
socketdatahandler
bytesAvail:4380
buffer length:0
reading bytes into buffer for concat
buffer length after concat:4380
buffer state:0
[Code] .....
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Oct 17, 2010
I have buttons that have mouse_over, mouse_out and CLICK events. But when I click the button it takes me to another frame and the mouse_out event tried to fire.
act1_btn.addEventListener(MouseEvent.CLICK, act1Pressed);
act1_btn.addEventListener(MouseEvent.MOUSE_OVER, act1Over);
act1_btn.addEventListener(MouseEvent.MOUSE_OUT, act1Out);
act1_btn.addEventListener(Event.ENTER_FRAME, act1EnterFrame);
[code].....
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Mar 8, 2012
I'm trying to do a simple url requestion on enter frame, but it seems to be executing multiple times?
I tried removing the event handler on handleLoadSuccessful, that seems to stop it firing infinitely, but its still executing about 10 times before it stops. How do I make it only fire once?
addEventListener(Event.ENTER_FRAME, onLoadHandler);
function onLoadHandler(event:Event) {
var scriptRequest:URLRequest = new URLRequest("http://ad.doubleclick.net/clk;254580535;19110122;t?http://www.gamespot.com.au/Ads/gswide/hp/1x1.gif");
var scriptLoader:URLLoader = new URLLoader();
[Code]...
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Mar 2, 2011
I used NetStream.play("invalid-live-stream-url") to play an invalid live stream. The other arguments are using default, e.g. start = -2, len = -1.
The menu says that when we use the default "start" and "len" to call "NetStream.play", "Plays the live stream until it is no longer available. If a live stream of the specified name is not found, Flash Player plays a recorded stream until it ends."
However, I do not have a recorded stream on the server that has the same name as the live stream, and I did not get the expected "NetStream.Play.StreamNotFound" error.
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Nov 11, 2010
i have a video object on my stage and i make it play by using ns.play();However, when i want to stop playing by ns.close(), i see from httpfox that streaming doesnt stop but continues.is there any way to really stop steaming anytime i want?it is same when i use FLVPlayback component. when i assign path to its source attribute, it starts streaming without saying it to play..
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Oct 5, 2011
i have video streaming from the server, and later on i want to add another one just side by side. thats all good, i done that. Now my problem comes when i want to remove video. I manage to remove it from display, but i can hear that video is still playing in the background. So how do i can stop streaming that video?here is my code for setting up the video:
ns = new NetStream(connection);
ns.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);
ns.play(item[1].toString() + ".flv");
[code]....
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Aug 24, 2009
The main problem is that the FLV doesn't load/play, which most likely causes the secondary problems, such as the bufferClip always visible and no way to test the video and audio scrubbers.
[Code].....
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Jan 19, 2010
I'm using the netstream and video object to play a video in flash. Specifically a mp4 video.
What I'm trying to do is start playing the file from a specific position (Ex. 20seconds).
However with netstreamObject.seek(20) doesn't work unless the stream has been loaded past 20seconds. Is there a way to specify starting to load at 20s? Or any other way of accomplishing this?
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May 2, 2008
Hoped this would ave been fixed in as3 but this event does not always get triggered. Seems to be related to the encode. Anyways I would like to see others approach to this issue.
Currently I have place a condition in the NetStream.Play.Stop event to check if the ns.time is > the duration-1;
[as]
if (ns.time > duration-1){
playing = "complete";
}
[as]
I have noticed this does even work consistantly unless I change it to ns.time > duration-2.
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Feb 7, 2009
I am trying to upload my demo reel. I compressed it to an FLV file, and used the import video command with the setting' "Load external video with playback component." After selecting my skin and hitting ok, I got a prompt that said "Netstream.play.stream not found." Why isn't this working?
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Feb 6, 2009
I've got a play/pause movie on my timeline to control an FLV via NetStream. The idea is to switch from a play symbol to a pause symbol, but it's not working.[code]Clicking on the clip will start and stop the flv just fine, but the symbol switch doesn't happen. When I take out the ns code, just to check and see if the switch will actually work, there's no problem.What am I doing wrong? How can I get my clip to change from a play to a pause symbol?
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Nov 3, 2009
I'm recording audio using FMIS, the file is being saved out as a FLV file and I am able to play it back. Eventually that file may be deleted after some time and I would like to notify the user if the file is no longer available. I was expecting to see NetStream.Play.StreamNotFound after deleting the file on the server but I'm not getting that message. Instead I get:
--> NetStream.Play.Reset--> NetStream.Play.StartAnd nothing plays which is expected since the file is deleted, but I dont get the right message. I'm calling the file like so:ns.play ("flv:file_to_stream");
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Aug 3, 2011
I would like to have the possibility to detect when NetStream is not working (i.e. the name used in initialization can't be found on the server side). The StreamNotFound doesn't work at all. I've read that it's the fault of the Flash Media Server, which automaticaly creates new stream, if it cannot be found (of course it's an empty stream - what is wrong from my point of view). Is it true? If yes, can I disable it on the server side, so I could easily detect if the stream name is correct?
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